<!--quoteo(post=155301:date=Jul 25 2006, 09:49 PM:name=MrsJackSparrow)--><div class='quotetop'>QUOTE(MrsJackSparrow @ Jul 25 2006, 09:49 PM) [snapback]155301[/snapback]</div><div class='quotemain'><!--quotec-->
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<!--quoteo(post=155296:date=Jul 25 2006, 08:19 PM:name=MrsJackSparrow)--><div class='quotetop'>QUOTE(MrsJackSparrow @ Jul 25 2006, 08:19 PM) [snapback]155296[/snapback]</div><div class='quotemain'><!--quotec-->
Hi sorry to be a moron but how do you get the shipyard and brothel mods to work? I've installed them, run the localizing thing (I've got a European game) and the buildings are in the town, but when you go in, they are empty and have no names. Can someone please help? Oh, I'd rather not install the build as it has certain mods that I don't really like on it, thanks.
Thanks everyone!
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D'Ye know that with the build installed ye can turn off any mod or adjust the settings in buildsettings.h? The build was made to give users a degree of control over the added content. Unless you are short of space on your harddrive I'd have to recommend the obvious.
The problem with installing some mods sans build, is that many of them were designed to be intergrated and thus are reliant upon other modded content. Can't say that is necessarily the case here but it might be the problem.
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Thanks alot! Will I have to start a new game?
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Yup. Some of the mods (like the Brothel) won't change situation until a new game is launched. I couldn't offhand tell you what the latest build version is though, as I've not been keeping up until recently. There should be information about on the forum though.