Hello all,
I think it maybe time to jump in here, in all the best intentions and clarify some things, avoid assumptions and not cause further misunderstandings.
Possibly to Catalina too, since, to say the least, misunderstanding is the way it went.
PMT, is simply a Private Team focussed on Friendship. It was founded by people many of you know, bellonging to the old groop of Sea Dogs Moders, that happened to Mod in LIB's forums for years and became friends in the process, close friends at that.
So, in other words PMT is a Groop of Friends, that like to Mod together, we done that very openly in the Times of Sea Dogs and the proof is in the LIB's forums as many of you know.
However, with the advent of this new and far more larger POTC community, things changed the moment that there was grief, and grief there was, I won't go in to the details here, but it did cause this groop of friends to take a step back and go have their fun privatly, in what is know now as PMT.
Our doors to the community are open, and anyone can join as a guest moder, and with the understanding that guests are there to help in our little project that we chose to make in the Spirit of Sea Dogs, in the process everyone gets to learn something. And ideally, we also get to know eachother in more personal basis, become friends and not just fellow moders, and since PMT is a Groop of friends first and foremost.
Having fun amongst us with moding this game is our primary occupation, we are nor interested to play gods to this community, nor promote our names, nor promote our brotherhoods and sites, or popularity.
I hope that explains some attidudes and behaviors here. It ain't matter how skillful you are it ain't matter what you know or you do not know, it ain't matter who you represent. It matters how you have fun with the Team in there. It is a groop of friends..
It is our foremost goal to have fun as friends and modders, and we're happy to release things to the wider community as soon as we finish them, or to have others join us, but our priority is having fun as friends and modders working on the PMT Expansion. And sadly due to previous "incidents" friendships take time and trust to grow and thus, quite apart from the work involved in the modding itself, it takes a while to release things.
So, the issue that seems to ponder in many people's minds; the perception of us being "secretive". Well, there is secrecy and there is "Secrecy". If we really wanted to be secretive we would not have even announced PMT, and not have progress threads in place either. So are we "secretive" yes and no, it must be understood that out primary goal, asside from having fun amongst friends, is our Expansion project, and not to participate in a huge effort to learn how to mod this game. Our contribution in the knowledge pool of moding this game to the community will come once we finish our project.
So saying that somehow we want to curtlain moding is unfair, saying that we want to discourage people from moding is unfair. The facts are there, those that know us from the past know that we are an open bunch, those that do not know us, well, this is why I am writing this.
Some of us, have spent many hours exploring and discovering how to mod certain aspects of this game, what you call secrecy here, is in reality a right of the people that discovered something to be able to choose when to share their own discovery, and all of us would like to share the discovery, however, we would like to finish our work before we do so.
Besides our work is the result of our discovering efforts, right?
Why are we perceiving this the wrong way? I mean none was discouraged from spending hours and hours discovering how to export ships, you are all invited to do so actually the more the mairier, but those that have spent those nights doing this, do you think that they at least have the priviledge of choosing the moment of releasing that information?
I understand that this is a very difficult issue specially in moding communities, but PMT is a Private Groop with a Project, and we would like to finish that project and then share all the information on how it was made, the proper way, as we have done before and the Sea Dogs Add On Installer, with proper documentation, moding information that is complete, consise and easy to follow, so that others may also have fun.
Even so you may ask:
"Yes but, maybe the game will not be so popular by then", well how is that a problem?
I mean, most of us started moding Sea Dogs 1 and a Half years after it was released, and the moding continued in our little corner for another `2-3` years, even today we continue Moding Sea Dogs, is that game as popular as POTC well, if we count the downloads it would seem yes, but if we look at the community we would say no, since there is not a very active community about it.
But to us, that does not matter, because the game is popular for us, and hence we continue moding it because we like it. And the same perceptions of things is applied to POTC, we like the game and we will mod it because it is fun, we are having fun on the Net with our Online friends.
Nothing more nothing less. And above all, no offense, there should not be offense.
In closing let me say however, as I replied to Skull too as per his email:
Yes, we are aware that not everyone is willing to spend hours and hours discovering all that, specially with the knowledge that it was discovered by others.
So yes, we will gladly help anyone that wants to export ships to do so, but please understand the process to do so will be released upon completion of our project, namelly, the PMT Expansion, for many different reasons, one is because we rather concentrate on the work at hand that is Huge and time to properly explain in a consise way in a tutorial is not looselly available, another is because to us friendship is more important than our personal popularity, another is because to us there is no rush, we do intend moding this game for years to come, many and various other reasons.
Thank you
***********************
NOTE: Making a Ship does not require any Maya knowledge, Exporting one does. There are only pluggins for Maya and as such certain things need Maya knowledge in order to be properly set up for the pluggins to work, understanding maya is beyond the scope of a Ship Export tutorial, so that side will require personal effort from you, and it will make it easyer and faster for us to put those ships in the water for you in the mean time, and until we can finish up writing the complete (and lengthy) export process.
As for the Export process itself, it definitelly requires quite some Maya understanding, making a tutorial about it will be lengthy because parts of maya itself have to be explained aswell. And then time to remain in the forums or emails or PM's to answer questions, and there will be questions even after a Tutorial is published. Time that is not available and preferably spent in the Expansion project at this time, which is a priority.
Once again no offense meant in any way or towards anyone.
I think it maybe time to jump in here, in all the best intentions and clarify some things, avoid assumptions and not cause further misunderstandings.
