Avast ye! So, I've scoured about every page looking for more info about this issue and what I found was the very helpful workaround of simply staying the night at the inn rather than put out to sea close to midnight. That's all good and well; I can do that. I understand the issue is caused by loading the World Map while the game is processing your crew rations as they relate to days at sea and morale. (it simply CTDs, no message box) My question (and I apologize if it's been addressed, but I did look quite hard for it) is this: do we have a workaround or fix for this same issue when the player isn't near an inn?
Specifically, let's say I'm out to sea and all is well. I engage some scurvy knaves and take their booty, as I am wont to do. Sometimes when I return to the WM, I come up with the midnight bug and I have to try to time entering 3D Sailing close to midnight, use time compression until morale is calculated, go back to WM, sail a wee bit closer to the nearest island, and repeat until "land ho" when I can get to the port then the inn. It's peculiar because waiting until the calculation in 3D will only tide me over until the next one if I go back to WM, even though in my estimation the WM should have had just under 24 game hours to load itself.
I'm not a modder, and I know things aren't simple, but is there a reasonable way to disable the calculation that causes the crash? I've poured over the IS.h and BS.h and experimented tweaking the values to try and disable any crew ration/morale related items, but to no avail.
Sorry for the long post. Let me close by saying thank you all very much for this tremendous effort making the game better and for any and all help in advance.
Cheers, mates!
EDIT: I'm working with Build 13/3
Specifically, let's say I'm out to sea and all is well. I engage some scurvy knaves and take their booty, as I am wont to do. Sometimes when I return to the WM, I come up with the midnight bug and I have to try to time entering 3D Sailing close to midnight, use time compression until morale is calculated, go back to WM, sail a wee bit closer to the nearest island, and repeat until "land ho" when I can get to the port then the inn. It's peculiar because waiting until the calculation in 3D will only tide me over until the next one if I go back to WM, even though in my estimation the WM should have had just under 24 game hours to load itself.
I'm not a modder, and I know things aren't simple, but is there a reasonable way to disable the calculation that causes the crash? I've poured over the IS.h and BS.h and experimented tweaking the values to try and disable any crew ration/morale related items, but to no avail.
Sorry for the long post. Let me close by saying thank you all very much for this tremendous effort making the game better and for any and all help in advance.
Cheers, mates!
EDIT: I'm working with Build 13/3