New stuff coming:
- Brigantine Castell Friedrichsburg 1688 high-detail custom model added by
@Rider88,
@Hylie Pistof,
@Armada,
@Grey Roger and me (in three different paint schemes)
- Coast Raider captains equipped with weapons again by me
- Old "Cell Navigation" code removed from DirectSail by
@jsv
- New character attribute triggers "Soldier Reinforcements" when that character is killed by me
- Difficulty Levels renamed by me
- Main Menu, QuickSave and QuickLoad disabled while being resurrected by
@Levis and me
- 'GetCharacterCurrentIsland' fixed to work for companion ships by me
- Sabine Matton cannot be assigned to shore party by
@pedrwyth
- Random Pirates dialog fixed by me
- Albin Bonaventure "Santiago" reference fixed by me
- Many improvements to "Indian Arrows" by
@Jack Rackham
- Looting and use of Blade Muskets fixed by
@Jack Rackham and me
- Indians don't get European names anymore by me
- Cannot become more than Friendly without a LoM/navy commission by me
- No wounded crew ever killed during battle by me
- Attempted fix for NPC ships being slow when sailing into the wind by
@Hylie Pistof and me
- Strange "middle names" prevented for Shore Crewmember encounter characters by me
- Treasure Quests appear again by me
- Treasure Chests contain loot again by
@Levis
- Expanded on apothecary quest again by
@Levis
- Random Generated Indians and natives now also carry bow and arrow by
@Levis and
@Jack Rackham
- Reduced amount of arrows you'll find in indian treasure because you first need to equip a quiver so you couldn't get the others anyways by
@Levis
- Drunk Guards in standard storyline are now being reset by
@Levis
- You can toss the smugging patrol schedule now by
@Levis
- If the coastguard attacks you, you can accidentally hit a smuggler without them fighting you by
@Levis
- If you let the coastguard take the smugglers you can now accidentally hit the coastguard without them fighting you by
@Levis
- FromSeaChance is now used right in the smuggling script by
@Levis
- New location in Cartagena with historical person (although she will also appear in the other time periods) by
@Levis
- Stormy Start code, including smuggling goods, generalized by me
- Standard Storyline "Oiseau" texts clarified by me
- Removed "flags" code from several unnecessary spots by me