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Ships and their use...

Whitebeard

Landlubber
Another question from a rookie pirate. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
I'm having a great time with POTC but I was just wondering if there is any sort of document available describing all the many different ships and ship types in the game - and perhaps saying a word or two about sensible sea battle tactics...
Or perhaps somebody could point me to a particularly useful forum thread on this subject...
 
<a href="http://mods.piratesahoy.net/index.php?action=view&view=entry&entryid=18" target="_blank">http://mods.piratesahoy.net/index.php?acti...ntry&entryid=18</a>

Here be a list of every ship in thee game......
 
If ye be talk'n aboot de Mephesto,ye should do the save de children quest,talk to the women in front of the Governer on Douwsen tew trigger de quest mate <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
<b><!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Originally posted by Whitebeard
and perhaps saying a word or two about sensible sea battle tactics...  <!--QuoteEnd--></div><!--QuoteEEnd--></b>

Omitting the word "sensible", you can't go too far wrong with Admiral Nelson's advice,

<i>Never mind manuvers -- go straight at 'em."</i>

I think you'll find a few people around here willing to second this notion.
<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate3.gif" style="vertical-align:middle" emoid=":p2" border="0" alt="pirate3.gif" />:
 
I here by second that, but only if ye have the bigger ship. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Oh nooooo, a smaller, speedier ship and great boarding skills are better than the bigger ship. Capture 'em and loot 'em and sell 'em, not sink 'em...

(tho sometimes a good serious broadside from the deck of your MOW can be quite satisfying!) (LOL!)
 
just mak sure that your sword is sharp and your pistol is loaded mate <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" />
 
Hey mates, I was looking for a list of the ships in the game, along with information on each one and I came upon this thread. The link no longer seems to work however... Anyone got an updated link or another place with information on the various ships?

Thanks!
 
i made a decent one! if only i could FIND the blasted thing. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />

EDIT: their ye go! note: this isn't with stats, just my personal experience with them. if you want the stats, you can look in a certain file for that. i'm sure someone can tell you which one.

<b>ship's list (not complete, but with all the base types and several special types):</b>

tartane - basic ship, no guns, little crew (5 or so) and cargo space of 50 cwt. decent speed, approx. 12 knots.

gunboat - excellent boarding ship, max. 11 or 12 crew, 12 knots, 5 cannons (no stern cannons) very high manuevrability, extremely hard to hit, more hp than the tartane. adventurous ship for experienced players.

war tartane - no bow or stern cannons, but 4 on the left and right. a good deal more hp than the gunboat, faster, and more crew.

the first two types have a rather unusual way of steering. unlike all the other ships, these have only one sail, so 'full sail' is max. speed, half manuevrability (as normal). 'battle sails' has no speed, but full manuevrability. with those ships, go under full sail to gain speed, and use battle sails to make tight turns, after which you hoist the sail again.

yacht - smallest trade vessel. 14 knots (i think. that would likely be the fastest type) quite a lot hp for such a small vessel, decent amount of guns and a pretty large cargo space. not such a good boarding vessel.

barque - slower than the yacht, 11/12 knots, but with more guns and PLENTY of hp. decent cargo space and crew. bad boarding vessel. i tried this ship once, and it was horrible trying to board.

lugger - not that much hp, actually pretty fragile in my opinion, but very light, fast and manuevrable. good pirate ship and boarding vessel, but one tap from ramming and it sinks or is badly damaged. 12 cannons and a decent cargo space.

there are many types of luggers, but all of them are roughly the same. the lugger VML is without doubt the best detailed, and is a bit sturdier than most luggers.

now come the sloop types, which are basically an upgrade from the luggers and a good target.

cutter - similar to the lugger, but a lot more agile. it's basically just differently rigged. perfect target to board with a gunboat, and i usually do. this is the target you often get from the early pirate missions. this is the most agile ship in the enitre game, so not that easy to board. they are really light, so you can afford ramming them, even with a gunboat. strangely enough, there are two types of cutter, but they both have the same name.

sloop - a rather big ship, but it has only one mast and thus vulnerable. has the same armament as the barque, 16 guns. pretty fast and a good cargo space. pretty good amount of crew as well. next step to schooners and the like.

bermuda sloop - one of my favorites, very fast ship, and surprisingly agile for such a ship. extremely high, so it will loose it's only mast pretty fast. great details. lightly armed, but the cannon caliber is really high for it's class.

ketch - two masted sloop, and thus a lot less vulnerable. it's a good deal faster than the sloop, in fact, a fast ship overall.

galeoth - i rarely use these, but they're not bad. basically a pretty well armed fast trading ship. better than the lugger. there's also the gaff-boom galeoth, which i've never used, but is somewhat like a large two-masted cutter. just like the cutter, there are two different ones, one of which has a cabin.

