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radars & compass

zorglub

Privateer
Storm Modder
Ahoy. I have just a short question : how the radar system is supposed to work in alpha9.
That's not a new bug, but I grow tired of it, so...

I understand the amount of info it's supposed to give depends on what compass you're equiped with. It seems like this is working correctly.

What I don't understand is the 'old/new-looking radar' in the option menu. I thought the old looking radar was a big one, at the upper right edge of the screen, while the new one would be a small one at the bottom left of the screen, on top of your ship icon.
The problem is, in my game, whatever option is chosen in the menu, I've got one or the other at random (and more often the tiny unreadable one). Sometimes half of the info is in the bottom left corner and half in the upper right, thought it'd revert back to one side on the next 'Sail Ho' scene.
Is that the case for everybody? What option do you use?
 
Im using the default option. Working fine so far.

But i did encounter your error with 14 Alpha 8
 
By default, the radar choice option in the menu is 100% useless; it is superceded by the various compasses.
But you can turn this off:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->bool DISPLAY_BATTLEINTERFACE = false;
    // Show the BattleInterface compass/chart display
    // 0: Only if you have a compass equipped
    // 1: Depending on the settings in the options menu<!--c2--></div><!--ec2-->
The general idea is that a cheap compass gives you the small radar and more expensive ones give you a bigger version that shows more information. I'm pretty sure something is messed up here though.
 
If you use the cheap compass, it will be the tiny radar on top of your ship icon. But if you buy the normal compass or higher it will use the big radar but when you switch from cheap to normal the first time you enter the sea with the normal they will use the small radar. Once you dock or go into the world map it will fix itself and use the big radar when your come back to 3D sailling. It's a little bug. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />

Cheers, <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
In Alpha8 I've used all the different compasses and always had the large radar screen upper right. The amount of information it shows depends on what compass you have equipped. With no compass you don't get much.

I use the DISPLAY_BATTLEINTERFACE setting Pieter mentioned set to true.

If this has been screwed up in Alpha 9, expect some rude language and a reversion to the old code.

Hook
 
The compass code hasn't been changed in quite a long time and certainly not between Alpha 8.5 Patch 2 and Alpha 9. <img src="style_emoticons/<#EMO_DIR#>/no.gif" style="vertical-align:middle" emoid=":no" border="0" alt="no.gif" />
The idea was that if you have no compass or a cheap compass, you get the small interface in the bottom left corner of the screen
and with the other compasses, you do get the big one in the upper right corner.
There seems to be some confusion between the two though every now and then, with the small one loading while your equipped compass should trigger the big one. <img src="style_emoticons/<#EMO_DIR#>/wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />
 
You should always get one or the other, no matter what compass you have. Having no compass or only a cheap compass doesn't give you any more or less information whether the interface is the big or the small one. The small compass was intended to give as little information as possible, specifically the radar display, if you used that option.

Having the default setting being the small compass, and with messed up swapping between the two displays has confused and irritated quite a few people. Perhaps the default should be the large display. At least that way, if no one ever gets around to fixing the mini-display, fewer people will be upset.

Hook
 
The small interface doesn't show you the map or the ships around you, but the big one does. At least that's how it used to be.
So the small compass definitly did give less information than the big one. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />

It would be nice if we could fix the confused swapping between the compass displays. I thought it used to work right, but maybe not.
If we don't fix it, we should change the settings so that the compass selection depends on the settings in the interface again.

Do you still not get land and other ships in the compass view if you use the large one and have no compass or a cheap one equipped?
 
For me with the BATTLEINTERFACE = false and "compass2" equipped.

The game "jumps" between" the cheap one - (lower left hand corner) and compass2 (new Hook version) large, in the top right hand corner each time I have visited land and then go back to sea.
<img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" />

<b>EDIT:</b> Just seen Hook's post re settings - I will try that.
 
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Do you still not get land and other ships in the compass view if you use the large one and have no compass or a cheap one equipped?<!--QuoteEnd--></div><!--QuoteEEnd-->
You get exactly the information that the item description says, whether empty or land, or gray ships or red/green ships or not ships at all. Without any compass you don't even get wind direction. As far as I can tell, the large compass is working exactly right.

Hook
 
It's probably just the switching that ends up messed up. Better change the default setting then. Too bad; I do like the switching if it works. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
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