Hello all!
I'm just throwing a little idea again, what about a quick action icon, to give the player the possibility to beat the quarters?
Seeing a ship with permanently loaded guns, is quite unrealistic isn't it, and more over when there are no ennemy ships around,
So with this mod, the guns would stay unloaded until the player takes the decision to beat the quarter, he would selec the corresponding icon in the quick action menu, and then, and only then, the guns would load, he would have to wait for it, so he would have to adapt his strategy, his position and his action plan, calcute his exposition to the fire of ennemy ships during the loading time, think about a manner to be fully ready, before approaching the ennemy ships.
This could also be associated with a correspounding sound that would play during all the first loading time.
It might improve and change the game tactics in naval combat.
What do you think about it?
I'm just throwing a little idea again, what about a quick action icon, to give the player the possibility to beat the quarters?
Seeing a ship with permanently loaded guns, is quite unrealistic isn't it, and more over when there are no ennemy ships around,
So with this mod, the guns would stay unloaded until the player takes the decision to beat the quarter, he would selec the corresponding icon in the quick action menu, and then, and only then, the guns would load, he would have to wait for it, so he would have to adapt his strategy, his position and his action plan, calcute his exposition to the fire of ennemy ships during the loading time, think about a manner to be fully ready, before approaching the ennemy ships.
This could also be associated with a correspounding sound that would play during all the first loading time.
It might improve and change the game tactics in naval combat.
What do you think about it?