Attached saved game, simply enter the ship, proceed to the cabin, and you can see the following (also, tested and the same if I start a new castaway, cheat 100k gold, and immediately buy any vessel):
1) In castaway start, there is an unretrievable letter item in the ship chest. Seems to be this error: Fixed - Start as swordmaster - an unretrievable "letter" item in starting tutorial chest. | PiratesAhoy! . Here's some of the relevant code for the last few player types from characters_init.c :
case PLAYER_TYPE_CASTAWAY:
ch.shiplog.Entry.log0 = "An old friend of the family has bought me passage on a ship bound for the New World. But whether he did that out of kindness or just to get rid of me, I do not know. I have never had much luck in Europe and the little I own in this world was safely stored in my cabin. It will be difficult to get on my feet, but I am determined to succeed at last!";
// Deliberately no items
break;
case PLAYER_TYPE_CUSTOM:
GiveItem2Character(ch, "blade4");
GiveItem2Character(ch, "pistol1");
break;
2) There is a weird unretrivable invisible item near the ship chest. You get a hand icon over it, but no actual item gets picked up when hitting spacebar, and I can't see an item.
This persists as you change ships, as long as the ship has the smallest (lugger or sloop style) interior scene.
Perhaps, what is happening is because the castaway starts with one of those, the dinghy, but his version has no cabin, something gets messed up when you trade up to a real one, with some item persisting perhaps?
EDIT: Confirmed it is caused by the Dinghy. Started with a swordmaster with the dinghy ship, cheated and bought an immediate upgrade to a lugger, weird item is there.
EDIT2: Also confirmed the weird invisible item persists any time the player trades ships to a small sloop/lugger interior ship. It goes away if you go to a different interior scene ship, and then returns if you purchase the smaller scene again. It does not exist for officer commanded small interior scene ships.
So it seems some permanent modification of that ship scene occurs for the player controlled ship.
@Pieter Boelen , Could I ask for your best advice and guess on something? These bugs seem pretty harmless, just 1) an extra error item in the ship chest and 2) some odd invisible item, (and, in the other bug report I just posted, 3) the ship deck graphic remaining a locked symbol, but you can enter and exit). I would like to just continue playing my current game and ignore them.
Do you foresee any trouble or greater problems from these 3 glitches, or am I probably fine to just continue playing and ignore them?
Relatedly, any console codes that could erase the contents of the ship's chest to clear out that error item, or generally any codes to reset the interior scene of the ship?
Thanks so much for your advice! I really like my current campaign.
1) In castaway start, there is an unretrievable letter item in the ship chest. Seems to be this error: Fixed - Start as swordmaster - an unretrievable "letter" item in starting tutorial chest. | PiratesAhoy! . Here's some of the relevant code for the last few player types from characters_init.c :
case PLAYER_TYPE_CASTAWAY:
ch.shiplog.Entry.log0 = "An old friend of the family has bought me passage on a ship bound for the New World. But whether he did that out of kindness or just to get rid of me, I do not know. I have never had much luck in Europe and the little I own in this world was safely stored in my cabin. It will be difficult to get on my feet, but I am determined to succeed at last!";
// Deliberately no items
break;
case PLAYER_TYPE_CUSTOM:
GiveItem2Character(ch, "blade4");
GiveItem2Character(ch, "pistol1");
break;
2) There is a weird unretrivable invisible item near the ship chest. You get a hand icon over it, but no actual item gets picked up when hitting spacebar, and I can't see an item.
This persists as you change ships, as long as the ship has the smallest (lugger or sloop style) interior scene.
Perhaps, what is happening is because the castaway starts with one of those, the dinghy, but his version has no cabin, something gets messed up when you trade up to a real one, with some item persisting perhaps?
EDIT: Confirmed it is caused by the Dinghy. Started with a swordmaster with the dinghy ship, cheated and bought an immediate upgrade to a lugger, weird item is there.
EDIT2: Also confirmed the weird invisible item persists any time the player trades ships to a small sloop/lugger interior ship. It goes away if you go to a different interior scene ship, and then returns if you purchase the smaller scene again. It does not exist for officer commanded small interior scene ships.
So it seems some permanent modification of that ship scene occurs for the player controlled ship.
@Pieter Boelen , Could I ask for your best advice and guess on something? These bugs seem pretty harmless, just 1) an extra error item in the ship chest and 2) some odd invisible item, (and, in the other bug report I just posted, 3) the ship deck graphic remaining a locked symbol, but you can enter and exit). I would like to just continue playing my current game and ignore them.
Do you foresee any trouble or greater problems from these 3 glitches, or am I probably fine to just continue playing and ignore them?
Relatedly, any console codes that could erase the contents of the ship's chest to clear out that error item, or generally any codes to reset the interior scene of the ship?
Thanks so much for your advice! I really like my current campaign.

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