When I went to bed last night, the game was running great. I think. There might've been an in-town crash, but maybe I'm just imagining things because I've been thinking too hard on this all.
Anyway.
Today I start it up, load my save point, go to a merchant in Marigot and take on a mission to transport stuff, go to tavern, hire 80 more sailors for my Surprise (now it's got 134 on board), exit the tavern and run for the harbor, within five seconds, maybe instantly when I look at my ship moored in the harbor, the game crashes to desktop (win 7 x64).
The report says the engine.exe crashed and the geometry.dll module was at fault.
Okay, so I decide to go with process of elimination. I don't go get that contract, instead I just hire sailors. Again 80, so ship has 134, the supposed full complement is about 430. I exit the tavern, all goes well. Board ship, go into map. I get chased by a pirate and exit from the map into the normal sea battle. Within 3 seconds the game crashes.
So I sell one of the ships, hire guys again, go to map, everything's okay. I get chased by a big English fleet, run for a while then, when clear, come across a lone pirate. Battle, here I come. Not. Within 3 seconds of sea battle the game crashes, dunno if it's because of my ship, another ship, Surprise, in the fleet that became corrupted (the other two are a brig and a Frigate Berlin) or because of the pirate or because of something to do with the sea.
Try #I-Forgot: I sell the Frigate, keep the Brig and my personal Surprise, hire more men for the Surprise (now it's at 275 IIRC), go sailing and spot an English fleet. Steer for them and enter battle. All goes well. I go into first person, target the English ships with binocs, leave that view and try again. Exit that view and just look around. BAAM, crash! This time it took 20-30 seconds for the crash.
I'm at my wit's end. The only explanations I can find is that:
- my ship is bugged, won't allow more than 80 sailors (that's the most I've had until now) and crashes
- my ship is bugged, something to do with cargo or physics
- there is some other problem with either my personal ship, or another ship in the fleet or a system that deals with fleets, ships when sailing in general or something with the sea, or a major physics bug
- there is something wrong with the geometry.dll file, even though I've rarely found that Win has announced the correct reason for a crash
Game is GoF 1.1, no other mods or changes of any scripts.
Has anyone else ever had this problem before or maybe knows what's wrong?
R.
Anyway.
Today I start it up, load my save point, go to a merchant in Marigot and take on a mission to transport stuff, go to tavern, hire 80 more sailors for my Surprise (now it's got 134 on board), exit the tavern and run for the harbor, within five seconds, maybe instantly when I look at my ship moored in the harbor, the game crashes to desktop (win 7 x64).
The report says the engine.exe crashed and the geometry.dll module was at fault.
Okay, so I decide to go with process of elimination. I don't go get that contract, instead I just hire sailors. Again 80, so ship has 134, the supposed full complement is about 430. I exit the tavern, all goes well. Board ship, go into map. I get chased by a pirate and exit from the map into the normal sea battle. Within 3 seconds the game crashes.
So I sell one of the ships, hire guys again, go to map, everything's okay. I get chased by a big English fleet, run for a while then, when clear, come across a lone pirate. Battle, here I come. Not. Within 3 seconds of sea battle the game crashes, dunno if it's because of my ship, another ship, Surprise, in the fleet that became corrupted (the other two are a brig and a Frigate Berlin) or because of the pirate or because of something to do with the sea.
Try #I-Forgot: I sell the Frigate, keep the Brig and my personal Surprise, hire more men for the Surprise (now it's at 275 IIRC), go sailing and spot an English fleet. Steer for them and enter battle. All goes well. I go into first person, target the English ships with binocs, leave that view and try again. Exit that view and just look around. BAAM, crash! This time it took 20-30 seconds for the crash.
I'm at my wit's end. The only explanations I can find is that:
- my ship is bugged, won't allow more than 80 sailors (that's the most I've had until now) and crashes
- my ship is bugged, something to do with cargo or physics
- there is some other problem with either my personal ship, or another ship in the fleet or a system that deals with fleets, ships when sailing in general or something with the sea, or a major physics bug
- there is something wrong with the geometry.dll file, even though I've rarely found that Win has announced the correct reason for a crash
Game is GoF 1.1, no other mods or changes of any scripts.
Has anyone else ever had this problem before or maybe knows what's wrong?
R.