To Morgan Terror: What game version is that? Build 13 Final + DirectSail mod, right?
I think I have heard a similar bug reported with the DirectSailmod before.
If it indeed is what I think it is, that particular bug is fixed in recent Alpha's.
To a simple virtual sailor: I have now tested as well and can confirm the CTD.
I started the game on default settings with the standard storyline.
After leaving my ship, I sailed straight to Redmond and indeed got a CTD.
I found the following in error.log:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->RUNTIME ERROR - file: weather\WhrUtils.c; line: 27
missed attribute: Enable
RUNTIME ERROR - file: weather\WhrUtils.c; line: 27
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
missed attribute: index
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 228
no rAP data<!--c2--></div><!--ec2-->
I have seen these errors before, but in those cases they did not cause CTDs.
Also I have the following in compile.log:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->Island Set
Fader::Init() -> Fader already created, fade out phase
Video Error!!!(0x80040216) Can`t load video file = resource\videos\Invasion.wmv
Fader::Init() -> Fader already created, fade out phase
Can't load texture resource\textures\WEATHER\SKIES\CONVERTED\TWILIGHT 1\SKY_UP.TGA.tx
Can't load texture resource\textures\.tx
Assert failed in C:\PROJECTS\DRIVE_V2\SEA_AI\..\common_h\Character.h line 23, expression string pACharacter->FindAClass(pACharacter,"index")<!--c2--></div><!--ec2-->Of course that sky error is not related to Alpha 8, but is because I'm missing that file from Maturin's weather mod. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="
" border="0" alt="mybad.gif" />
I tried your suggestion of outcommenting Txiki Pijuan and, for whatever maddened reason, it actually WORKED! WTF??? <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid="
" border="0" alt="piratesing.gif" />
So a major congratulations are in order here! Beats me how you ever figured that one out. <img src="style_emoticons/<#EMO_DIR#>/wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />
I had a look at the log files, but they're the exact same as when the crash does occur. So that doesn't help.
Hopefully somebody now can figure out why the game does crash with Txiki and not without. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="
" border="0" alt="mybad.gif" />