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Serious problem with reputation

Rad

Privateer
I have done nothing against Brits and I only chase and fight with pirates and suddenly I am Horror of Seas again and furthermore I am hostile for Brits. Although I have British letter of mark nobody wants to communicate with me again and I can´t replenish my stock here, repair my ships and so on. So had to sail to Quebradas castillas and do it there. I talked to diplomat there so as he could help me with favour of Brits but he offered me only France issue. So I quite don´t know what to do now. I have seen here somebody have similar problems as me here. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />
 
I don't have problems like that, but I am after six months of game time have trouble getting my rep above bloke. It seems to bounce b/w neutral and bloke.

The only thing that my explain that is that I am flying personal colors with a Briish LOM so all nations except France are neutral. When I encounter merchants I frequently raise the Jolly Roger to raid them. Is that affecting Rep?
 
I never invaded any merchant except all French ships and my reputation is the worst as you can imagine. The only think what I do is smuggling that affect my reputation in a negative way. I was able to correct the reputation by some intervention to the program ( Nathan Kell advise me that in the past) but when I had a look into the relevant file everything seemed to me somehow reprogrammed so that I am not able to do it anymore. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
<!--quoteo(post=162940:date=Sep 23 2006, 12:57 AM:name=Rad)--><div class='quotetop'>QUOTE(Rad @ Sep 23 2006, 12:57 AM) [snapback]162940[/snapback]</div><div class='quotemain'><!--quotec-->
I never invaded any merchant except all French ships and my reputation is the worst as you can imagine. The only think what I do is smuggling that affect my reputation in a negative way. I was able to correct the reputation by some intervention to the program ( Nathan Kell advise me that in the past) but when I had a look into the relevant file everything seemed to me somehow reprogrammed so that I am not able to do it anymore. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
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<img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />
Your not the only ones with the Rep. problem!
I've reported that one before but no responce!
Seems to me it started after the latest mod(Sept.6).
Maybe we'll get a fix with the next update!?
<img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" />
 
But I without any reason became the enemy of Britain and I don´t how to revert it back. I even returned back in my save where my relation to the Britain was friendly but only for a while. Suddenly I became enemy again. I doubt whether the storyline can be played as an enemy of Britain. I think not. Maybe there is somwhere another diplomat here that he could restore my friendly relation with Brits. Not only you but I pointed out too at screwed reputation in the past but nothing happened with it and now the situation is even worse now. woot
 
I've had my reputation drop once since playing the new version. The most likely reason was because I'd accidentally hit a friendly ship during combat. This can happen because you missed or because there was a friendly somewhere in the line of fire and he took a few stray rounds.

You can also get a reputation drop if you forget to pay back a loanshark.

Jason: I suspect raising a pirate flag will indeed affect your reputation.

A good way to boost your rep is to sink a ship, or hang around where someone else is sinking ships, and pick up survivors. As a bonus you get some free cargo.

There's a way to get a major reputation boost, but I can't confirm it completely. Capture a pirate, for example, then "ransom" him at QC, but let him keep his money and weapons. This should work if you ransom any captured captain at one of his home ports. Sometimes it works if you release a captive at Redmond as well, but I can't figure out why that happens.

I'm not entirely sure there's not a bug in the game concerning ships being marked friendly or enemy. I occasionally see British ships that are marked neutral instead of friendly on my sail-to menu, and I haven't encountered them in the game yet. I've seen a few British ships marked enemy, when there were other British ships marked friendly at the same time.

If you ever have a friendly ship go enemy on you for any reason, do NOT fire on them.

Hook
 
I bought my neutrality with Brits at Conceicao smugglers´ lair Diplomat but it cost me 2,4 million of gold. So I am complete looser just now again.

I have to sail back to Oxbay to return money to loanshark and I will see what will happen.

Smuggling is negative, want to pay from my captives is negative, so, how one can get his bigger money, especially when has 4 officers and two ships?

Hook, I would like to ask who exchange the programming of reputation issue? As I looked into the relevant file the reputation is programmed another way than previously. The reputation isn´t well ballanced at all. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
<!--quoteo(post=163090:date=Sep 23 2006, 05:12 AM:name=Rad)--><div class='quotetop'>QUOTE(Rad @ Sep 23 2006, 05:12 AM) [snapback]163090[/snapback]</div><div class='quotemain'><!--quotec-->
I have to sail back to Oxbay to return money to loanshark and I will see what will happen.
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It may be too late. But if you had money from the loanshark at Oxbay and didn't pay it back, then your reputation went down. This is how it should be.

