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    Maelstrom New Horizons


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Ship Graphics

<!--quoteo(post=330967:date=Jun 19 2009, 09:11 PM:name=Cap'n_Drow)--><div class='quotetop'>QUOTE (Cap'n_Drow @ Jun 19 2009, 09:11 PM) <a href="index.php?act=findpost&pid=330967"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ships.h is actually where you create the ship types such as corvette, lugger, man '0 war or even the unique ships. A ship must be defined in the .h file to even be able to be generated in the game.

Ships_init.c is where the base stats are delineated for each of these ship types. All ship types MUST have a set of initial stats to be able to function correctly in the game.

Cap'n Drow<!--QuoteEnd--></div><!--QuoteEEnd-->



Ohhhh true, now i remember! the define ship 1,2,3,... lol those were on ships.h. Thanks ^^.
 
Last preview for the day:

<a href="http://img10.imageshack.us/i/74702456.png/" target="_blank"><img src="http://img10.imageshack.us/img10/4561/74702456.png" border="0" class="linked-image" /></a>

<a href="http://img10.imageshack.us/i/42488236.png/" target="_blank"><img src="http://img10.imageshack.us/img10/2254/42488236.png" border="0" class="linked-image" /></a>

<a href="http://img10.imageshack.us/i/94278453.png/" target="_blank"><img src="http://img10.imageshack.us/img10/1825/94278453.png" border="0" class="linked-image" /></a>

Not totally happy with the guilding on the blue field, or the bow detail. Still a work in progress.
 
<img src="style_emoticons/<#EMO_DIR#>/icon_eek.gif" style="vertical-align:middle" emoid=":shock:" border="0" alt="icon_eek.gif" /> Wow! That's incredible! <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
 
<a href="http://img199.imageshack.us/i/20736127.png/" target="_blank"><img src="http://img199.imageshack.us/img199/3499/20736127.png" border="0" class="linked-image" /></a>

<a href="http://img199.imageshack.us/i/88195178.png/" target="_blank"><img src="http://img199.imageshack.us/img199/7819/88195178.png" border="0" class="linked-image" /></a>

Getting Better <img src="style_emoticons/<#EMO_DIR#>/bounce.gif" style="vertical-align:middle" emoid=":b:" border="0" alt="bounce.gif" />
 
I see what you are trying to do on the bow. If you would like, we could potentially put an actual bow statue of a panther on that ship, then you would not have to try to do it with texture alone.

We have access to a pile of statuary from another game that uses the same model format.

We'd just have to get the model and texture added to the ship from the other game. **winks**

Cap'n Drow
 
<!--quoteo(post=331075:date=Jun 19 2009, 11:21 PM:name=Cap'n_Drow)--><div class='quotetop'>QUOTE (Cap'n_Drow @ Jun 19 2009, 11:21 PM) <a href="index.php?act=findpost&pid=331075"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I see what you are trying to do on the bow. If you would like, we could potentially put an actual bow statue of a panther on that ship, then you would not have to try to do it with texture alone.

We have access to a pile of statuary from another game that uses the same model format.

We'd just have to get the model and texture added to the ship from the other game. **winks**

Cap'n Drow<!--QuoteEnd--></div><!--QuoteEEnd-->

Awesome!

I'll remove it from the texture for now. The bow of this ship could use some help <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
One thing though, Everything looks fine, nice skin, but the wood looks a bit, plastic-y. Can't you weather it? So it resembles wood instead of wood with a coating <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />. But I like the colourscheme and the details, very nicely done!
 
Indeed very pretty. <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
 
My 2 cent question as to ship graphics:

Is it possible to replace captain´s cabin of the CoaS corvette by the cabin of a frigate?

If so, which files I have to find, exchange and rename?
 
Yeah, just open \Program\Ships\Ships_init.c with notepad.
Find your ship and replace the line
refship.CabinType = "Cabin_Medium";
with
refship.CabinType = "Cabin";
For that you'll have to start a new game sadly.


(Does anyone know how we can add a reinitialize function to this game like there is with the PotC Build Mod?)
Would be really nice not to have to start a new game for simple mods like this.
 
<!--quoteo(post=333916:date=Jun 29 2009, 12:28 PM:name=VERITAS)--><div class='quotetop'>QUOTE (VERITAS @ Jun 29 2009, 12:28 PM) <a href="index.php?act=findpost&pid=333916"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->(Does anyone know how we can add a reinitialize function to this game like there is with the PotC Build Mod?)
Would be really nice not to have to start a new game for simple mods like this.<!--QuoteEnd--></div><!--QuoteEEnd-->Check the Build Mod code, especially PROGRAM\Reinit.c.
 
Check the Build Mod code, especially PROGRAM\Reinit.c.


For us dummies that don't know much about modding yet...Could you elaborate on that a bit?

[EDIT]: I can't even find the potc build mod, let alone one file contained within. I looked in every mod topic in forums and even went through the ftp dir list. Nanimo.
 
Why are people struggling to find the Build Mod... this forum is dedicated to it, there is a Sub-Forum with all the info you need on it.

If you look in Pieter's signiture you would see the link to downloads and information.

And NO we cant do it for you as we are to busy with real life and the build mod
 
I'm a bit at a loss on how we can make things MORE clear.
We've got clear forum names, stickies with relevant information,
my signature providing information with every single post I make.
And still people manage to get confused. :modding
 
I'm a bit at a loss on how we can make things MORE clear.
We've got clear forum names, stickies with relevant information,
my signature providing information with every single post I make.
And still people manage to get confused. :modding

I'm not saying you are like this Sharks Prize but Pieter in my experience in running forums i have seen many people make threads on topics that already have been answered several times one such period was last year when someone asked about some file that fixed a planes lateral movement, the thread was about 4 slots down the page with a clear title name stating fixes to the planes lateral movement and still a new topic was made on how to fix it. So many people just can't be bothered they want things there and then asking questsions and then getting frustrated after a few minutes because no one replies etc etc. Its nothing your doing wrong its just the way some people are, i think this forum is easy to understand and find what your looking for. The help is perfect and i don't think trying to fix something for one person will make a big differenece for other's in fact it could make things more complicated for the regular users.
 
Well, a DOWNLOAD named thread, stickied, with links to everything should save us some time... there has been a lot of new users these days did'nt ?

example

Downloads - Modding tools
Download Tool Here
Download GM Viewer Here
Download Notepad ++ Here
Downloads - Mods
Download the latest CoAS combined Mod Here
Download Combined Ships Mod Here

That would be kind of a barricade... just in case a horde of wanderers come flodding the forum... :cheeky

Edit: i can make one if it's ok...
 
Of course when you look at the stickies on this forum, it IS one big mess.
We recently cleaned up the PotC Build Mod stickies.
Have a look here as an example: http://forum.piratesahoy.net//index.php?/forum/37-potc-build-mod/
I reckon someone should do something simlar for CoAS: make sure that all important information IS indeed easy to find.
Make a game FAQ with known problems and troubleshooting and general tips and tricks.
Make a modding thread with links to all tools and modpack downloads and threads, along with installation instructions.
 
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