Gareth
Landlubber
Good evening!
What a genuine bit of luck and coincidence this is! I've spent many a day scouring the internet for any hope of an up-to-date more "modern" Age of Sail game. Today was focused on trying to find a mod that could improve the naval realism of Empire Total War beyond the tweaks I've added to the unit stats.
In my frustration at the lack of content I resolved to make something myself. I didn't know where I'd start, but I knew there was a number of engines available for "free"; CryEngine 3 being one of them (Crysis 2, Mechwarrior Online, to name a few). I'd never committed myself to a modding project before, not because of time constraints (which we all have, wife, child and dog in tow), but because I'd never found a project that aligned itself with my long-term passions or interests.
Those passions are (in no particular order): Naval Combat/History of Warfare, Napoleonic-Era Warships (in particular 3rd, 2nd and 1st raters) and high-fidelity representations of the former!
I then resolved to get my hands on some 3D modelling software, and create of full exterior-interior model of the victory, perhaps in the confines of a game; allowing one to walk freely around the vessel, though with no meaningful interaction. I've limited knowledge of such software, however, and haven't used any since school! But I'm a fast learner and a natural PC user.
This gave me the "urges" again, despite being in the middle of creating a presentation for University, due in a few days, I might add, I have to install and download Gentlemen Of Fortune again, I needed to see the ships in their 3D glory!
This brought me to Pirates Ahoy - checking for updates and patches, in the hope they'd ironed out a few bugs and perhaps added a ship or two...
I noticed a few other mods, and decided to see what was in the "Game Promo and Info" Forum.
SO HERE WE ARE. I'm yours, I'm going to help, I don't care how useful I'll eventually end up being; I'm here for the long haul, if you'll have me.
PROS:
-Real sailing experience (learnt at age 10, now 28), Dad has always had boats, we learnt together - limited to the Lakes of England's Lake District, but I've knowledge and experience on such vessels none-the-less.
-Technophile, will learn fast when it comes to using computer programs
-Dedicated, have long-term love for Age of Sail and fighting ships, this is my dream project
-Can help, will help - there must be some use for me!
-Currently in love with Charles II's Sovereign of the Seas, next on my "to build" list (wooden models, large scale)
-Son's called Jack.
EXPERIENCE:
-Made a few maps in Unreal Tournament when it came out, wasn't very old, but picked up map editing quickly and loved designing elaborate buildings to fight within/without!
-Used 3d modelling software before, but use limited
-Read 80% of O'Brien's Aubrey/Maturin series of books
-Played POTBS from Beta 2007, very prolific and active Port Battle Commander for the first year of retail, unfortunately servers died after Map1 victory on Roberts (we won
due to, essentially, the ULTIMATE victory (the first one) having already been decided.
-Currently building real wooden model of HMS Victory (1.4metres in length) 1:72 scale, not cheap but I love making things, it's 3D too! Far from finished but I'm sure it's useful in some way!
-Read one of Nelson's autobiographies, relatively well versed on the history of fighting ships and naval combat.
CONS:
-No portfolio, impressive or otherwise, to show
-Minimal experience in making a game, bloody hell!
-No licensed software as yet
-Englishman, with an Englishman's love for sinking Dons and Frogs.
Sirs, I come to you with apprehension and excitement: with this discovery I now have something Age of Saily to look forward to, and hopefully will one day find a real use for this powerful PC, but I'm also concerned you need help; and that the project might not succeed, nor reach its' full potential.
Will you accept my help? I'm open to suggestions, from history referencing, tabling and data collection to the designing and construction of 3D buildings or ships, but either way - I desperately desire to help.
In great anticipation,
Gareth
What a genuine bit of luck and coincidence this is! I've spent many a day scouring the internet for any hope of an up-to-date more "modern" Age of Sail game. Today was focused on trying to find a mod that could improve the naval realism of Empire Total War beyond the tweaks I've added to the unit stats.
In my frustration at the lack of content I resolved to make something myself. I didn't know where I'd start, but I knew there was a number of engines available for "free"; CryEngine 3 being one of them (Crysis 2, Mechwarrior Online, to name a few). I'd never committed myself to a modding project before, not because of time constraints (which we all have, wife, child and dog in tow), but because I'd never found a project that aligned itself with my long-term passions or interests.
Those passions are (in no particular order): Naval Combat/History of Warfare, Napoleonic-Era Warships (in particular 3rd, 2nd and 1st raters) and high-fidelity representations of the former!
I then resolved to get my hands on some 3D modelling software, and create of full exterior-interior model of the victory, perhaps in the confines of a game; allowing one to walk freely around the vessel, though with no meaningful interaction. I've limited knowledge of such software, however, and haven't used any since school! But I'm a fast learner and a natural PC user.
This gave me the "urges" again, despite being in the middle of creating a presentation for University, due in a few days, I might add, I have to install and download Gentlemen Of Fortune again, I needed to see the ships in their 3D glory!
This brought me to Pirates Ahoy - checking for updates and patches, in the hope they'd ironed out a few bugs and perhaps added a ship or two...
I noticed a few other mods, and decided to see what was in the "Game Promo and Info" Forum.
SO HERE WE ARE. I'm yours, I'm going to help, I don't care how useful I'll eventually end up being; I'm here for the long haul, if you'll have me.
PROS:
-Real sailing experience (learnt at age 10, now 28), Dad has always had boats, we learnt together - limited to the Lakes of England's Lake District, but I've knowledge and experience on such vessels none-the-less.
-Technophile, will learn fast when it comes to using computer programs
-Dedicated, have long-term love for Age of Sail and fighting ships, this is my dream project
-Can help, will help - there must be some use for me!
-Currently in love with Charles II's Sovereign of the Seas, next on my "to build" list (wooden models, large scale)
-Son's called Jack.
EXPERIENCE:
-Made a few maps in Unreal Tournament when it came out, wasn't very old, but picked up map editing quickly and loved designing elaborate buildings to fight within/without!
-Used 3d modelling software before, but use limited
-Read 80% of O'Brien's Aubrey/Maturin series of books
-Played POTBS from Beta 2007, very prolific and active Port Battle Commander for the first year of retail, unfortunately servers died after Map1 victory on Roberts (we won

-Currently building real wooden model of HMS Victory (1.4metres in length) 1:72 scale, not cheap but I love making things, it's 3D too! Far from finished but I'm sure it's useful in some way!
-Read one of Nelson's autobiographies, relatively well versed on the history of fighting ships and naval combat.
CONS:
-No portfolio, impressive or otherwise, to show

-Minimal experience in making a game, bloody hell!
-No licensed software as yet
-Englishman, with an Englishman's love for sinking Dons and Frogs.
Sirs, I come to you with apprehension and excitement: with this discovery I now have something Age of Saily to look forward to, and hopefully will one day find a real use for this powerful PC, but I'm also concerned you need help; and that the project might not succeed, nor reach its' full potential.
Will you accept my help? I'm open to suggestions, from history referencing, tabling and data collection to the designing and construction of 3D buildings or ships, but either way - I desperately desire to help.
In great anticipation,
Gareth