bna
Sailor Apprentice
Here are my addons and fixes to Combined Mod v3.2.1
MODS
1. Added Point of Sail upgrade at Bermuda shipyard:
Additional Point of Sail entry in standard Master Alexis upgrade dialogue. Sailcloth and hemp are required.
2. Color Sails Mod:
Added ability to change sail color. Double-click on sail icon in Ship menu (F2). 9 different colors available.
3. Sail Emblems Mod:
Added ability to change (add) sail emblem. Same menu as for sail color. 5 standard emblems available. Custom emblems can be added indefinitely (add 512x512 .tga-file converted to .tx to \RESOURCE\Textures\NET\Sails)
Sails Mods are based on Philippe Couleur Voiles mod.
Fixes:
1. Duplication of player hero: player could meet himself/herself in tavern and hire him/her as officer -- fixed
2. Flying Dutchman captured as prize during Ship of Souls quest now has correct parameters.
3. Broken Danielle Sheppard portraits fixed
4. Broken 36lb. cannon description in Ship menu fixed
5. Broken dialogue with Store-owner regarding Merchant Winds quest fixed.
6. Cannons upgrade at Bermuda fixed
Also added some "third party" fixes:
1. Broken ship icons and officer's portraits fixed (fix by Jonathan Aldridge)
2. Merchant Winds logbook entry bug fixed (fix by buho)
Have no idea where should I store this file, so placed it to one of the hostings available for me.
Please let me know if I should place it to different storage.
Fixes_to_CMV3.2.1_by_bna
P.S. I can easily modify this mod for GoF but it's useless until 1.2 released.
P.P.S. I recommend to use JoneSoft Generic Mod Enabler for easy add/backup/restore any mods in automatic mode.
MODS
1. Added Point of Sail upgrade at Bermuda shipyard:
Additional Point of Sail entry in standard Master Alexis upgrade dialogue. Sailcloth and hemp are required.
2. Color Sails Mod:
Added ability to change sail color. Double-click on sail icon in Ship menu (F2). 9 different colors available.
3. Sail Emblems Mod:
Added ability to change (add) sail emblem. Same menu as for sail color. 5 standard emblems available. Custom emblems can be added indefinitely (add 512x512 .tga-file converted to .tx to \RESOURCE\Textures\NET\Sails)
Sails Mods are based on Philippe Couleur Voiles mod.
Fixes:
1. Duplication of player hero: player could meet himself/herself in tavern and hire him/her as officer -- fixed
2. Flying Dutchman captured as prize during Ship of Souls quest now has correct parameters.
3. Broken Danielle Sheppard portraits fixed
4. Broken 36lb. cannon description in Ship menu fixed
5. Broken dialogue with Store-owner regarding Merchant Winds quest fixed.
6. Cannons upgrade at Bermuda fixed
Also added some "third party" fixes:
1. Broken ship icons and officer's portraits fixed (fix by Jonathan Aldridge)
2. Merchant Winds logbook entry bug fixed (fix by buho)
Have no idea where should I store this file, so placed it to one of the hostings available for me.
Please let me know if I should place it to different storage.
Fixes_to_CMV3.2.1_by_bna
P.S. I can easily modify this mod for GoF but it's useless until 1.2 released.
P.P.S. I recommend to use JoneSoft Generic Mod Enabler for easy add/backup/restore any mods in automatic mode.