xebec - do not underestimate this ship! very well armed (high caliber, and lots of 'em), fast and agile ship. very popular with pirates. not to big cargo space, though. good hp. there's also the gaff-rigged xebec, which is highly unusual, and i've never tried it before.

aaah! the schooners! now whe're getting somewhere! believe me, you can be truly proud of these ships.

schooner - two masted, very long in comparison to it's width and thus extremely fast ship. absolutely beautiful. very well armed, lots of guns on each side, plenty of hp, (it can take a broadside from a frigate, and that says something) and lots of crew. it's the perfect pirate ship, and as a result, it doesn't have a lot of cargo space. chainshot is inessesary with these ships, as nothing can outrun them. because they are so long, they don't have as much manuevrability as other ships, though.

war schooner - slightly more butch than your avarage schooner, but the same hull. more hp, but less speed. i think it has more crew and a higher cannon caliber as well.

fast schooner - this is the one to get! fastest ship in the entire game. has got the least hp of all the schooners, but it's speed more than makes up for it. what use is hp when you're to fast to get hit? <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" /> one warning though: loose a mast, and surrender. the fastest fast schooner i ever had could do 19.57 knots.

now come the brigs. these are rather slow trade vessels, and perfect targets with any ship type. all brigs are around 12 knots. brigs are all rather heavily armed, so be aware.

16 gun brig - basically a brig-rigged galeoth, combining the two.

20 gun brig - brig-rigged schooner. pretty fast, but not so dangerous as it might seem.

shnyava - another, but very wierd looking, 20 gun brig. i don't know a thing about these, except that they tend to sink after you broadside 'em with a big ship. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" />

brig - lots of cargo space, slow, and quite a lot hp. 24 cannons, so whatch out. these are sturdy ships, so they are more likely to surrender after a serious beating than to sink.

packet brig - more cargo space, i guess. has a lifeboat attached to the end of it, so i figure that it must have more crew. <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />

brigantine - fastest of the brigs, and are pretty dangerous. it can sail, in realistic sailing mode, closer to the wind as well.

now come several trading vessels, they are primarily targets.

caravel - there is, without any doubt at all, not a more crappy ship than this one! EXTREMELY slow, in fact the slowest ship, with a speed of 8 knots, but it's really well armed for a trade ship. lots of hp, and an amazing amount of cargo space.

fleut/flute - it's the floating sea-banana! <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" /> pretty slow with 11 knots, and lightly armed, but they have the biggest cargo space in comparison to their size, except for maybe the pinnace. has a tendency to loose it's masts, and is pretty clumsy. in fact, it's so high, than you can hardly miss it! <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" /> pretty hard to chase though, as it's really narrow.

fleut of war - a lighter and faster version of the fleut, making up for it's bad qualities pretty well.

pinnace - absolutely HUGE ship, truly menacing from a distance, but it has more bark than bite. has only 8 cannons on the left and right, two on front (which all ships have, except one), but, no less than 6 on the rear! very hard to chase a result. it is actually a really well designed trade ship. has a massive amount of hp, and a truly huge cargo space, but pretty slow and sluggish. however, don't get in front of it or you're history. <img src="style_emoticons/<#EMO_DIR#>/ko.gif" style="vertical-align:middle" emoid=":ko" border="0" alt="ko.gif" /> they'll crush anything in their path, unless it's bigger.

pinnace of war - basically the same system as the fleut of war.

waller pinnace - one of the more peculiar creations. nice color sceme and a huge amount of cannons, but can only have 4 pound cannons. <img src="style_emoticons/<#EMO_DIR#>/huh.gif" style="vertical-align:middle" emoid=":huh" border="0" alt="huh.gif" /> designed to use chainshot, and not to sink enemies. a run-away ship.

no, there will probably never come an end to this post. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />

galleon - not bad actually, but slow. lots and lots of hp, and a really big amount of cannons. it can handle a high cannon caliber as well. a real monstrosity, and it's even bigger than the pinnace, and dangerous to boot. lots and lots of crew. 300 to 400, i think. 38 cannons

treasure galleon - need i say more? more cargo space, thus a more tempting target. but do so at your own peril!

war galleon - now THIS is a good ship! 14 knots, so it can compete with most other ships for speed. more hp as well. i think it has a bigger cannon caliber too. all galleons have 4 stern cannons. i think that this one has 40 cannons.

now come the ship that are my favorites and are mainly warships. they are commonly used by pirates and a true threat. jeez, i never realized how many ships there actually where. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />

corvette - aye, this is the one you want! a really fast ship for it's size, 32 cannons, and the first good ship with 4 stern cannons. pretty nice to look at too. not that much crew, but that cuts down the food supply. which is nesessary, as it doesn't have that much cargo space. in return, it has a good deal of hp. really agile.