Possibly to Catalina too, since, to say the least, misunderstanding is the way it went.
PMT, is simply a Private Team focussed on Friendship. It was founded by people many of you know, bellonging to the old groop of Sea Dogs Moders, that happened to Mod in LIB's forums for years and became friends in the process, close friends at that.
So, in other words PMT is a Groop of Friends, that like to Mod together, we done that very openly in the Times of Sea Dogs and the proof is in the LIB's forums as many of you know.
However, with the advent of this new and far more larger POTC community, things changed the moment that there was grief, and grief there was, I won't go in to the details here, but it did cause this groop of friends to take a step back and go have their fun privatly, in what is know now as PMT.
Our doors to the community are open, and anyone can join as a guest moder, and with the understanding that guests are there to help in our little project that we chose to make in the Spirit of Sea Dogs, in the process everyone gets to learn something. And ideally, we also get to know eachother in more personal basis, become friends and not just fellow moders, and since PMT is a Groop of friends first and foremost.
Having fun amongst us with moding this game is our primary occupation, we are nor interested to play gods to this community, nor promote our names, nor promote our brotherhoods and sites, or popularity.
I hope that explains some attidudes and behaviors here. It ain't matter how skillful you are it ain't matter what you know or you do not know, it ain't matter who you represent. It matters how you have fun with the Team in there. It is a groop of friends..
It is our foremost goal to have fun as friends and modders, and we're happy to release things to the wider community as soon as we finish them, or to have others join us, but our priority is having fun as friends and modders working on the PMT Expansion. And sadly due to previous "incidents" friendships take time and trust to grow and thus, quite apart from the work involved in the modding itself, it takes a while to release things.
So, the issue that seems to ponder in many people's minds; the perception of us being "secretive". Well, there is secrecy and there is "Secrecy". If we really wanted to be secretive we would not have even announced PMT, and not have progress threads in place either. So are we "secretive" yes and no, it must be understood that out primary goal, asside from having fun amongst friends, is our Expansion project, and not to participate in a huge effort to learn how to mod this game. Our contribution in the knowledge pool of moding this game to the community will come once we finish our project.
So saying that somehow we want to curtlain moding is unfair, saying that we want to discourage people from moding is unfair. The facts are there, those that know us from the past know that we are an open bunch, those that do not know us, well, this is why I am writing this.
Some of us, have spent many hours exploring and discovering how to mod certain aspects of this game, what you call secrecy here, is in reality a right of the people that discovered something to be able to choose when to share their own discovery, and all of us would like to share the discovery, however, we would like to finish our work before we do so.
Besides our work is the result of our discovering efforts, right?
Why are we perceiving this the wrong way? I mean none was discouraged from spending hours and hours discovering how to export ships, you are all invited to do so actually the more the mairier, but those that have spent those nights doing this, do you think that they at least have the priviledge of choosing the moment of releasing that information?
I understand that this is a very difficult issue specially in moding communities, but PMT is a Private Groop with a Project, and we would like to finish that project and then share all the information on how it was made, the proper way, as we have done before and the Sea Dogs Add On Installer, with proper documentation, moding information that is complete, consise and easy to follow, so that others may also have fun.
Even so you may ask:
"Yes but, maybe the game will not be so popular by then", well how is that a problem?
I mean, most of us started moding Sea Dogs 1 and a Half years after it was released, and the moding continued in our little corner for another `2-3` years, even today we continue Moding Sea Dogs, is that game as popular as POTC well, if we count the downloads it would seem yes, but if we look at the community we would say no, since there is not a very active community about it.
But to us, that does not matter, because the game is popular for us, and hence we continue moding it because we like it. And the same perceptions of things is applied to POTC, we like the game and we will mod it because it is fun, we are having fun on the Net with our Online friends.
Nothing more nothing less. And above all, no offense, there should not be offense.
In closing let me say however, as I replied to Skull too as per his email:
Greetings Duke
A few members at Pirates Ahoy have new model ships for POTC and I am asking you straight up if you would help them with with importing them into the game as they don't know how.
Best Regards Skull
Yes, we are aware that not everyone is willing to spend hours and hours discovering all that, specially with the knowledge that it was discovered by others.
So yes, we will gladly help anyone that wants to export ships to do so, but please understand the process to do so will be released upon completion of our project, namelly, the PMT Expansion, for many different reasons, one is because we rather concentrate on the work at hand that is Huge and time to properly explain in a consise way in a tutorial is not looselly available, another is because to us friendship is more important than our personal popularity, another is because to us there is no rush, we do intend moding this game for years to come, many and various other reasons.
Thank you
***********************
NOTE: Making a Ship does not require any Maya knowledge, Exporting one does. There are only pluggins for Maya and as such certain things need Maya knowledge in order to be properly set up for the pluggins to work, understanding maya is beyond the scope of a Ship Export tutorial, so that side will require personal effort from you, and it will make it easyer and faster for us to put those ships in the water for you in the mean time, and until we can finish up writing the complete (and lengthy) export process.
As for the Export process itself, it definitelly requires quite some Maya understanding, making a tutorial about it will be lengthy because parts of maya itself have to be explained aswell. And then time to remain in the forums or emails or PM's to answer questions, and there will be questions even after a Tutorial is published. Time that is not available and preferably spent in the Expansion project at this time, which is a priority.
Once again no offense meant in any way or towards anyone.