• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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    Spanish 74 guns SHIPYARD CUTAWAYS

    <!--quoteo(post=181955:date=Feb 4 2007, 10:52 PM:name=morgan terror)--><div class='quotetop'>QUOTE(morgan terror @ Feb 4 2007, 10:52 PM) 181955</div><div class='quotemain'><!--quotec--> really? is there a topic on that ship yet? <!--QuoteEnd--></div><!--QuoteEEnd--> I just opened one after...
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    Santisima Trinidad (1769-1805)

    Well, somebody mentioned it so here it comes. The Santisima Trinidad was the largest ship of its era. After several reforms, it ended up with 4 gun decks and carrying 140 guns. The Santisima Trinidad was built in Havana in 1769 and originally it carried 120 guns. Anyway her performance left...
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    Spanish 74 guns SHIPYARD CUTAWAYS

    <!--quoteo(post=181810:date=Feb 4 2007, 12:55 AM:name=Kazeite)--><div class='quotetop'>QUOTE(Kazeite @ Feb 4 2007, 12:55 AM) 181810</div><div class='quotemain'><!--quotec--> Hm. I thought that only English ships were painted in such particular way... Oh well <img...
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    Spanish 74 guns SHIPYARD CUTAWAYS

    Well, the images are scanned from a book and the originals in high-res allow to see the numbers on the cutaways and read reasonably well the captions for each number -in 18th century Spanish naval jargon. <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle"...
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    Spanish 74 guns SHIPYARD CUTAWAYS

    This are a set of cutaway drawings of an unidentified Spanish ship of the line; a 74-guns ship from the "Ildefonsinos" series (built upon the model of the terribly successful San Ildefonso); probably this ship is the Montañés, built in 1794. This cutaways are shipyard cutaways, a part of the...
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    Slef-proclaimed silly question

    Hey, CCC, thanks for the new file! I just would need some more detailed instructions on how to download it ... like, where it is "PA fTP"... <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /> As for the flags, well, just...
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    Leaving for sea: The final week starts

    I was to wish you "fair wind" yet guess it doesn't make much sense in the age of steam turbine. So, have a smooth sailing and may this opportunity be fruitful and engaging. Good luck, Pieter!
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    Slef-proclaimed silly question

    Well, it's a silly question. I've noticed that Spanish ships in the game sport modern Spanish flags rather than the historical flag, and I was wondering... - is that a stock game thing? - is a mod? - can they be changed for the true Spanish navy flag? Here is the historical flag from 1690...
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    A question on wind & guns gauge

    Houm, thanks for explaining. I was quite frustated after checking the whole buildsettings file (although shifted some things, I'm about to give a try to the "brass" compass rose as soon as I can get with the game). And, as you may have noticed, I'm not friend of finding annoyances whenever I...
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    A question on wind & guns gauge

    Houm.... I've got Build 13 upgrade 2 , and I've noticed that now the "wind & guns gauge" that used to be in the upper right corner now is smaller and close to the lower left corner. I've been loking for a way to deactivate the mod causing this effect as, frankly, the "new" gauge sucks. <img...
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    Defining a Common Goal

    Houm... About criticals, I never have seen a ship blow to bits, although have seen the "fire reached the gunpowder magazine of (...)" message. Also have seen messages saying "(...) has been sunk by the hand of God!". For criticals, I do understand them as, a, a timely hit that causes a gun to...
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    Defining a Common Goal

    <!--quoteo(post=144833:date=Apr 7 2006, 10:19 PM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Apr 7 2006, 10:19 PM) 144833</div><div class='quotemain'><!--quotec--> 80, 90% losses? i never suffer those kind of losses unless getting raked at least twice with 24-32 pounders...
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    Defining a Common Goal

    <!--quoteo(post=144815:date=Apr 7 2006, 06:30 PM:name=Galliente)--><div class='quotetop'>QUOTE(Galliente @ Apr 7 2006, 06:30 PM) 144815</div><div class='quotemain'><!--quotec--> Well I have to agree with Bones here. One of the reasons wood was a good material is because it, upon impact, did not...
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    Defining a Common Goal

    <!--quoteo(post=144574:date=Apr 4 2006, 06:52 PM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Apr 4 2006, 06:52 PM) 144574</div><div class='quotemain'><!--quotec--> <!--quoteo(post=144550:date=Apr 4 2006, 03:22 PM:name=Bill Bones)--><div class='quotetop'>QUOTE(Bill Bones @...
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    Defining a Common Goal

    Houm... This kind of games haves soem cocneptual shortcomings. Ships in the 16000 weren't fun, but using them was fun (from a gamer's standpoint). Whereas ships of the Napoleonic wars were fun, but their use was appallingly boring. So, wether we have cool ships with lots of fcrew and...
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    Trapped in tavern when meeting Danielle for the 1st time

    <!--quoteo(post=141810:date=Mar 12 2006, 03:33 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Mar 12 2006, 03:33 PM) 141810</div><div class='quotemain'><!--quotec--> If you downloaded post_b12_full.zip you're using the Post Build 12 mods, not the Pre Build 13. You can get...
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    Trapped in tavern when meeting Danielle for the 1st time

    <!--quoteo(post=141698:date=Mar 11 2006, 02:22 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Mar 11 2006, 02:22 PM) 141698</div><div class='quotemain'><!--quotec--> To Bill Bones: If you're using the Pre Build 13 pack, why are you having the Building Set as well? The...
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    Trapped in tavern when meeting Danielle for the 1st time

    Just checking... I do have a similar trouble wiht Danielle, just I get a message saying "I can't lod the dialogue file for me", and the only option offered is "exit". Shall I try the same fixes explaiend above in this thread, or is this a new bug? <img...
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    WTF?? My map has gone nuts?

    VADER's file works OK on my map. <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> The one I had & have replaced was Windrose.gm, 35 kb, last modified 1-14-2006. I don't know the date of Vaderr's file, but whatever it...
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    WTF?? My map has gone nuts?

    <!--quoteo(post=140932:date=Mar 1 2006, 01:31 PM:name=CouchcaptainCharles)--><div class='quotetop'>QUOTE(CouchcaptainCharles @ Mar 1 2006, 01:31 PM) 140932</div><div class='quotemain'><!--quotec--> Bill Bones, of Ellaybe "Front Porch" fame? Welcome to this forum <img...
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