• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. U

    42LBs guns

    <!--quoteo(post=256668:date=May 13 2008, 02:58 AM:name=Morgan Terror)--><div class='quotetop'>QUOTE (Morgan Terror @ May 13 2008, 02:58 AM) <a href="index.php?act=findpost&pid=256668"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->uh.... there could be a difinition for the...
  2. U

    "sail to" with companions

    <!--quoteo(post=257235:date=May 16 2008, 10:27 PM:name=Rum Runner)--><div class='quotetop'>QUOTE (Rum Runner @ May 16 2008, 10:27 PM) <a href="index.php?act=findpost&pid=257235"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Back on topic, perhaps someone that understands the...
  3. U

    "sail to" with companions

    <!--quoteo(post=256933:date=May 14 2008, 10:23 PM:name=pirate_kk)--><div class='quotetop'>QUOTE (pirate_kk @ May 14 2008, 10:23 PM) <a href="index.php?act=findpost&pid=256933"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The code which decides about ship location after SailTo...
  4. U

    Stable ?

    Build 12.1 is reasonably stable but I think 13 final is just as or even more stable with a few tweaks. I've been fairly happy with 13 final, once I learned some of its weak points and how to avoid them, like getting CTD if your cargo holds were 100% full after a battle. I would recommend 13...
  5. U

    The Kraken

    <!--quoteo(post=256560:date=May 12 2008, 05:41 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 12 2008, 05:41 PM) <a href="index.php?act=findpost&pid=256560"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The hand of god message is triggered when a ship...
  6. U

    issue with surrender mod

    I specifically targeted merchant only fleets and war fleets today. Merchant fleets usually surrendered within minutes due to lack of ordinance. In war fleets, even ships not carrying cargo (For some reason there is always one or two with decent cargo) have low shot counts and have run out of...
  7. U

    "sail to" with companions

    Ok, if Direct sail is not part of 13 final then we can safely assume it has no responsibility or bearing on this topic. So the question remains - why does this happen? Why would "sail to" take ships that all heading on the same bearing and have them arrive on different bearings and well inside...
  8. U

    Tortuga problem

    <!--quoteo(post=256674:date=May 13 2008, 03:09 AM:name=Morgan Terror)--><div class='quotetop'>QUOTE (Morgan Terror @ May 13 2008, 03:09 AM) <a href="index.php?act=findpost&pid=256674"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->try raising the pirate flag first. i don't think...
  9. U

    Tortuga problem

    Dealing with Tortuga has been one disappointment after another. My first encounter with tortuga ended with its cannons still firing on my ship with extremely acurate shot at a distance that would be at least 4 times that of any other fort or ship, so far that I could no longer get my spyglass to...
  10. U

    42LBs guns

    Ok so no 42lber for my frigate then? Can I edit this just for fun and if so where? I think it would be a laugh to use 42lbrs <img src="style_emoticons/<#EMO_DIR#>/monkeydance.gif" style="vertical-align:middle" emoid=":mi" border="0" alt="monkeydance.gif" />
  11. U

    Good standing with pirates...

    Perhaps it would be better if you could duel Isenbrandt Jurcksen and become pirate king with a relation of 100 or something. Then you could only trade or buy ships from pirate settlements unless you could sneek into other towns under false colors.
  12. U

    The Kraken

    <!--quoteo(post=246662:date=Mar 23 2008, 07:08 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 23 2008, 07:08 PM) <a href="index.php?act=findpost&pid=246662"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->She's unavailable for purchase by default, but...
  13. U

    "sail to" with companions

    <!--quoteo(post=255705:date=May 8 2008, 06:00 PM:name=a simple virtual sailor)--><div class='quotetop'>QUOTE (a simple virtual sailor @ May 8 2008, 06:00 PM) <a href="index.php?act=findpost&pid=255705"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That's because of the...
  14. U

    42LBs guns

    Where can I get 42lbs guns for my ship? I recently captured a Pirate designed Super frigate which shows a 42lbs capability but as far as I could tell this gun is a fort gun according to the cannons file. Am I wrong?
  15. U

    issue with surrender mod

    <!--quoteo(post=255717:date=May 8 2008, 07:15 PM:name=Morgan Terror)--><div class='quotetop'>QUOTE (Morgan Terror @ May 8 2008, 07:15 PM) <a href="index.php?act=findpost&pid=255717"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i've only once seen an enemy run out of shot, by my...
  16. U

    issue with surrender mod

    <!--quoteo(post=255718:date=May 8 2008, 07:15 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 8 2008, 07:15 PM) <a href="index.php?act=findpost&pid=255718"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->When looting them from enemy corpses or from the...
  17. U

    "sail to" with companions

    <!--quoteo(post=253786:date=Apr 29 2008, 05:43 AM:name=a simple virtual sailor)--><div class='quotetop'>QUOTE (a simple virtual sailor @ Apr 29 2008, 05:43 AM) <a href="index.php?act=findpost&pid=253786"><{POST_SNAPBACK}></a></div><div...
  18. U

    Ransom mod

    <!--quoteo(post=251968:date=Apr 23 2008, 08:57 PM:name=Morgan Terror)--><div class='quotetop'>QUOTE (Morgan Terror @ Apr 23 2008, 08:57 PM) <a href="index.php?act=findpost&pid=251968"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->try the other pirate islands. or just kill...
  19. U

    issue with surrender mod

    Build13 final here. It's only a minor irritation and only if its a ship I can board but I figured it was something worth mentioning. At least if they are wasting shot on surrendered ships, they are more likely to surrender to me later <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif"...
  20. U

    issue with surrender mod

    I've noticed in this build that ships continue to attck and sink ships that have surrendered. My companions ignore surrendered ships but enemy ships will attack. I've noticed it across 2 installs now so its not the install. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif"...
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