hmm sorry this was just the part here is the full log
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Error summary
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Error.log
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Compile.log
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Init encounters complete.
Init weathers complete. 320 weathers found.
Init character names complete.
Main_LogoVideo() 0
PauseAllSounds
ResetSoundScheme
proc_break_video()
Main_LogoVideo() -1
Number of locations: 291
bool CreateParticleEntity()
n is 2
SETTING MUSIC: musicCoridor.ogg
ResetSoundScheme
ResetSoundScheme
bool CreateParticleEntity()
!!! Reload to 116
LoadLocation(ref loc) Greenford_Tavern
LocLoadShips: Can't find Location.locators.ships in location: Greenford_Tavern
ItemLogic: On load location Greenford_Tavern
ItemLogic: found 0 buttons
ResetSoundScheme
SetSoundScheme: tavern
SETTING MUSIC: music_tavern
Init weathers complete. 320 weathers found.
Init encounters complete.
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
locator_name = fakeReload lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 116
reload_island_index = -1
reload_location_index = 111
Start reload
ResetSoundScheme
PauseAllSounds
ReloadStartFade
UnloadLocation(aref loc) Greenford_Tavern
ItemLogic: On unload location
ReloadEndFade
LoadLocation(ref loc) Greenford_port
ItemLogic: On load location Greenford_port
ItemLogic: found 0 buttons
ItemLogic: Loaded model ammoblade23
ResetSoundScheme
SetSoundScheme: port
AddSoundScheme: land_day
AddSoundScheme: seashore_weather
SETTING MUSIC: music_gorod
Init weathers complete. 320 weathers found.
Init encounters complete.
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
locator_name = reload4 lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 111
reload_island_index = -1
reload_location_index = 112
Start reload
ResetSoundScheme
PauseAllSounds
ReloadStartFade
UnloadLocation(aref loc) Greenford_port
ItemLogic: On unload location
ReloadEndFade
LoadLocation(ref loc) Greenford_town
LocLoadShips: Can't find Location.locators.ships in location: Greenford_town
Delete character <Susannah Lazar> , error teleportation by location: Greenford_town on locator: goto::goto12
ItemLogic: On load location Greenford_town
ItemLogic: found 0 buttons
ItemLogic: Loaded model itemsRum
ItemLogic: Loaded model ammoblade14
ResetSoundScheme
SetSoundScheme: town
AddSoundScheme: land_day
AddSoundScheme: land
SETTING MUSIC: music_gorod
locator_name = reload7 lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 112
reload_island_index = -1
reload_location_index = 116
Start reload
ResetSoundScheme
PauseAllSounds
ReloadStartFade
UnloadLocation(aref loc) Greenford_town
ItemLogic: On unload location
ReloadEndFade
LoadLocation(ref loc) Greenford_Tavern
LocLoadShips: Can't find Location.locators.ships in location: Greenford_Tavern
ÃåÃåðà öèÿ ýÃêà óÃòåðîâ: Ëîêà öèÿ Greenford_Tavern
ÃåÃåðà öèÿ ýÃêà óÃòåðîâ: Ãðóïïà encdetector
ÃåÃåðà öèÿ ýÃêà óÃòåðîâ: Ëîêà òîð enc01
ÑÈÑÒÅÌÀ ÃÅÃÃ…ÃÀÖÈÈ ÃÃÊÀÓÃÃ’Ã…ÃÎÂ ÑÎÎÃÙÀÅÒ: ÒÈà ËÎÊÀÖÈÈ: tavern
ItemLogic: On load location Greenford_Tavern
ItemLogic: found 0 buttons
ResetSoundScheme
SetSoundScheme: tavern
SETTING MUSIC: music_tavern
Init weathers complete. 320 weathers found.
Init encounters complete.
Error!!! Overup maximum crew quantity (character=683)
Error!!! Overup maximum crew quantity (character=684)
Error!!! Overup maximum crew quantity (character=682)
Error!!! Overup maximum crew quantity (character=685)
Error!!! Overup maximum crew quantity (character=680)
Error!!! Overup maximum crew quantity (character=681)
Error!!! Overup maximum crew quantity (character=679)
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System.log
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Scanning modules
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 179 techniques compiled.
Techniques: compiled by 1385979486 ticks.
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
Bad rope data for rope: (rope num = 57) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 219360284
Bad rope data for rope: (rope num = 57) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 219500660
Bad rope data for rope: (rope num = 57) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 218995964
Ship Boat doesn't have fire places
resourcemodelsitemsRum.gm: can't open geometry file
Unable to open resourcesoundsnightinsects0
Unable to open resourcesoundsnightinsects0
Unloading
System exit and cleanup:
Mem state: User memory: 3028 MSSystem: 2032 Blocks: 127