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Patch 1.04

Jopieseethoek

Master Mariner
Storm Modder
akella released the 1.04 patch,

Changes:
1. is corrected the error of delivery by the merchant governor Quests.
2. is removed a drop in the game with the attempt to load enkaunter of the battle of free captain with the enemies (on the islands).
3. a spontaneous change in the rank of officer is corrected.
4. new officers now appear also on the motion of game.
5. is corrected the error of the disappearance of enkaunterov on the global map.
6. are corrected errors in rumors.
7. into the game is introduced new event - flight of governor from the zakhvachenoy colony.
8. is renovated manual.
9. training dialogues now are added to the periodical and they are separated by dark-blue color.
10. Is corrected the rare error of neischeznoveniya of the picture of boarding with the beginning of boarding. 11. The error of appearance in the location of new characters after the load of the preserved game is corrected.
12. Is corrected the error of the incorrect nomination of the model overhead of character (sometimes instead of the mark "i", which means that the character has the training dialogue, it were sketched "!", meaning that the character wants to give out to player Quest).
13. is corrected the error, which interfere withs player, who consists on the service of any power, to move on the career stairs.
14. Is added the possibility to vklyuchat'/vyklyuchat' additional information about the ships during the naval action (on silence it is included).
15. is introduced the dependence of the distance of naval action on the level of complexity (by other words at the high level of complexity the ships of enemy they will prefer to shoot player from the great distance (as this was earlier), and at the low level complexities, will try to approach more closely).
16. dependence between a level of complexity and the quantity of energy, which expends the player or his officers on inflicting of an impact (to the side of the decrease of energy), is introduced.
17. on the numerous requests is reduced the percentage of the payments to command. Now at the lightest level of complexity command will request 6.25% of the clean profit in the last month, and on most complex 25%. (instead of 12% and 50% respectively).
18. is produced the optimization of some global skriptovykh processes for the purpose of the decrease of logs in the global map.
19. New bits are added. Two for the doctor and 2 for the carpenter (so that this change would come out by the force should be begun new game).
20. is reduced the dependence of the speed of ship on the damages of kopusa and damages of sails.
21. All merchants in all stores now stand at one place (so that this change would come out by the force should be begun new game).
22. is corrected rare bag of sticking player in the cab, where officers for the purpose to discuss their further salary or to speak about their intention to be discharged invited him.
23. Is corrected the error in the interface of shipyard, which makes possible to purchase ship for companion with the insufficient value of skill "tactics".
24. is corrected error not making it possible to purchase ship to main hero if in player in the squadron there is no not one ship.
25. Is added the possibility to talk by the captains of the other spacecraft in the sea (possibility of the conversation: to learn last news, trade)
26. Smuggling appeared. (for its normal functioning desirable begin new game, but also from seyvov work it will be, it is another matter that will not effective - it is simpler goods sell in the store of adjacent island how fooled with the smuggling) so that the possibility of smuggling would appear from seyva of the peredydushchey version of game, it is necessary to have a talk with the smuggler in the tavern and to finish his training Quest.
27. For all levels of complexity is strongly increased time through which the nations attempt to repulse the colony of player.
28. Is increased the complexity of the hand-to-hand of struggles (due to the decrease of delays AI) for not arkadnogo regime of game.
29. Is corrected error with the nechinyashchimisya during the floating on the global map ships, even if they possess the necessary reserve of boards and canvas.
30. They are added two new bit for the smuggling (for their appearance necessary to begin new game)

You can DL is here --> <a href="http://patch.akella-online.ru/K3_Patch_104.exe" target="_blank">http://patch.akella-online.ru/K3_Patch_104.exe</a>

I found it in here --> <a href="http://legend.seaward.ru/forum/index.php?showtopic=3793" target="_blank">http://legend.seaward.ru/forum/index.php?showtopic=3793</a>

and their talking 'bout the 'final' patch version.... will it be <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" /> ?
 
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