gianflores13
Sailor Apprentice
There is no one named Andre Juliao in martinique tavern. Help.
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If you want anyone to actually investigate this, we need those details.Which modpack version? Log files? Savegame?
They're the files named .log found in your main game folder. They contain details of all sorts of stuff going on during the game.honestly i dont know what a log file is.
Just to be sure, what date is shown in your main menu?mod pack, is it the build 14 4.1 WIP?
Yep, you're absolutely right.There is no one named Andre Juliao in martinique tavern.
ChangeCharacterAddressGroup(characterFromID("Andre Juliao"), "Falaise_de_fleur_tavern", "candles", "sit3");
// Andre Juliao - SMUGGLING FOR THOMAS O'REILY
ch.old.name = "Andre";
ch.old.lastname = "Juliao";
ch.name = TranslateString("","Andre");
ch.lastname = TranslateString("","Juliao");
ch.id = "Andre Juliao";
ch.model = "man2";
ch.sex = "man";
ch.sound_type = "pirate";
ch.location = "Falaise_de_fleur_tavern";
ch.location.group = "sit";
// Andre Juliao - SMUGGLING FOR THOMAS O'REILY
ch.old.name = "Andre";
ch.old.lastname = "Juliao";
ch.name = TranslateString("","Andre");
ch.lastname = TranslateString("","Juliao");
ch.id = "Andre Juliao";
ch.model = "man2";
ch.sex = "man";
ch.sound_type = "pirate";
ch.location = "Falaise_de_fleur_tavern";
ch.location.group = "candles"; // PW: was "sit"
Indeed @pedrwyth changed those files months ago, so not new indeed.Strange that this has not been reported before, since the problem can't be all that new.
That "smuggler liking" requirement could be easily removed if desired. Or the requirement reduced.partly because the "improved" smuggling requires that you do some freelance smuggling and become known to the smugglers' guild first. I wonder if that's putting other people off this quest as well?
Why is the new system less convenient? If you use it the same way you used to, it should function effectively the same way as it always did.The new system is probably more interesting for people who like smuggling, but less convenient for just disposing of unwanted contraband, so now I ignore the smuggler and always wait until I can sell the cargo legally.
Code:
ChangeCharacterAddressGroup(characterFromID("Andre Juliao"), "Falaise_de_fleur_tavern", "candles", "sit3");
I'd recommend putting that line above the switch statement; then it doesn't matter.Which switch should I use? switch(1)?