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    Maelstrom New Horizons


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Stats of the Blue Bird

LittleMorgan

Landlubber
Can someone post me the average stats of the Blue Bird please?
Or maybe can I look this up in a list/file somewhere?
I am trying to decide if I should upgrade myself a nice corvette I just "found" or better try to catch and upgrade that little bird...
 
The actual number of crew you can fit on the ship (I max it out when I'm going to be boarding a much larger ship) is I believe 315.

Heres the actual stats from the file:

makeref(refShip,ShipsTypes[SHIP_XebekVML]);
refShip.Name = "XebekVML";
refship.Soundtype = "lugger";
refShip.Class = 4;
refShip.Cannon = CANNON_TYPE_CULVERINE_LBS24;
refShip.MaxCaliber = 24;
refShip.Weight = Tonnes2CWT(400);
refShip.Capacity = 2000;
refShip.CannonsQuantity = 22;
refShip.rcannon = 8;
refShip.lcannon = 8;
refShip.fcannon = 4;
refShip.bcannon = 2;
refShip.MaxCrew = 220;
refShip.MinCrew = 32;
refShip.BoardingCrew = 130;
refShip.GunnerCrew = 20;
refShip.CannonerCrew = 38;
refShip.SailorCrew = 220;
refShip.SpeedRate = 18.5;
refShip.TurnRate = 60.0;
refShip.Price = 150500;
refShip.HP = 3000;
refShip.SP = 100;
//refShip.AbordageLocation = "Boarding Deck_02";
refship.CabinType = "Cabin_Small"; // boal 28.03.05
refship.Type.Merchant = false;
refship.Type.War = true;
refShip.fWindAgainstSpeed = 2.0;
refShip.sea_enchantment = 1.8;
refShip.lowpolycrew = 12;
refShip.buildtime = 60;

refship.WindAgainstSpeed = 10.0;//boal

refship.Rocking.y = 0.5;
refship.Rocking.az = 0.04;

refship.WaterLine = -0.10;
refship.SpeedDependWeight = 0.3;
refship.SubSeaDependWeight = 0.6;
refship.TurnDependWeight = 0.3;

refship.InertiaAccelerationX = 5.5; refship.InertiaBrakingX = 5.5;
refship.InertiaAccelerationY = 8; refship.InertiaBrakingY = 8;
refship.InertiaAccelerationZ = 6.0; refship.InertiaBrakingZ = 6.0;

refShip.Height.Bombs.Y = 1.0; refShip.Height.Bombs.DY = 1.0;
refShip.Height.Grapes.Y = 2.0; refShip.Height.Grapes.DY = 1.0;
refShip.Height.Knippels.Y = 16.0; refShip.Height.Knippels.DY = 10.0;
refShip.Height.Balls.Y = 1.0; refShip.Height.Balls.DY = 1.0;

refShip.GeraldSails.rey_b2 = 1;
refShip.GeraldSails.rey_b3 = 1;
refShip.GeraldSails.rey_b2.vscale = 0.8;
refShip.GeraldSails.rey_b3.vscale = 0.8;

refship.Track.Enable = true;
refship.Track1.ZStart = 0.20;
refship.Track1.LifeTime = 12;
refship.Track1.Width = "2.0, 3.0";
refship.Track1.Speed = "6.0, 8.0";

refship.Track2.ZStart = -0.15;
refship.Track2.LifeTime = 7.5;
refship.Track2.Width = "4.0, 6.0";
refship.Track2.Speed = "0.15, 0.25";
 
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