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Ship question (working on big personal mod) (UPDATED)

iamthejarha

Landlubber
Thanks to Kieron's new "nation ship design icons" mod, I've decided that I want all the ships in my game to have a specific origin. From that spawned the idea to have different nations build different ships--at least, ships with different textures. Based on this idea, I'm slowly reworking my entire ships_init.c file to reflect all the changes I want to make.

EDIT: Heh, I figured 'em both out on my own, no problem. One more question, though: do all the ships in the game (with the exception of Duke's Xebec BR) use the same deck.tga.tx file for texturing the deck? I'd like to darken it, make it look more worn and weathered, but not necessarily for <i>every</i> ship. If all the ships do use the same deck texture, I'll just have to create new ones (with `four-character` filenames) from the old ones, and use a hex editor to refer each ship model's GM file to the new deck texture, right?

If I was a bit more adept with Photoshop, I'd love to try making my own ship texture the way Cat, Rafe, and Duke have done, but I'm just not skilled enough for it right now. Heh, I don't even know where to start! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/bounce.gif" style="vertical-align:middle" emoid=":b:" border="0" alt="bounce.gif" />
 
no, some ships use a different deck texture. it's defined in the model file itself, you have to `hex-edit` the file to change the texture name. (you have to keep the filename the same length, though, or the file becomes corrupted.)

yah, i'm no texturer either... it's just a question of practice and experience though; the best way to learn is just to get stuck in <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" />
 
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