I was watching this part of this video showing Far Cry 1.
Frankly, the sea is magnificient...
The game was only released 7 months after Pirates of the Caribbean. It was DirectX9 and used Pixel and Vertex shader 2.0
On the other hand, Pirates of the Caribbean was DirectX8.1 and used Pixel and Vertex shader 1.4
I wonder if Akella was able to make a better engine for better graphics if they had had more time to release their game...
Frankly, the sea is magnificient...
The game was only released 7 months after Pirates of the Caribbean. It was DirectX9 and used Pixel and Vertex shader 2.0
On the other hand, Pirates of the Caribbean was DirectX8.1 and used Pixel and Vertex shader 1.4
I wonder if Akella was able to make a better engine for better graphics if they had had more time to release their game...