• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    Except that I goofed and left out a file. So now it's: https://piratesahoy.bowengames.com/potc/Grey%20Roger/post_1Jan_updates_071125.zip As well as the missing file, this one includes a fix for a bug in the shipyard. Until now, although you could repaint your own ship, you couldn't repaint a...
  2. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    Oops! :oops: Forgot to add in the new version of "InternalSettings.h" which defines a new variable. Try this. If there are no other problems, I'll re-upload the whole lot today because there's now also a fix for a bug involving repainting ships in the shipyard.
  3. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    The next update is now available for download! https://piratesahoy.bowengames.com/potc/Grey%20Roger/post_1Jan_updates_051125.zip New to this one: . Walk files for the various "Swedish East Indiaman" ship types, thanks to @Lord Horatio Nelson - when you take command of any of these fine ships...
  4. Grey Roger

    Need Help Updating the Russian Translation

    The file is in "PROGRAM\DIALOGS\RUSSIAN" in my update folder. It does not seem to be there in the folders which you uploaded to Yandex, but it is in "PROGRAM\Storyline\standard\DIALOGS\RUSSIAN". The two files are currently identical, so all you need to do is move your file into...
  5. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    ... which they do indeed appear to be. So, unless there are any more last minute uploads, I hope to put out the update on Wednesday.
  6. Grey Roger

    Need Help Updating the Russian Translation

    Thanks, @AkrimalS! :onya Just one small detail. File "quest_smuggler_02_dialog.h" should be in "PROGRAM\DIALOGS\RUSSIAN", not in "PROGRAM\Storyline\standard\DIALOGS\RUSSIAN". This is because at some time I hope to make a FreePlay smuggler version of the quest. So files need to be found by...
  7. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    Thanks! No, the version of "items.h" which I had before did not include "LOOK_ITEM_TYPE", and your "WR GB fixes upload 25-10-30" did not include the new version. So when I tried to open the inventory, the game hung. Now I just need to check that weapons which are supposed to be shiny are...
  8. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    What is "LOOK_ITEM_TYPE"? As far as I can see, it's not defined anywhere and the lines in "items.c" which check it cause the game to crash when I go into the inventory.
  9. Grey Roger

    Starting ship

    No comments? Very well, as of the next update, Captain Jack Sparrow will start with a ketch. It's not much different to the cutter in terms of size, crew or firepower, but it has 700 cargo capacity to the cutter's 300, which means Honest Jack can make an honest living.
  10. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    There are also some changes to "PROGRAM\INTERFACE\items.c" - what do they do?
  11. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    I'm hoping to release another update soon. Please upload anything you want included in it. That includes but is not limited to @Jack Rackham, @AkrimalS, @Homo eructus, @BathtubPirate.
  12. Grey Roger

    Unconfirmed Bug Devlin Opera can´t progress Yo Ho Ho and a shipment of Rum

    Your installation may be faulty. It's certainly three years out of date because there have been a lot of updates since 2022. In particular, "Devlin Opera" did not extend beyond the Martinica adventures in 2022; although still incomplete, it goes a lot further than that now. "Devlin Opera"...
  13. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    Do you have a gunner? He's the one who provides free ammo. He doesn't need to be in your shore party. But if you have no gunner at all, you won't get free ammo.
  14. Grey Roger

    Need Help Updating the Russian Translation

    No, it's not. It's used for "viagem_timer1" (time limit for the mission to Grand Cayman and also for the mission to Hopital), and for "viagem_timer2" (time limit for the mission to Speightstown). But "viagem_timer3" (time limit for the mission to St. Pierre) triggers case "viagem_fin3_timer"...
  15. Grey Roger

    Need Help Updating the Russian Translation

    Done. Also, there was a far more serious problem. Even after he's dead, Harold Flesher still seems to be making his way to the town hall and when the game thinks he's there, the code for the quick ending triggers. So you kill him, go back to the house, talk to the spy, return to the town and...
  16. Grey Roger

    Starting ship

    At present, Captain Jack Sparrow starts the game as an honest merchant in command of a naval cutter with hardly any cargo capacity because it's a naval ship, a warship - not a trading ship. So he's not going to make honest money because the storekeepers fleece him whenever he buys and sells...
  17. Grey Roger

    Need Help Updating the Russian Translation

    Done. The zip includes updated "quests_reaction.c", "Chico Cois_dialog.c", and "Chico Cois_dialog.h" with four new lines at the end. @AkrimalS: you'll want to translate that. And so, having let the captain go to the town hall, I return to the port, where Chico Cois is waiting... He's...
  18. Grey Roger

    Fixed Marie Celeste

    Except that coast raiders apparently aren't turned into Enc_CabinCaptains. So, when I released a coast raider, the game broke when I went to the ransack screen, where the ship being looted was a caravela latina with a dead captain, no name and no cargo. The new line in "Cabinfight_dialog.c"...
  19. Grey Roger

    WIP Swedish East Indiaman by Philipjn

    I've been doing some testing as well. For one thing, you'll want it added to "PROGRAM\SEA_AI\shipWalk.c" - attached is a version with "SwedishIndiaman_walk.c" added. You'll also want to edit "PROGRAM\Ships\Ships_init.c", which I won't upload because my version may have ships that yours does...
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