• New Horizons on Maelstrom
    Maelstrom New Horizons


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Solved 1 bug and contraband bug type

colmaniac

Sailor
hi, found a bug during a sea battle and capturing a ship, if i assign an officer to that ship then to to sail mode, the officer mutinies, as you go into battle against him/her the loading screen freezes and on cnt alt del it says not responding. i have a log file that il attach its a bit long to post

also trading contraband, I have found the island with contraband im selling also stocks it in the town at lower prices, so instead of me sailing several days from one island to another in probably less than 2 mins playing time a can buy the contraband goods and go to tavern, say i had items to sell, go to meeting spot offload, in 1 hit I made 1mill in less than 2 mins lol

on the original stock game contraband items were not listed in the shops stores,

the best hit is ebony, buy 500 units for 450ish and sell for 2500ish each
 

Attachments

  • error.log
    2.6 KB · Views: 117
Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 1262046146 ticks.
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
Can't load texture resource\textures\.tx
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Bad rope data for rope: (rope num = 10) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 400577084
Bad rope data for rope: (rope num = 11) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 400577084
Bad rope data for rope: (rope num = 13) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 400507540
Bad rope data for rope: (rope num = 480) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 458356188
Bad rope data for rope: (rope num = 481) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 458356188
Bad rope data for rope: (rope num = 482) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 458356188
Bad rope data for rope: (rope num = 483) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 458356188
Bad rope data for rope: (rope num = 308) (begin group=-1, end group=0)
Begin pointer = 461668412? end pointer = 0
Bad rope data for rope: (rope num = 309) (begin group=-1, end group=0)
Begin pointer = 461668412? end pointer = 0
Bad rope data for rope: (rope num = 418) (begin group=0, end group=-1)

Bad rope data for rope: (rope num = 35) (begin group=0, end group=0)
Begin pointer = 467039364? end pointer = 0
Ship Boat doesn't have fire places
Can't load texture resource\textures\.tx
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Can't load texture resource\textures\LOCATIONS\HOLLAND\WATERBLEND.TGA.tx
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parts of the error file
 
hi, found a bug during a sea battle and capturing a ship, if i assign an officer to that ship then to to sail mode, the officer mutinies, as you go into battle against him/her the loading screen freezes and on cnt alt del it says not responding. i have a log file that il attach its a bit long to post

also trading contraband, I have found the island with contraband im selling also stocks it in the town at lower prices, so instead of me sailing several days from one island to another in probably less than 2 mins playing time a can buy the contraband goods and go to tavern, say i had items to sell, go to meeting spot offload, in 1 hit I made 1mill in less than 2 mins lol

on the original stock game contraband items were not listed in the shops stores,

the best hit is ebony, buy 500 units for 450ish and sell for 2500ish each


1) - officers mutiny - If you capture a ship and assign an officer to it who has a different type of reputation to yours ( e.g. you are hero - the officer is Swindler ) then there will be a mutiny ( or crew moral will drop rapidly on world map since crews on ships you capture always have a very low morale to start with ).

To avoid this assign an officer with a similar reputation to yours - you = hero - officer = Neutral, Bloke or Matey etc. then they won't mutiny & the crew morale won't drop quickly.


2)- trading contraband - you should only be able to trade contraband in stores if you (or your Quartermaster ) have the Trustworthy commerce ability.

:drunk
 
Aren't you only able to sell contraband at a store, not buy it?


:yes - yes that is correct.

So I don't know how or where Colmaniac managed to do this:-

..... I have found the island with contraband im selling also stocks it in the town at lower prices, so instead of me sailing several days from one island to another in probably less than 2 mins playing time a can buy the contraband goods and go to tavern, say i had items to sell, go to meeting spot offload, in 1 hit I made 1mill in less than 2 mins lol

.....

the best hit is ebony, buy 500 units for 450ish and sell for 2500ish each


I have tried with Ebony and I can't buy it in stores on islands where it is contraband. :shrug


:pirates
 
Do you have the most recent build?
Could you provide a savegame so I can check it?
 
so this probally has something to do with a bad download also. I couldn't find a way to do this also. Could you provide a savegame so I can validate this?
 
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