masterchiefoo7
Landlubber
I used to play regular POTC to death, then I picked up build 12.1, and played that like crazy.
I loved all the features, but it felt like something was missing, I dont know how to explain it, but I always wanted from a pirate game, true exploration, like finding a treasure map then finding where the treasure is, some really deep and exciting quests with danger and intrigue, like the raquol rheims quest/ artieous vious (spelling, I know). when I played the roquol rhiems quest (i think thats what it was called, the one from QC) I was so amazed, i know it was scripted, but like the crew mutanied or whatever, and he stole a ship, and we ended up having to fight each other, I thought that was sooo awesome. also the mefisto quest.
anyways, sorry to go off topic, in build 13, are there anymore quests like that in build 13? or maybe random funtions that give to mutanying crewmembers and junk?
compared to age of pirates, I only have the russian version, and the patches and mods dont work for for that version.
gah i guess im just kind of rambling now, so to sum up everything, what is better, AOP with all the mods and junk, or POTC with build 13? what has better quests? does AOP still have no quests? does POTC have new quests? what features does one have that the other doesnt?
sorry i know all this is asked all the time. thanks in advance!
I loved all the features, but it felt like something was missing, I dont know how to explain it, but I always wanted from a pirate game, true exploration, like finding a treasure map then finding where the treasure is, some really deep and exciting quests with danger and intrigue, like the raquol rheims quest/ artieous vious (spelling, I know). when I played the roquol rhiems quest (i think thats what it was called, the one from QC) I was so amazed, i know it was scripted, but like the crew mutanied or whatever, and he stole a ship, and we ended up having to fight each other, I thought that was sooo awesome. also the mefisto quest.
anyways, sorry to go off topic, in build 13, are there anymore quests like that in build 13? or maybe random funtions that give to mutanying crewmembers and junk?
compared to age of pirates, I only have the russian version, and the patches and mods dont work for for that version.
gah i guess im just kind of rambling now, so to sum up everything, what is better, AOP with all the mods and junk, or POTC with build 13? what has better quests? does AOP still have no quests? does POTC have new quests? what features does one have that the other doesnt?
sorry i know all this is asked all the time. thanks in advance!