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Hook, I would like to ask who exchange the programming of reputation issue? As I looked into the relevant file the reputation is programmed another way than previously. The reputation isn´t well ballanced at all. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
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Look at the code and see what name or initials are there. If it's messed up, then you can blame them.

The only thing I did anywhere near that code was make it possible to pay back a loanshark and not take the reputation hit. And we know that works. Before I made that change, you'd take a reputation hit even if you paid them back.

You're welcome.

Hook
 
<!--quoteo(post=163105:date=Sep 23 2006, 08:28 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Sep 23 2006, 08:28 PM) [snapback]163105[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=163090:date=Sep 23 2006, 05:12 AM:name=Rad)--><div class='quotetop'>QUOTE(Rad @ Sep 23 2006, 05:12 AM) [snapback]163090[/snapback]</div><div class='quotemain'><!--quotec-->
I have to sail back to Oxbay to return money to loanshark and I will see what will happen.
<!--QuoteEnd--></div><!--QuoteEEnd-->
It may be too late. But if you had money from the loanshark at Oxbay and didn't pay it back, then your reputation went down. This is how it should be.

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Hook, I would like to ask who exchange the programming of reputation issue? As I looked into the relevant file the reputation is programmed another way than previously. The reputation isn´t well ballanced at all. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
<!--QuoteEnd--></div><!--QuoteEEnd-->
Look at the code and see what name or initials are there. If it's messed up, then you can blame them.

The only thing I did anywhere near that code was make it possible to pay back a loanshark and not take the reputation hit. And we know that works. Before I made that change, you'd take a reputation hit even if you paid them back.

You're welcome.

Hook
<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" /> Now, I did not do anything naughty, that is sinking friendly ships
or otherwise! So come on there has to be a BUG!!!!
Like it or lump it!!!!! <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" />
 
<!--quoteo(post=163120:date=Sep 23 2006, 10:30 PM:name=Nosie)--><div class='quotetop'>QUOTE(Nosie @ Sep 23 2006, 10:30 PM) [snapback]163120[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=163105:date=Sep 23 2006, 08:28 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Sep 23 2006, 08:28 PM) [snapback]163105[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=163090:date=Sep 23 2006, 05:12 AM:name=Rad)--><div class='quotetop'>QUOTE(Rad @ Sep 23 2006, 05:12 AM) [snapback]163090[/snapback]</div><div class='quotemain'><!--quotec-->
I have to sail back to Oxbay to return money to loanshark and I will see what will happen.
<!--QuoteEnd--></div><!--QuoteEEnd-->
It may be too late. But if you had money from the loanshark at Oxbay and didn't pay it back, then your reputation went down. This is how it should be.

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Hook, I would like to ask who exchange the programming of reputation issue? As I looked into the relevant file the reputation is programmed another way than previously. The reputation isn´t well ballanced at all. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
<!--QuoteEnd--></div><!--QuoteEEnd-->
Look at the code and see what name or initials are there. If it's messed up, then you can blame them.

The only thing I did anywhere near that code was make it possible to pay back a loanshark and not take the reputation hit. And we know that works. Before I made that change, you'd take a reputation hit even if you paid them back.

You're welcome.

Hook
<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" /> Now, I did not do anything naughty, that is sinking friendly ships
or otherwise! So come on there has to be a BUG!!!!
Like it or lump it!!!!! <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" />
<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" /> I posted this one in Bug Tracker!! <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" />
 
This happened before I lost all sword play sounds, I noticed several sword breakage sounds.

On looting the bodies, I found one expired enemy without any sword. Killing folks like would drop the rep right?

In the very short time I played it (gone back to ship painting) I gave away money, rescued swimmers, and was an all around good guy, but I could not get above Bloke.
 
Haha, I think I have the opposite "problem". I constantly seem to become a "hero" even though I go around smacking people with sandbags and robbing them and other not-so-nice things.
 
