• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. M

    Solved No more Arcade Iron Man Game mode?

    Thank you, exactly what I wanted to know :) Basically what I want is arcade ship handling and world size, but no fast-travel or unrealistic hud elements or any of the sorts.
  2. M

    Solved No more Arcade Iron Man Game mode?

    Was the Arcade Iron Man mode removed in the last version? Some options also seem to have been removed inthe ingame difficulty tailoring menu thingy. I quite liked it and I don't really have the time (or patience) to play it on realistic even if I would prefer total realism. Is there some file I...
  3. M

    What effect do Skills have?

    Ahhh, interesting! Been playing the build mod for quite a while and never knew there were tooltips! Thanks! I also noticed that there are descriptions in loading screens. While interesting, my pc is so fast that I never have the time to read them. Might be an idea to make them otherwise...
  4. M

    What effect do Skills have?

    I know that having a higher melee skill increases your slashing speed and makes your defense better. But how do the rest of the skills affect gameplay? like sailing for example, how does a higher sailing skill affect your sailing? I hope to find a list of effects on the wiki, but alas, I found...
  5. M

    A ship skin idea

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->i'd swap those speeds around if i where you.<!--QuoteEnd--></div><!--QuoteEEnd--> Don't you remember? "That's how she takes her prey.." <img src="style_emoticons/<#EMO_DIR#>/dunno.gif"...
  6. M

    The Kraken??

    And how would I make .an animation files?
  7. M

    The Kraken??

    How can I use the TOOL in conjunction with 3Ds max?? I use 9 now...but i think I'm stepping back to 8
  8. M

    The Kraken??

    Well...that's my problem...I don't understand this new code the build mod brought in...I'm not familiar enough with the code to be able to add things, if someone can teach me? I learn pretty fast...But I can animate and I can model
  9. M

    The Kraken??

    If you say so...but I don't like it
  10. M

    The Kraken??

    I don't think I can model the entire kraken :S
  11. M

    The Kraken??

    Yesterday I had this brilliant idea! :p What if...the kraken quickly moves to your ship..and when it has you it "boards" you. Then you would have to "fight" off the tentacles on your deck. That would give you more of a feeling that the kraken is actually attacking you. And the tentacles would be...
  12. M

    The Kraken??

    I do realise ship models aren't animated...but I wasn't planning on making a animated ship...I meant letting a model move simultaneously with a dummy ship.
  13. M

    The Kraken??

    Yes, it would have a nice effect I assume, but it would require alot of helm skills. Plus, the Kraken isn't stupid, it restrains itself to victim ships to make attacking easier which keeps them at their place. But...it would make fighting the kraken easier as you would be able to target each...
  14. M

    The Kraken??

    That´s sort of what I was thinking of myself. Some sort of path each tentacle follows with every ship having custom pathing for each tentacle. However, I don´t wish to make a motionless kraken. It is a haunting sight for me and it would break my heart.
  15. M

    The Kraken??

    Would it be able to choose random attacks itself then or will it just use one attack pattern?? Cause...now I'm making one looping animation with different tentacle attacks included into one. I'll try to show you somehow. EDIT: If you would play it in Media Player, you would notice it loops...
  16. M

    Vertical Movement???

    I understand that, It's not useful to render none-seen faces. I know due to my history as a mapper <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
  17. M

    Vertical Movement???

    <!--quoteo(post=206296:date=Jul 9 2007, 11:39 AM:name=morgan terror)--><div class='quotetop'>QUOTE(morgan terror @ Jul 9 2007, 11:39 AM) 206296</div><div class='quotemain'><!--quotec-->what petros did to the characters was change the x-value into a y-value, or something like that. not sure if it...
  18. M

    The Kraken??

    Yeah...I can already imagine the thrill of trying to survive. The kraken should also be SUPER anti-crew to my opinion. Yeah, like you CAN somewhat easily defeat it with your cannons, but it's slaughtering your crew extremely fast, so if your too slow, you would't be able to fire your cannons...
  19. M

    Vertical Movement???

    That's the problem. I just got this game like three days now. And I'm still learning...But if you can add left/right strafe abilities for characters. Then why not up/down "strafe" abilities for ships. <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)"...
  20. M

    The Kraken??

    Yeah, good point...there should be some kind of way to fix that...like a percent of chance you could survive as the only one of your ship or something...washed up on a beach...or in a longboat like with the pearl. Or you should be able to attack it's tentacles with your cannons orso. But, in my...
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