Hokkins97
Landlubber
Hi guys, I previously created a theme here with my addon - Sea Dogs Treasures of the Damned. The fact is that in addition to this project, I have a long-standing development of an addon for the Sea Dogs 2 Universe, which I decided to continue
I removed the entire archipelago from the default game, and added the archipelago from Sea Dogs 2, I encountered a problem that when I go to sea mode near the island from the map I get an open sea if I go to the water area of the island of Fale de Fleur through the debug and go to the map , then I find myself near the island! Does anyone know the reason for such a sight? I registered everything in the code, created new GM files with the necessary positions, can you say at least a rough list of what you need to look in this case? Thanks in advance and I apologize if I wrote something wrong, English is not my native - I write through a translator.
I removed the entire archipelago from the default game, and added the archipelago from Sea Dogs 2, I encountered a problem that when I go to sea mode near the island from the map I get an open sea if I go to the water area of the island of Fale de Fleur through the debug and go to the map , then I find myself near the island! Does anyone know the reason for such a sight? I registered everything in the code, created new GM files with the necessary positions, can you say at least a rough list of what you need to look in this case? Thanks in advance and I apologize if I wrote something wrong, English is not my native - I write through a translator.