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Saving at sea in the cabin.

kgsuarez

Powder Monkey
Does anyone know if it's possible to enable saving while at sea. (By sea, I mean sea sea. <b>Not at the map.</b>)

Would it be possible to edit something so that you could save when you enter your cabin?

Also, more about the cabin. What can I do to make the cabin different? You see, I sail a Sloop. And in this Sloop there would be no room for such a big cabin. So maybe I can edit a certain file that would place me in the room that you enter when boarding a ship. Any ideas on how to do this?

Thanks in advance.
 
i think saving in the cabin is a `no-no`, because the game has no structure for collecting and saving all the information you would need to save during a sea battle. whether that structure could be coded, i dunno, but i don't reckon wouldn't be a quick job...

as for changing the style of cabin, i reckon that's possible. and i think it's a good idea <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> the location to be used is "tutorial_deck", which is set in the function Cabin_Start in PROGRAMSEA_AIBOAL_Cabin.c. perhaps there could be some function to decide this based on ship type. the only problem would be that you would lose the tutorial deck's chest of drawers, which can currently be used a safe storage facility. do the other locations you have in mind also have a chest or something?

you wouldn't be able to use the location you use when first boarding a ship, because it includes the other ship and a gangplank heh <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> you might be able to use one of the `below-decks` model, though.
 
Yeah, I meant a below deck one. And all of the decks have a chest. Actually, it's a barrel. But it works the same way.
 
<i>entonces</i> i (or someone) will have a look and see if it can be done (currently i've got a queue of other stuff i'd like to get done before build 12). i like this idea <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" /> we need to find a way of keeping the stored items even if you change ship and change cabin type.
 
Can `location-clone` those, and disable random item spawning for those locations?
{BTW there _is_ an abovedecks model with only one ship; it's IIRC qdeck, it's what's used when you board frex the pirate's ship in Douwesen in the Sharp's Saber quest}
 
I'm confused. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/oops3.gif" style="vertical-align:middle" emoid=":eek:ops2" border="0" alt="oops3.gif" />
 
nk said:

"we can make copies of those boarding locations [to be used as cabins], and disable the feature that causes random 'goodies' to be generated in the barrels/chests etc.
"by the way, there <i>is</i> an abovedecks model with only one ship [without the enemy ship and gangplank]; if i recall correctly it's called "qdeck" and it's the one you go to when you board the pirate ship on douwesen for the 'sharp's saber' quest"

<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" />

you're right nathan, we could use qdeck.

(ooh looking at the definition of qdeck i've just found an interesting property... <b>Locations[n].lockCamAngle = 0.4;</b> (it's the one that stops you looking up, basically, since only the bottom part of the rigging etc. is modelled <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" /> ) )

though the advantage of using belowdecks locations is that you can't really tell what sort of ship it is <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" />
 
Yes, using a below decks location would be the better choice. That would be where people would sleep and hang out when getting drunk and eating. It's the place to be. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />

Also, up on top it would look wierd. The ship would be still and the crew would have disappeared.

Is this possible to do for Build v12? When is 12 coming out?
 
the deadline for build 12 mods is the 15th. if this turns out to be simple it might end up in build 12; if it turns out to be difficult it will be in later releases. modding is like that hehe <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" />
 
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