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Getting food options ingame

JamesGresty

Landlubber
Storm Modder
I love the idea of dining with people in the game, so I was gonna try and work on it. Any help whatsoever would be appreciated.

If anybody else is working on it already, or was going to, then I'm making a simple dialog to start it off. I know "Thevegimobil" expressed an interest in it.

<img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
hi chromide...yes i was indeed thinking about it... however im not very fluent in <u></u>POTC Code<i></i> lol i need some coaching but...as i have mentioned i have exams the next two weeks so wont have alot of spare time...but after that its SUMMER!! so i will have ages....

i had some ideas for it though...one was to add to the rumours ascpect..maybe ur officers (based on nationality) could point u in the direction of blackmail, kidnapping (Governors would be great) and so on....
i have seen Thomas's new skins and they look amazing so it would be really good to get some new character models (maybe pirates *wink* *wink*)
 
<!--quoteo(post=323924:date=May 31 2009, 11:37 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 31 2009, 11:37 AM) <a href="index.php?act=findpost&pid=323924"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How exactly are you planning on handling this?<!--QuoteEnd--></div><!--QuoteEEnd-->


I'm currently making a simple dialog which involves the officers inviting the character to sit. Don't have a lot of time at the moment, so I'm making it out of the existing one for the tavern, as all it needs is the gambling part removed, changed conversation, and it's basically a good dialog to start with.
 
Apart from, theoretically, the one medium cabin, there is currently nowhere for you to sit down with a potential dinner-mate.
 
lol, the rumors thing sounds good, kinda like the barman conversation. Where are Thomas' new skins?
 
Why don't you use the crew's quarters? You can sit there and most ships have that location.

You can find some screenshots of Thomas' new skins <a href="http://forum.piratesahoy.net//index.php?s=&showtopic=12831&view=findpost&p=323888" target="_blank">here</a>; the files themselves are in PotC Files FTP\Thomas the Terror\Citizen models.rar .
Note that you should NOT use the included initModels.c file, since that's made for the Development Resources. Use <a href="http://forum.piratesahoy.net//index.php?act=attach&type=post&id=3022" target="_blank">this one</a> instead.
 
yeh i dont know where to get those files....yeh crew quarters was what i was thinking...depending on what is available (quest wise) from ur officers different things at different times....also we could have a gambler on deck.....
is there anyway of changing the current locations E.G crew quaters to make it bigger??
 
Make it bigger? Theoretically, yes. But we're still not very good at messing around with location models.
Mainly we've been able to add stuff to existing locations, but removing is harder and resizing we never tried.
Might end up looking weird though since the scale would be lost. Unless we further modify the model.
Basically... it could be done, but it wouldn't be so easy and I don't think anybody readily knows how to do it.
So that'd require some experimenting first.

Do you know about the <a href="http://forum.piratesahoy.net//index.php?showtopic=10288" target="_blank">PotC Files FTP</a>?

BTW: What would do you think when you look at this picture...? <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />

<img src="http://piratesahoy.net/build/images/rotl/dinner_scene.jpg" border="0" class="linked-image" />
 
Ok, made a new dialog, the guy i tested it on says he cant load it. Tried copying exactly another with a different name and that happens as well. Any steps i should do other than putting a new dialog in the dialogs file?
 
"BTW: What would do you think when you look at this picture...? icon_mrgreen1.gif"

I think: Brilliant (probably wouldn't be inside a ship though! lol)

<img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
Uhm... no. Would be more like a governor's mansion. But dining with a governor would also be interesting. Especially if his daughter is present. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
Anyway, that's a location from the "Return of the Legend" Russian game; we've got the model files from that so we could put it ingame theoretically.
Only we don't have the code files for it. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />

<!--quoteo(post=323950:date=May 31 2009, 01:53 PM:name=Chromide)--><div class='quotetop'>QUOTE (Chromide @ May 31 2009, 01:53 PM) <a href="index.php?act=findpost&pid=323950"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ok, made a new dialog, the guy i tested it on says he cant load it. Tried copying exactly another with a different name and that happens as well. Any steps i should do other than putting a new dialog in the dialogs file?<!--QuoteEnd--></div><!--QuoteEEnd-->Is there anything wrong with the dialog itself? <a href="http://forum.piratesahoy.net//index.php?showtopic=9234" target="_blank">Enable error logging</a> and see what you get in error.log.
 
If you go into Resources/models...........cabinmd, there is a gm file containing a roast dinner that can appear, any way of including that?
 
As far as I'm aware, that dinner is supposed to show up at night automatically.
BTW: I'd recommend posting images as JPG/PNG/GIF, but not BMP. Those are rather huge... <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" />
 
The <i>AddDialogExitQuest("alc");</i> appears to be used to get the player to sit.
Refer to the quest code for that in <i>PROGRAM\QUESTS\quests_common.c</i>.
 
yeh that pic looks out of place in a ship but it is amazing!!!!

i had an i dea for the dialog...it could lead to a mini quest where u kidknappp either the governor or his daughter.....it is doable...kidnapp the girl in the jungle..there is already a scene like that in the nathanial hawk quest....and i thought kidknapping the goveronor when he is overseeing a shipment of some kind......
 
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