• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Scoundrel

    Boarding Mechanics

    Attacking with small, fast vessel worked fine for pirates and corsairs. Taking 400 people with 50 men? I see no problem in that. 50 armed murderers vs sailors. Even boarding taller ships - there are ways to do that. Hell, Surcouf seen advantage in that - enemy didnt expect much of him and when...
  2. Scoundrel

    Ship Upgrade

    Thank you for help. I wouldn't recognize if its celtic or norse - theyre just dirty pagans for me ;) Yeah... I failed nice
  3. Scoundrel

    Boarding Mechanics

    Sure, fight itself is not that bad balanced. Of course defender should have some bonus, and I never seen AI with 'musket volley' skill, which is weird - they could barricade themselves in aftcastle and shoot boarders like ducks. But is approaching enemy ship bad? As for the wainting time - I see...
  4. Scoundrel

    Seafaring fantasies

    But why there is no option "no historical references, no modding tutorial, because this is not place for this, roleplay is your problem, just basic technical details and actual HOW TO PLAY". Someone forgot what manuals were for in the first place? O_o
  5. Scoundrel

    Ship Upgrade

    Even if gun quantity was reduced for this famous expedition (I cant find any info from before it) as a light vessel depending on speed, cannon quantity would be the main difference.
  6. Scoundrel

    Ship Upgrade

    hmm... but rigging is exactly the same. War vessel will have heavier guns and more of them, also more crew and heavier hull. Therefore trader with empty hold will be faster, but will loose its advantage if you fill it with cargo.
  7. Scoundrel

    A start for the "Master and Commander" storyline

    :D And I was all 'what the...' when I looked here Anyway... when you think of it its not exactly something so important. I mean It doesn't affect gameplay without players decision - I dont like it so I just dont use it. If someone needs restrictions to not cheat he'll probably do it some other...
  8. Scoundrel

    Build 13 ( Few Questions )

    1) try to rereassign key for blocking - maybe its something with your keyboard? O.o 2) you can also use spacebar or f3 for talking/entering locations
  9. Scoundrel

    Octave Fabre

    Standard. Turns out that was just some bizarre bug. When I loaded game I couldn't open any tabs in menu (after F2 I just could look at my character but couldn't open ship, journal or anything else, couldn't change my name or outfit). So I loaded old savegame and did this quest again and last...
  10. Scoundrel

    Octave Fabre

    Well... I can't find him. He's suppose to be on antigua, somewhere near Naval Academy? Or inside? I searched whole city and couldn't find him. Is he on Antigua for sure or did I misunderstood something? Also: is it normal, that all Naval Academies are empty? I just assumed that they're used only...
  11. Scoundrel

    Build 14 Beta 1

    Most (or even all) resources are down. Server problems? Im having hard time staying logged in since it went down. But thats not exaclty a place to whine about. Just wait for someone to repair it. Until then HERE
  12. Scoundrel

    Ship Upgrade

    Another update. This time it's more like coop with Experienced Captain
  13. Scoundrel

    Santisima Trinidad (HolyCow!!!!)

    Live. Live! I cant belive that topic just died...
  14. Scoundrel

    Realistic ship stats

    Oh. Ooooooh! That means everything was ok in nthe first place :kev Fuuuuu... :E But... there is 'if'
  15. Scoundrel

    Realistic ship stats

    Double posting just to refresh it. I was convinced that realistic stats are theese with lesser turn rate, since the other stats follow "if (!bArcadeMode)" But seeing some screens people posted (poeple who play on reallistic mode) I want to make sure: which stats was suppose to work in which...
  16. Scoundrel

    Ship Upgrade

    Woman said brown. I'd trust woman with colours :D So when it comes to double unique ships I didnt mention anythign special in first models, but put some description to the new models. So what do you think?
  17. Scoundrel

    Thankyou! and Ship Berthing

    Note that simulator works on only one set of sails. Proves why cutter is so excellent ship. Situations you are describing arent common, so they're not game mistakes, they're probably just bugs. I have patch 5 and installed Christmas Ship Pack on top of that. All ships I've seen behaved properly...
  18. Scoundrel

    Ship Upgrade

    I need little help here. First of all: what would you call THAT colour? Coral? Salmon-ish? There are two models of US Enterprise. But in history of US Navy there was LOTS of ships with that name. Also two models of Sophie are in game and again I dont know to which historical (or fictonal) ships...
  19. Scoundrel

    Ship Upgrade

    'Cursed' I believe. Ok, I'll change that ;) So the Who... I mean, Hooker is fishing boat, probably something to do with hooks? But it is somewhat heavy for a fishermen. It has stats of war schooner. And are the cursed ships from authentic legends? We all know Dutchman and Black Pearl, but what...
  20. Scoundrel

    Ship Upgrade

    But it was just a screen ;) but here you go. To bad there is so little space for description. I barely finished schooners, and the only unique ship (except for Bartolomeu's caravel) was Bounty. Note that it requires reenabling descriptions in PROGRAM\INTERFACE\shipyard.c its suppose to work in...
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