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turn back on Tavern room?

Merciless Mark

Build mod - Master Gunner
Storm Modder
Now dont get started about supermod please.

Now to the point, appearantly the tavern room was disabled in the 1.5 patch, does anyone know how to turn it back on again?
 
Ok this is nuts, im looking in the TavernOwner_Dialouge.c and quest_reaction.c and i cant see anything wrong there, are there any other scripts that deal with how the night is spent?
 
<!--quoteo(post=187328:date=Apr 3 2007, 05:40 AM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Apr 3 2007, 05:40 AM) [snapback]187328[/snapback]</div><div class='quotemain'><!--quotec-->anyone?<!--QuoteEnd--></div><!--QuoteEEnd-->
Why do you wanna go there? There was'nt anything to do in the first place!!! <img src="style_emoticons/<#EMO_DIR#>/razz.gif" style="vertical-align:middle" emoid=":razz" border="0" alt="razz.gif" />
 
If you have the old versions of them scripts, you can try and compare them... <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
At least that's what I'd do. But I don't, so I can't...

There's also the tavern.c in program/scripts/, but there're only the time calcs in there. At least in the 1.5 version tavern.c ...
 
hmmm seem to be the same in 1.5 and 1.41, the tavern.c that is.

and my reasons for wanting the tavern room is simple, more to do, more to see. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
<!--quoteo(post=187478:date=Apr 3 2007, 10:05 PM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Apr 3 2007, 10:05 PM) [snapback]187478[/snapback]</div><div class='quotemain'><!--quotec-->hmmm seem to be the same in 1.5 and 1.41, the tavern.c that is.

and my reasons for wanting the tavern room is simple, more to do, more to see. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
you can enter the room in the Supermod, but you can't find anything to do in there!!!
Nobody ever put anything into it!!!
 
oh its not about entering the room, its about ending up there when you pay 5 piasters, which for some reason dosent happen after the 1.5 patch
 
<!--quoteo(post=187478:date=Apr 3 2007, 01:35 PM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Apr 3 2007, 01:35 PM) [snapback]187478[/snapback]</div><div class='quotemain'><!--quotec-->hmmm seem to be the same in 1.5 and 1.41, the tavern.c that is.

and my reasons for wanting the tavern room is simple, more to do, more to see. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

did you check the other files you mentioned?

I agree that the 1.5 version seems to be a bit pointless. There is just no sense in paying money if there is no difference to sleeping in the tavern. If there was a majority in favour of modding this, one could insert a small function call, so the character looses some health when sleeping in the tavern. Because of a "stiff neck" or something... <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
 
yeah i checked them, code seems in order, maybe theres somewhere else i havent looked, not quite shure where thou.
 
<!--quoteo(post=187491:date=Apr 3 2007, 04:25 PM:name=Hawkeye)--><div class='quotetop'>QUOTE(Hawkeye @ Apr 3 2007, 04:25 PM) [snapback]187491[/snapback]</div><div class='quotemain'><!--quotec-->I agree that the 1.5 version seems to be a bit pointless. There is just no sense in paying money if there is no difference to sleeping in the tavern. If there was a majority in favour of modding this, one could insert a small function call, so the character looses some health when sleeping in the tavern. Because of a "stiff neck" or something... <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->So there's no sense in paying money to sleep in the tavern when nothing happens, but there is sense in paying money to sleep in the tavern and lose health? <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

Perhaps copy the effect in PoTC where, if you spend the night in the tavern, you <i>gain</i> health - a good night's sleep in a proper bed. Or maybe you lose health if you <i>don't</i> pay for the room and get a stiff neck from sleeping on the floor...
<img src="style_emoticons/<#EMO_DIR#>/urgh.gif" style="vertical-align:middle" emoid=":urgh" border="0" alt="urgh.gif" />
 
<!--quoteo(post=187500:date=Apr 3 2007, 06:02 PM:name=Grey Roger)--><div class='quotetop'>QUOTE(Grey Roger @ Apr 3 2007, 06:02 PM) [snapback]187500[/snapback]</div><div class='quotemain'><!--quotec--><!--quoteo(post=187491:date=Apr 3 2007, 04:25 PM:name=Hawkeye)--><div class='quotetop'>QUOTE(Hawkeye @ Apr 3 2007, 04:25 PM) [snapback]187491[/snapback]</div><div class='quotemain'><!--quotec-->I agree that the 1.5 version seems to be a bit pointless. There is just no sense in paying money if there is no difference to sleeping in the tavern. If there was a majority in favour of modding this, one could insert a small function call, so the character looses some health when sleeping in the tavern. Because of a "stiff neck" or something... <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->So there's no sense in paying money to sleep in the tavern when nothing happens, but there is sense in paying money to sleep in the tavern and lose health? <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

Perhaps copy the effect in PoTC where, if you spend the night in the tavern, you <i>gain</i> health - a good night's sleep in a proper bed. Or maybe you lose health if you <i>don't</i> pay for the room and get a stiff neck from sleeping on the floor...
<img src="style_emoticons/<#EMO_DIR#>/urgh.gif" style="vertical-align:middle" emoid=":urgh" border="0" alt="urgh.gif" />
<!--QuoteEnd--></div><!--QuoteEEnd-->

That's what I meant with the stiff neck.
By "sleep in the tavern" I mean sleeping in the tavern hall between the drunken men, head on the table, hence the neck. The other thing would be "in the room". At least, that's the way it's called in the code: "hall_day_wait" and "room_day_wait".
 
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