• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Jack Rackham

    Need Help Updating the Russian Translation

    I've made those two small fixes but will upload later as I have a feeling there could be more...
  2. Jack Rackham

    Need Help Updating the Russian Translation

    Sure, I'll try to make Pyle turn to the ship. Thanks, I'll remove the four permanent sitters.
  3. Jack Rackham

    Need Help Updating the Russian Translation

    Here are my fixes. Also another new location "Tailor alley" added to interface_strings.
  4. Jack Rackham

    Need Help Updating the Russian Translation

    Thanks @AkrimalS for finding things!
  5. Jack Rackham

    Need Help Updating the Russian Translation

    I can do 5) and 6) if you could do 4). I'll make the interface_strings.txt changes. Yes for a small basket with cannonballs, I think.
  6. Jack Rackham

    Bug in Woodes Rogers Storyline

    Ok I have tested this part via jump start 56 and 57 in StartStoryline. Both works. Dampier is placed in his roof spot when you make the town gate explode (returning from the fort). He's placed at the same time as 4 other enemies. There should be a total of 6 enemies on the roofs except Dampier...
  7. Jack Rackham

    Bug in Woodes Rogers Storyline

    I'll test that part and come back.
  8. Jack Rackham

    Solved Help with locator, model, and texture

    Ok I'll try to answer better: 1) randitem and randitem7 should swap places 2) XX should always = ZZ 3) YY = 1 4) s1 = 1 5) zx = -xz the rest 0 so try this lineup: 0,0,-1,1,0,0,1,0,0,0,1,1,0 The 3 first are your numbers (the actual position), the rest is a start suggestion. We will see how/if...
  9. Jack Rackham

    Solved Help with locator, model, and texture

    I don't find the maquahuitl in the game any longer just a "pistolmaquahuitl" that I have used in WR. Anyway weapon models use to look very transparent in the game. If you have made a functional maquahuitl - a safer way vould be to place it in a chest instead.
  10. Jack Rackham

    Latest 7 Nov 25 Run Through - bugs

    I'll think about it but it doesn't sound easy.
  11. Jack Rackham

    Latest 7 Nov 25 Run Through - bugs

    Maybe the player needs a little more help - better/more info to be given in questbook? Good to hear as I'm working to fix more and more of those both in WR and GB. This is done: WR 11/23, GB 1/19, in both 1/1
  12. Jack Rackham

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    Here's another one. A bug fixed in the GoldBug. Found by @salonikasurf :doff If it's possible for the next upgrade.
  13. Jack Rackham

    Latest 7 Nov 25 Run Through - bugs

    Thanks a lot for the find! :onya Think it looks like it should an "exit" instead. "hostel_sketch4" is triggered some seconds later when the med.bag is traded. I'll test it to be sure. :yes
  14. Jack Rackham

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    I missed to upload a modded walk patch in november - hope you can get it into the new pack too.
  15. Jack Rackham

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    Thanks for the suggestion. You're welcome to use any of my models. :onya
  16. Jack Rackham

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    @Bartolomeu o Portugues @Grey Roger and maybe someone more. I'm trying to set up a small group of militia and want to use these ten models: The four marked ones don't have any portrait icons (other than the female default). Is it ok if I give them icons 64 size, the same as their unarmoured...
  17. Jack Rackham

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    What is it? Walk patch for the marooned island shipwreck. Walk stairs animation added for this too. Walk stairs animation added for the sfsideck (Sparrow storyline) Better transition between Vane's church and the blue cavern. (rocks outside) I was lucky when adding the default animations for...
  18. Jack Rackham

    Secrets of Far Seas 2

    I downloaded it to see if there were some new models. Found one tavern. But in the characters folder I found some of my character models. Fun. :onya
  19. Jack Rackham

    Honesty

    As always, good luck Pieter! :onya
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