Guess this is simple but I´m completely stuck here...
I want to change the textures of an existing location (after some action, not from gamestart).
So I modded the texturefile and renamed it. With hex editor I "pointed" at it. (Same nr of letters etc)
Copied the gm-file and renamed it. Cloned a new location with this new gm-file.
Now when visiting this location I can see that the new texture is "taken" BUT there is a very strange, sort of surrealistic shine all over the place.
I CAN get it to work using the original name of the gm-file (& from it pointing to the new texture-file) but that will mean changed location design from gamestart!
What am I missing? <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="
" border="0" alt="modding.gif" />
I want to change the textures of an existing location (after some action, not from gamestart).
So I modded the texturefile and renamed it. With hex editor I "pointed" at it. (Same nr of letters etc)
Copied the gm-file and renamed it. Cloned a new location with this new gm-file.
Now when visiting this location I can see that the new texture is "taken" BUT there is a very strange, sort of surrealistic shine all over the place.
I CAN get it to work using the original name of the gm-file (& from it pointing to the new texture-file) but that will mean changed location design from gamestart!
What am I missing? <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="
