At the moment many people are working on the same mods. This causes complications and frustration because there is not enough communication between the modders. I post this topic here for discussion on the <b>hiring of officers</b>, so that all people who are working on this mod can come to a mutual agreement on what code should go in and what code should go out and what should still be improved.
Maximus wrote the original mod that enables you to hire enemy captains as officers while on sea, so I think he should have the final say. IncredibleHat has been working on recoding large parts of it though, so I think that should be taken into account as well.
Please note: Other people are welcome to join in the discussion, but please keep the discussion on topic.
On the FTP there is a folder "+ Latest modpack update WIP". In it, you can find all latest codebase versions:
1) Pre Build 13 Base Version.zip
2) Maximus Fixes.zip
3) IncredibleHat Fixes and Features.zip
4) Pieter Attempted Merge.zip
Maximus wrote the original mod that enables you to hire enemy captains as officers while on sea, so I think he should have the final say. IncredibleHat has been working on recoding large parts of it though, so I think that should be taken into account as well.
Please note: Other people are welcome to join in the discussion, but please keep the discussion on topic.
On the FTP there is a folder "+ Latest modpack update WIP". In it, you can find all latest codebase versions:
1) Pre Build 13 Base Version.zip
2) Maximus Fixes.zip
3) IncredibleHat Fixes and Features.zip
4) Pieter Attempted Merge.zip