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    Maelstrom New Horizons


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Request for early dialog files

ReiFukai

Landlubber
I am looking for an early build, if not the original dialog files (.h and convos) so that I may reference them to the newest build in an effort to track down why the Temple_exit case and quest check keep dumping once you arrive on Kaol Roe. This is in relation to the "cant finish game" block/major bug that has crept up keeping one from finishing the game. Thanks in advance! <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" />
 
Bump <img src="style_emoticons/<#EMO_DIR#>/bounce.gif" style="vertical-align:middle" emoid=":b:" border="0" alt="bounce.gif" />
 
You can get Build 12.1 from my site. Build 10 and 11 are available from the main site, I think. You can also compare the files to the unmodded stock game's files.

If you want to make comparisions between files, I recommend using WinMerge. It's a program that will show all the differences, so you won't have to search for the differences yourself. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
The best way to get the original stock game files is to rename your Pirates of the Caribbean folder to something else, then reinstall the game. The stock game will go to Pirates of the Caribbean folder and your modded game will be in the folder you've renamed. You can play the game from either one without problems.

Hook
 
Useful trick: Once you installed your stock game, add all the files into a WinZip archive, so you won't have to use your CDs again.
 
<!--quoteo(post=159801:date=Aug 27 2006, 01:57 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Aug 27 2006, 01:57 PM) [snapback]159801[/snapback]</div><div class='quotemain'><!--quotec-->
Useful trick: Once you installed your stock game, add all the files into a WinZip archive, so you won't have to use your CDs again.
<!--QuoteEnd--></div><!--QuoteEEnd-->


Ahh good times, ill just rename the folder; didn't realize that would work. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" />

Being that build 12 has a couple choice "flavor" words in the dialog files which I doubt akella used I chose not to use those as reference hehe.
 
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