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Starting with 100 Skill points and 38 Ability points?

Greetings.

I've recently installed the build 12 mod (I'll let you folks grind down bugs on build 13 before trying it) and I'd like to know if there's anyway to start with 100 free skill points and 38 ability points.

The idea is to upgrade my character as I see fit, regardless of leveling, because I really just want to enjoy some battles untill "Sea Dogs III" (replace with real name) or Pirates of the Burning Sea comes out and evolve on my own without having to "grind" experience as I'll probably have to do at the latter game. I probably won't even bother with quests.

I've tried adding a naive "ch.skill.freeskill = 100;" and "ch.perks.freepoints = 38" at the characters_init.c file just before "ch.skill.freeskill = sti(ch.rank) * 2; // NK" and "ch.perks.freepoints = sti(ch.rank); // NK" but it didn't worked.

Is there anyway to do this? Here's what my failed attempt looks like:

ch.skill.freeskill = "100";
ch.perks.freepoints = "38";
// ch.skill.freeskill = sti(ch.rank) * 2; // NK
// ch.perks.freepoints = sti(ch.rank); // NK
 
Actually...that worked.

I don't know what I was doing wrong or what I did right, but commenting out those lines worked. Now let's see if the game still works, doesn't crash or gets funky. Oh well, sorry for wasting your time.
 
LOL! If you didn't comment out those two lines, then the game would pick up the later values, overwriting your first ones. It would have worked if you'd put your lines after the ones already there. But commenting them out is the normal way to do things.

Hook
 
Hehe. One more thing then: I take my word back. After playing with the Build 12 mod the entire day yesterday I doubt the vanilla Sea Dogs III will be as great as POTC with the build mod. I don't know. I never liked POTC's quest, I like the freedom of Pirates! Gold with the battles of Sea Dogs. Why would I like the vanilla Sea Dogs III more then? It would have to have all the ships in the build mod plus more (the sky is the limit), a huge map, the gameplay and freedom of Pirates! Gold without the limited game time, you get old too fast in that game, battles that are as realistic as possible even if that means 1 hour long [or more] battles (if so then add a save/load feature) and so on.

Congratulations to everybody who took part in the build 12 mod. Truly fantastic. <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
 
If you think build 12 was good, build 13 is going to knock your socks off!

You can make a copy of your build 12 installation and install build 13 over one of them. That way you can try 13, and if you don't like it for any reason, you still have build 12. Of course after playing build 13 for a while, you won't want to go back to build 12. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Hook
 
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