Now here's a crazy idea indeed!
Add some sort of "random chance of random officers getting killed from random cannonballs" that is affected by their HP.
Or, at least, for any cannonball hit to be able to apply a HP hit to random officers which, eventually, could lead to their death.
(Should officers then be able to use potions during sea battles???)
In other words: This would change the game that officers outside the Shore Party would NOT be safe from death any longer!
That would obviously have a potentially massive impact on the game, which is not necessarily a good thing.
And important quest-officers must obviously be exempted from that.
But maybe.... perhaps.... there could be some value to it as well?
Add some sort of "random chance of random officers getting killed from random cannonballs" that is affected by their HP.
Or, at least, for any cannonball hit to be able to apply a HP hit to random officers which, eventually, could lead to their death.
(Should officers then be able to use potions during sea battles???)
In other words: This would change the game that officers outside the Shore Party would NOT be safe from death any longer!
That would obviously have a potentially massive impact on the game, which is not necessarily a good thing.
And important quest-officers must obviously be exempted from that.
But maybe.... perhaps.... there could be some value to it as well?