<!--quoteo(post=163244:date=Sep 24 2006, 08:52 AM:name=Doober)--><div class='quotetop'>QUOTE(Doober @ Sep 24 2006, 08:52 AM) [snapback]163244[/snapback]</div><div class='quotemain'><!--quotec-->
Haha, I think I have the opposite "problem". I constantly seem to become a "hero" even though I go around smacking people with sandbags and robbing them and other not-so-nice things.
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<img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" />
You only loose rep. by killing friendly people not
by hitting them with sandbags!! It's not very nice
in real life to do such a thing, but in PotC it does not
take your rep. down! <img src="style_emoticons/<#EMO_DIR#>/no.gif" style="vertical-align:middle" emoid=":no" border="0" alt="no.gif" />
 
<!--quoteo(post=163177:date=Sep 23 2006, 05:57 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Sep 23 2006, 05:57 PM) [snapback]163177[/snapback]</div><div class='quotemain'><!--quotec-->
This happened before I lost all sword play sounds, I noticed several sword breakage sounds.

On looting the bodies, I found one expired enemy without any sword. Killing folks like would drop the rep right?
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If an enemy breaks his sword, either he gets his fists and continues fighting or he tries fleeing. Although you don't see enemies having fists, if you kill an enemy who has his fists, that will not cause your reputation to drop. However, killing an enemy who was trying to run WILL cause your reputation to drop, because he doesn't have a weapon anymore. I only find that fair, because killing an enemy who has already lost IS rather nasty,
 
Doober, I would like to know how is it possible you has a reputation as a Hero and at the same time you can invades people and loots and so on? <img src="style_emoticons/<#EMO_DIR#>/huhh.gif" style="vertical-align:middle" emoid=":eek:k" border="0" alt="huhh.gif" />

Pieter, I am now The Horror of the Seas and I don´t know how to get out of this situation. I only fight against pirates. I think pirates was always a menace for archipelago and any treatment with them should be considered as a positive deed. I am going and going and trying do some good deeds but nothing is sufficient. The game is based on the earning money for buying new ships and paying for the crew and officers. But if anything as smuggling is negative, takes captives is negative, takes ships is negative because when you release the captured crew, ships can´t be taken and sold, so how to play this game now so as to earn some bigger money and prosper and be positive in the same time? It seems to me almost impossible in Build 13. Now although I was only a Swindler nobody was willing to communicate with me. In Build 12.1 such a situation didn´t exist. I think The Horror of the Seas should really deserve such a title by killing civilians, looting in houses, sinking a friendly ships and so on. By the way by my opinion when you smuggle and no soldiers catch you, your reputation shouldn´t be decreased. Even though you are catched on this activity and you manage to kill the soldiers and sink their patroling ship or ships your reputation shouldn´t be decreased because nobody is able come to know about this deed. This is the way that works in Russian mode. <img src="style_emoticons/<#EMO_DIR#>/huhh.gif" style="vertical-align:middle" emoid=":eek:k" border="0" alt="huhh.gif" />
 
<!--quoteo(post=163320:date=Sep 24 2006, 04:31 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Sep 24 2006, 04:31 AM) [snapback]163320[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=163177:date=Sep 23 2006, 05:57 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Sep 23 2006, 05:57 PM) [snapback]163177[/snapback]</div><div class='quotemain'><!--quotec-->
This happened before I lost all sword play sounds, I noticed several sword breakage sounds.

On looting the bodies, I found one expired enemy without any sword. Killing folks like would drop the rep right?
<!--QuoteEnd--></div><!--QuoteEEnd-->
If an enemy breaks his sword, either he gets his fists and continues fighting or he tries fleeing. Although you don't see enemies having fists, if you kill an enemy who has his fists, that will not cause your reputation to drop. However, killing an enemy who was trying to run WILL cause your reputation to drop, because he doesn't have a weapon anymore. I only find that fair, because killing an enemy who has already lost IS rather nasty,
<!--QuoteEnd--></div><!--QuoteEEnd-->
Oh boy <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
Now how will I know if the guy my landing party took out was trying to turn and flee when they cut him in two.
Also how do I know the enemy I finished off during a strange boarding, hadn't actually repented of his past ways and was contemplating jumping overboard as I made my last slice. <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" />

Something tells me that turning off "loss of rep for killing unarmed" in buildsettings is going to be my solution.
 
<!--quoteo(post=163480:date=Sep 25 2006, 05:37 AM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Sep 25 2006, 05:37 AM) [snapback]163480[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=163320:date=Sep 24 2006, 04:31 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Sep 24 2006, 04:31 AM) [snapback]163320[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=163177:date=Sep 23 2006, 05:57 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Sep 23 2006, 05:57 PM) [snapback]163177[/snapback]</div><div class='quotemain'><!--quotec-->
This happened before I lost all sword play sounds, I noticed several sword breakage sounds.