pirate corvette - extremely rare. can be obtained in two quests. it's a corvette converted by pirates, and thus very fast, even faster than the others. can do at least 16 knots. more agile too, and it has a higher cannon caliber, that of 24 pounds.

fast merchantman - i know, it's a trader, but it IS a corvette. in fact, it's an ex-navy ship, with the lower cannond removed to change the cannon deck into a cargo deck. very little cannon's, but lots of cargo space. (i think you have a regular merchantman as well, by the way)

east-indiaman - another one of those corvettes. i'm not sure, but i think that this is the 'Amsterdam'. heavily armed trader.

now come the big boys. these are the ship you're after later on in the game.

frigate - 44 cannons, and really dangerous to small ships. pretty fast and agile for such a beast, and has LOTS of hp. about 4000. plenty of crew, and pretty much cargo space to feed it.

light frigate - basically a corvette, but with much improved stats to fit in the frigate class.

heavy frigate - just more of the good stuff. except cannons. impressive resistance to broadsides.

lineship - high, narrow at the stern, big ship with a lot of hp. i've seen them with as much as 7000. 40 cannons, and 300 to 400 crew. good cargo space, but not that much.

warship - basically, um...a floating brick with versailles palace stuck to the end of it. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" /> most hideous thing EVER! not to mention to color of the bloody thing! anyway, it has lots of hp and guns, although i don't know how much. it's more than the lineship, but it is slower.

heavy warship - a rather nutty thing, but pretty impressive firepower. no less than 74 cannons! <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" /> imagine that many cannons stuck to the hull of a lineship with the rigging of a warship. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" /> that's a heavy warship.

now come the fun ships. big, bad, and noisy. don't worry, you've nearly had them.

battleship - 70 guns, 10000 hp, lots of cargo space, 700 crew (although i think it's less) and something to stay faaaar away from! 4 stern cannons, and extremely unlikely to flee. even rarer than the manowar. slow and steers like a truck. good ship to take on the smaller forts.

escalated battleship - surprisingly beautiful for such a beast. it's a bit more powerful than the regular battleship, but not much.

light manowar - 84 cannons, and the only ship with 4 bow cannons. has 8 stern cannons. a rather nice feature of this ship is the possibility to go below-decks while still on the ship through a big hole in the deck. approx. 15000 hp and 1000 crew that eats 10 wheat and 5 rum a day at normal rations. cargo space of 5800 tons or so. although this may be called the light manowar, it is actually HEAVIER than the regular one. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" /> goes just under 12 knots.

manowar - the king of ships. so incredibly huge you can still see it through your spyglass at a distance of 2000 yards. there's absolutely no way around them. if you see one, your first idea would be to run like hell, and then realise that you can board it. if you do, you have the ultimate weapon of mass-destruction. has 15000 hp, 100 cannons, a max. caliber of 42 (those are fort cannons!) 1000 crew, and it goes just above 12 knots. note: most of this amount of crew is mainly cannon fodder. it's back-up for your skeleton crew of 300+. you also have a ship of the line, which is faster, has less hp, but basically the same as the manowar.
 
Thanks bud! That helps quite a bit. <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
note: you really DO see the manowar from that distance. i tried it with my spyglass. it really is absolutely HUGE! <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" /> ever seen one? one thing though: with all ship's, go for the pirate designed ones. they're the fastest ships in the game. they have much less hp, as much as 4000 to 5000 with a manowar, but you CAN still take on the big forts with them. the toughest forts are:

conceciao, port-au-prince, and all the other ports with that fort. the tricky thing with this one is that you can't hit the small section of fort as it's shielded by rocks. it also has a lot of cannons too. other tricky ones are the ones at isla muelle and antigua. douwesen and turk island are the easiest, but turk island causes a bug, i have heard.
 
This is the modded game. Anyone who is playing stock POTC and reading this thread, the ships available to you are:
Tartane, Yacht, Barque, Lugger, Sloop, Galeoth, Xebec, Schooner, Brig, Caravel, Fleut, Pinnace, Galleon, Corvette, Frigate, Battleship.

And Man O' War, but you only get that right at the end of the stock game.

