• New Horizons on Maelstrom
    Maelstrom New Horizons


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Recent content by Capitan

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    Pirates of the Caribbean: Patriots and Emperors

    Well I am British, and Canadian, so my choice is obvious. My ancestors fought at Waterloo, and Queenston Heights and Lundy's Lane, and Trafalgar. My choice is obvious. Rule Britannia! Britannia rule the waves! Britons shall never be slaves!
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    Pirates of the Caribbean: Patriots and Emperors

    Here's an idea for the plot. Ahem: In the year 1805 (the beginning of the War of the Third Coalition) there is a simple merchant captain (or whaler, or whatever) making his way through the Caribbean. Upon leaving English port, his ship is captured by French privateers who commandeer his ship to...
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    Ensigns?

    I recently noticed that the Light Frigate (model 2) has an ensign flying from the back of it. Naturally this thrilled me. But, why do the other ships have no ensigns at all. Why does a light frigate (or super corvette if you wish to call it that) have an ensign but bigger, stronger more powerful...
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    Rolling Broadside?

    I've got a bloke named Jonathan Duncan. He's got a 10 cannon skill and a 10 accuracy skill. Yep, pretty sweet. And you're all stuck with Edgar Attwood. Heheheheh. I wonder if Edgar Attwood is of any relation to the producer of the Atwood F100 sabres?
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    Rolling Broadside?

    I think they used rolling broadsides because for the gunners who fired after the lead gunner (i.e, the one who fired first, often the one at the front of the ship), they could see where the ball hit on the enemy ship and, I dunno, use it to help them aim maybe. To be honest I always thought...
  6. C

    Better forts, uniforms and an extra deck

    I've got the Post Build 12. So anyways, where can I find this BOARDERMODEL code?
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    Better forts, uniforms and an extra deck

    Extra weapons would be nice as well. Perhaps hatchets or axes, you just have to make it so that the only attack you use when you have a hatchet is a chop or slash. Maybe a pike? But then you'd have to make a new anim, so that might be too much work.
  8. C

    Better forts, uniforms and an extra deck

    I mean really. The forts currently in game suck. What sort of architect would design a 17th century Fortress with high walls like that, do they not fear direct fire from ships? Where's the ditch, the scarp and counterscarp? Where's the revetments and glacis slope. The walls of a 17th century...
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    Pirates of the Caribbean: Patriots and Emperors

    I don't paticularily care for your plot. Royal Navy officer betraying England and joining the USA in the War of 1812. I'd prefer some that alludes less to 1812, though your attention to that obscure historical episode pleases me, and more to the overall Napoleonic Wars. Perhaps Royal Navy...
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    Rolling Broadside?

    Okay, so this isn't really a big gameplay modification, but it would look cool. Is it possible to modify the game so that your cannons fire one after another, since I imagine it'd be pretty hard to coordinate 42 cannons to fire all at once like in the game right now. It'd be more realistic and...
  11. C

    To-Do list for Build 13

    I still think we should be able to command high level ships at a low level, just, not as effectively. Controls are less responsive, sailing is slower, sails furl and unfurl slower, cannons fire and reload slower. Stuff like that.
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    Thoughts on the newest Build Mod

    I've got an idea to throw out. First of all sealants, you should require some sort of water sealant to stop sea water from getting through your hull when you make repairs. So, if you make repairs without any sealant, it repairs your hull but you still slowly take damage as sea water seeps into...
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    Some Suggestions for a better Build

    I don't want every ship to be atleast the size of the MoW, just a little bit bigger, to give you that sense of scale.
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    Some Suggestions for a better Build

    -Beat to Quarters: You should have the ability, during the first few minutes of a battle to beat to quarters. This should generally improve everything about your ship. Turning is faster, controls are more responsive, cannons reload faster and are more accurate. For a short time of course...
  15. C

    Impossibility of Escaping Oxbay

    It is impossible to Escape Oxbay with Tobias in the Post Build 12 mod. Every damm time I go to do it, the palisade or the bastion blows the bejesus out of me with it's cannon. I die instantly. There's no escape. Then when I come back in a tavern and walk all the way back to the port, I can't get...
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