On looting the bodies, I found one expired enemy without any sword. Killing folks like would drop the rep right?
<!--QuoteEnd--></div><!--QuoteEEnd-->
If an enemy breaks his sword, either he gets his fists and continues fighting or he tries fleeing. Although you don't see enemies having fists, if you kill an enemy who has his fists, that will not cause your reputation to drop. However, killing an enemy who was trying to run WILL cause your reputation to drop, because he doesn't have a weapon anymore. I only find that fair, because killing an enemy who has already lost IS rather nasty,
<!--QuoteEnd--></div><!--QuoteEEnd-->
Oh boy <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
Now how will I know if the guy my landing party took out was trying to turn and flee when they cut him in two.
Also how do I know the enemy I finished off during a strange boarding, hadn't actually repented of his past ways and was contemplating jumping overboard as I made my last slice. <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" />

Something tells me that turning off "loss of rep for killing unarmed" in buildsettings is going to be my solution.
<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" />
I turned that setting off, startet a new game and have not lost any rep.
I'm at the stage reporting to the Remond gov. about the french invasion.
So maybe its your crew killing unarmed Pirates causing loss of Reputation!? <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
If your reputation dropped, try getting your Commerce skill above 5. If you have a commerce skill above 5, traders and shipyards will still do business with you, regardless of your current relation to their nation. However, it will be more profitable for them and less profitable for you.

<!--quoteo(post=163480:date=Sep 24 2006, 10:07 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Sep 24 2006, 10:07 PM) [snapback]163480[/snapback]</div><div class='quotemain'><!--quotec-->
Now how will I know if the guy my landing party took out was trying to turn and flee when they cut him in two.
<!--QuoteEnd--></div><!--QuoteEEnd-->
You can see it. After you hear the sword breaking sound, you can see if the enemy tries to run. If he tried to run, he will really run away from you. So if you hear the sword breaking sound, start blocking and see if the enemy runs. If he does, let him run. If he doesn't, kill him. If he runs, he is set to an LAI group that is not hostile with any other group, which means that your officers should not pursue him either.

<!--quoteo(post=163480:date=Sep 24 2006, 10:07 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Sep 24 2006, 10:07 PM) [snapback]163480[/snapback]</div><div class='quotemain'><!--quotec-->
Also how do I know the enemy I finished off during a strange boarding, hadn't actually repented of his past ways and was contemplating jumping overboard as I made my last slice. <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" />
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Enemies will never try to flee during boardings. They will always continue the fight with their fists.
 
Pieter, do you think anybody will be trading with me while I am Horror of the High Seas when I have commerce skills above five? If yes it would be at least one positive thing. But I awaited some different answer from you... in the style for example.... we will wait what another people say or we will try it personally and if really shows up the reputation was reprogrammed badly in Build 13 or is really too much severe, which is, we will be trying to do something about it. Believe me I know this game already I play it repeatedly for several years, for that reason I am not afraid to point out at anything which is wrong here. But if anybody from modders don´t like it, so, it´s another thing and it can´t be helped. But modding is done for people, players, yes? Am I right or maybe am I wrong in that? I never tried to offend anybody or behave offensively or decrease anybody work. But if anything is wrong here I think it should identified as fast as possible and corrected sensitively. I am not the man who will be shouting all the time wow, wow it´s amazing if it is not and will keep mum when something is bad. But if something really will be good here I will be the first person who will proclaim it here. Pieter, did you have noticed how many good old people that played and liked PoTC aren´t he already? Maybe it would be time for a little contemplation about why it happens. Yes, there is many new people, many new modders here but simultaneously many old good people aren´t here anymore and that´s pity, very pity. <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
 
Sorry Rad, I did not see that you asked me a question earlier. I suspect its because I talk to alot of people and whenever I run across a begger I give them money as well as when I have captains locked in my hold I oftentime free them. Since I do both of those so often, I think it helps my reputation faster than it decreases due to my "thuggery". Another thing, when you mug people, if you knock them out and take their belongings, you can then give them a potion to revive them which raises your rep so in effect you don't lose any rep. Kind of sneaky, actually.
 
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