Morgan Terror's comments are valid, but as you see, the modded version of the game gives you a whole load more ships to play with. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

My own comments:
Tartane: basically useless. If you're so poor that you have to buy one of these, you may as well start a new game.
Yacht, Barque: slower and clumsier than the lugger. Nice targets.
Lugger: you start with this. Fast, agile and carries a decent cargo.
Sloop: slightly bigger than the lugger, meaning if one of them attacks you while you're still in your lugger, you have a reasonable chance of being able to capture it without having to be an ace swordsman.
Galeoth: another reasonable move up from the lugger.
Xebec: probably my favourite of the smaller ships. Well armed and with a full fore and aft rig, meaning it's less affected by wind direction than larger ships. And it looks cool.
Schooner: The largest ship that doesn't have a primarily square rig.
Caravel: lots of small guns give it a powerful broadside which can reload more quickly than the heavier guns of other similar size vessels. But it's slow and clumsy, and not something you want to use in a battle if you can help it.
Fleut: looks like a small galleon. Handles like one, too. The best use for a fleut is as a target.
Pinnace: the only ship whose aft battery is about as powerful as its broadside. Good for running away. Not good if you have to chase one.
Brig: faster and more agile than the pinnace, with a decent broadside.
Galleon: slow and not agile. It's a fat trader. You're a pirate.
Corvette: probably the fastest square rig ship in the stock game. Also a bit fragile if you're going up against anything bigger. I've been in a battleship and blown one of these things out of the water with one broadside.
Frigate: a nice general purpose ship. Not quite as fast as the corvette, but tougher and with more crew.
Battleship: slow and clumsy, but by the time you've got this, you probably also have all the skills and special abilities to get maximum speed. Awesome firepower, especially if you upgrade to 24 pound culverins. If you're planning on taking on a fort, this is the ship to do it with.

I haven't tried attacking Douwesen, but for my money Falaise de Fleur is the easiest target. This is because if you approach from the south, you're screened by a big rock. So you don't have the problem with most forts, which is that their guns outrange yours and they get to shoot at you several times before you can shoot back. Falaise de Fleur's early shots go into the rock.
 
with douwesen, you have to approach from the side AWAY from the port. then you only have to fight a 6 guns or less at a time. i think that this is the only fort that you could take on with a frigate.

how are you supposed to approach from the south side with a battleship at falaise de fleur? it doesn't fit through the bloody passage! even brigs have trouble with it! <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" /> i tried with a corvette once, but my masts got knocked off by that stupid cliff. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" /> just a LITTLE too tall. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" /> however, there is a certain knack to it, as you CAN somehow fit through sometimes without hitting anything.

by the way: is there actually ANYONE here that doesn't use any of the maodpacks? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />

anyway, here are two more ships i forgot (SPOILERS):

the mefisto/mephisto (was that name changed already?):

roughly the same as a pirate designed heavy frigate in stats, but without the usual penalty to hp from being pirate designed. however, the main difference, and the best, is it's looks:

black, with red decoration all over it. (awsome with red sails! <img src="style_emoticons/<#EMO_DIR#>/w00t.gif" style="vertical-align:middle" emoid=":woot" border="0" alt="w00t.gif" /> )
very elaborate dragon encarved stern.
two devil's horns on the poop bulwarks. (top of the stern)
death with a length of chain in his hands as a figure head.

the (NEW) black pearl:

well, seen the movie, and you know how it looks. this ship actually gives you a chance to view it better. i could put a few screens of it up here if you like. one major glitch with it is that it basically has the appearance of the pearl, but still the 'shape' of a frigate. (invisible stairs and obstacles) you can walk through the back and front of it.

good things: rediculous amount of hp. you could basically take on every ship in the whole archepelago at the same time with this thing. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" /> as a resuslt of high hp, it takes a lot to loose one of it's masts. fast, don't know for sure how fast, cos i changed it, but i thought it was 16 knots. EXTREMELY manuevrable. you can in fact avoid volleys most of the time.

bad things: this is a rather unforeseen problem. as you encounter really good ship's by now, this problem get's only bigger. the cannons are so close together, that it causes the ship to become extrememly vulnerable to loose cannons. also, the sails are so closely packed, that it if it get's hit in the sails, it's bad. the main problem with this ship is although it has really high hp, this doesn't count for the sails, so after a while, especially when attacking a fort, you will basically have a floating hull without any cannons or sails on it which refuses to sink.
 
I've been playing POTC for years but have only recently found this forum and the mods, so I've been playing POTC without mods. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" />

It is possible to get a battleship through the south passage to Falaise de Fleur. I've done it. The usual way is to take the ship (or squadron) through on the world map and only exit to sailing mode when I'm through. But I have managed to sail through it "properly". <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> (Maybe the modded version has altered the passage so a corvette can't get through?)

If there's anyone else who's been playing POTC unmodified, the Mefisto is available in the stock game. You have to find it, though...
 
I am at the point in the main quest where I need me a battleship or two. I am using the build 13 mod with the 3rd update. Can battleships be bought? Or will I have to capture a couple?
 
you can buy one, for yourself. do so at a pirate shipyard. the rest need to be captured. your best chance would be to cruise a bit on the worldmap attacking global powers. at a high level, you might even encounter three battleships as a part of a fleet. i did. and i crunched them. badly.

note: a manowar could do that part by itself, and that would be a lot easier. the target you're after is actually pretty easy to defeat.

i think i was just that crucial bit off to the left, roger. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
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