@Hylie Pistof I did some digging and found this http://en.wikipedia.org/wiki/Square-rigged_caravel so the Caravel Redonda was also called the Caravela de Armada by the Portuguese. The Caravela Latina/ Redonda, Caravela Hermafrodita, and Caravela Redonda ships in game are of this type they can carry around 100 tons burthen convert that into cwt and its 2000 not much more than the original but a bit these ships were not designed to carry massive amounts of cargo which is why the carrack replaced them in fact quoted from Wikipedia
Anywho I will change the amount of cargo in those ships listed. Thanks for testing out my mod and bringing it to my attention.
Also Hylie while I have you I did some work with the Cannons.Init file and found out that it is possible to change the weight of cannon and with some study of the AOP2 GOF cannon script I could figure out how they Implemented it into the game. The trouble comes however when I realized that you cannot put multiple types of cannon in a ship, the game doesn't allow it. The cannons in a ship will all be of one type which isn't the case realistically. The HMS Victory for example had 32 pounders on the lowest deck with 24 pounders on the middle deck and 12 pounders on the upper and quarter deck. Which means that the heavier warships would be penalized cargo space for having heavier caliber guns and to correct this a new ship cannon interface would need to be made of which I do not possess the adequate skill to create (This is my first mod i've made). So i'm probably going to leave cannon weight out of my mod an awesome idea though it may be.
Being smaller and having a shallow keel, the caravel could sail upriver in shallow coastal waters. With the lateen sails attached, it was highly maneuverable and could sail much nearer the wind, while with the square Atlantic-type sails attached, it was very fast. Its economy, speed, agility, and power made it esteemed as the best sailing vessel of its time. The limited capacity for cargo and crew were their main drawbacks, but did not hinder its success. The exploration done with caravels made possible the spice trade of the Portuguese and the Spanish. However, for the trade itself, the caravel was later replaced by the larger nau (Carrack) which was more profitable for trading.
Anywho I will change the amount of cargo in those ships listed. Thanks for testing out my mod and bringing it to my attention.
Also Hylie while I have you I did some work with the Cannons.Init file and found out that it is possible to change the weight of cannon and with some study of the AOP2 GOF cannon script I could figure out how they Implemented it into the game. The trouble comes however when I realized that you cannot put multiple types of cannon in a ship, the game doesn't allow it. The cannons in a ship will all be of one type which isn't the case realistically. The HMS Victory for example had 32 pounders on the lowest deck with 24 pounders on the middle deck and 12 pounders on the upper and quarter deck. Which means that the heavier warships would be penalized cargo space for having heavier caliber guns and to correct this a new ship cannon interface would need to be made of which I do not possess the adequate skill to create (This is my first mod i've made). So i'm probably going to leave cannon weight out of my mod an awesome idea though it may be.