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    Maelstrom New Horizons


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my own officers :O

Apparently captainjacksparrow is using build 14 alpha 6 and not Build 13. That's why I can't help him much, as I don't have this version installed on my computer and it seems my bugfix only work in Build 13 : the code seems to have changed since.

captainjacksparrow, the only thing I can tell you is how I had made this quick bugfix :
- I looked at the dialog code where it is checked whether the guy you're trying to talk to is dead or not, in PROGRAM/Dialog.c . Here I had found the "corpse" attribute & the corpse dialog file being given to deads.
- I looked into the PROGRAM/QUESTS/quest_reaction.c & dialog files for more details (the NPC id, things like that.)
Apparently you know how to do that as you found that one of the buggy guy was "Dark Captain". In Build 13 you never talked to that guy so it appears the code have been changed/upgraded since Build 13.
 
right ok, il have a look soon when i get time and see if i can figure this out. at least re-extracting got raoul rheims back out of the 'corpse' mode,, how? i dont know but something must have extraced wrong, i dunno. anyway at least the main quest is playable at the moment and ive been trying to fix this for so long i havent played the game much. im just going to leave it for a while and come back to it when i want to finish the quest.

as for the 'my own officers attacking me' thing it still isnt fixed, however im gong to turn on the mod where prisoners are ransomed automatically so this may be an un-fixable but avoidable problem...

anyway thanks guys for your help i really appreciate it <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" />

captainjacksparrow
 
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