<!--`QuoteBegin-SirDrago`+--><div class='quotetop'>QUOTE(SirDrago)</div><div class='quotemain'><!--QuoteEBegin-->Here, Jeff from Atari posted that today on Cutlass Isle
<a href="http://www.cutlassisle.com/forums/viewtopic.php?t=345" target="_blank">http://www.cutlassisle.com/forums/viewtopic.php?t=345</a>
It doesn`t look very good. I mean jumping to a port is like the realism killer.... :urgh[/quote]
Well, if they give us the chance to navigate in the map, all is well... you just use the feature if you like it, no?
What disapointed me was the answer to the speed thing... not that he gave a definitive answer, but didn't look good...
The graphics and all the bells and whistles I can take, after all a mod with realistic models will be made pretty soon, but a game where the design departs so much from the original Pirates! in a bid to "please all the family" (what a silly idea!) is a very bad decision.
But let's hope the Beta Testers report the problems in the game design.
<a href="http://www.cutlassisle.com/forums/viewtopic.php?t=345" target="_blank">http://www.cutlassisle.com/forums/viewtopic.php?t=345</a>
It doesn`t look very good. I mean jumping to a port is like the realism killer.... :urgh[/quote]
Well, if they give us the chance to navigate in the map, all is well... you just use the feature if you like it, no?
What disapointed me was the answer to the speed thing... not that he gave a definitive answer, but didn't look good...
The graphics and all the bells and whistles I can take, after all a mod with realistic models will be made pretty soon, but a game where the design departs so much from the original Pirates! in a bid to "please all the family" (what a silly idea!) is a very bad decision.
But let's hope the Beta Testers report the problems in the game design.