• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. kevinwastaken

    Copra

    I wasn't sure what copra was but seeing as in COAS it is contraband in nearly half the ports I assumed it was some sort of heinous drug, or a lethal poison. Nope, it's made out of coconuts. Ok so why is it so ILLEGAL? (I know, food is contraband in some places too, but not like this noxious...
  2. kevinwastaken

    What the Hell...

    Dutch is my nationality and I'm sitting in my corvette by Tortuga, waiting for these pirate hacks to get lost so I can dock. All of the sudden the message appears "The Spanish have identified you as the enemy!" Ok....? Suddenly I'm flying the pirate flag and the fort of Tortuga starts...
  3. kevinwastaken

    Enemy Health Bar

    I seem to have accidentally turned off the status bar for enemy ships and don't know how to reenable it. I haven't been able to find anywhere in the documentation how to turn it on or off... I kind of like it being off as it adds an air of adventure to capturing enemy vessels but I'd like to...
  4. kevinwastaken

    Minor Cosmetic Changes

    Ahoy mateys! I've created a package of some minor graphics and sound improvements for AOP2:COAS. Included v.2: <ul><li>changed the cannon crosshair to a more subtle one </li><li>changed the lightning graphic </li><li>changed the national flags </li><li>tweaked the little lantern on your ship's...
  5. kevinwastaken

    Quest Dialogue Improvement

    I'm thinking about modifying some of the quest dialogue to insert more helpful hints to guide the player along. Looking at the forums and having stumbled upon seemingly impossible quests myself, I think they could be a little more informative. Would anyone be interested in this, or is it even...
  6. kevinwastaken

    Merchant Winds

    In the game when I take this mission, it doesn't show up properly in the quest log. Specifically it doesn't tell me which island to go to, which is a minor annoyance. I am trying to fix it but can't find where certain strings are identified. In quests_texts.c is the following line which should...
  7. kevinwastaken

    Gambling Problem

    Is it possible to edit the tavern games in anyway? I'd like to increase the wagers or to add another wager option for late game. Also, I've compiled circumstantial evidence (by regression analysis) that the AI cheats <img src="style_emoticons/<#EMO_DIR#>/diomed.gif"...
  8. kevinwastaken

    Brigantine!

    I realize I'm new here, but I just wanted to comment on how awesome this game is! Secondly, it's incredibly easy to mod which is great. I was able to add a description for the brigantine in ShipsDescribe, without even exiting the game... and it showed up! Modding on the fly is a godsend as it...
  9. kevinwastaken

    No more Rats!

    I've made a simple modification which grants the starting player the Rat God artifact, thereby ensuring you never have to deal with rats on your ship again! No cheats, trainers, or debuggers necessary, just a simple mod. Edit the file <i>RPGUtilite.c</i> which is found in <b>C:\Program...
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