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Pirates of the Caribbean: Community Prequel Script

Keith: last seen 20th May 2008 - 04:04 AM ( <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" /> )
Williams: last seen 15th January 2007 - 06:29 PM ( <img src="style_emoticons/<#EMO_DIR#>/boom.gif" style="vertical-align:middle" emoid=":boom" border="0" alt="boom.gif" /> )
Can't we contact the contact the host and buy the complete website from them?
 
aya-yay...
I think, if you want to buy it, you still need to contact site owners.

Damn it!
What do we do?!? We don't have a lot of time.
 
<!--quoteo(post=270175:date=Jul 24 2008, 04:16 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 24 2008, 04:16 AM) <a href="index.php?act=findpost&pid=270175"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Keith: last seen 20th May 2008 - 04:04 AM ( <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" /> )
Williams: last seen 15th January 2007 - 06:29 PM ( <img src="style_emoticons/<#EMO_DIR#>/boom.gif" style="vertical-align:middle" emoid=":boom" border="0" alt="boom.gif" /> )
Can't we contact the contact the host and buy the complete website from them?<!--QuoteEnd--></div><!--QuoteEEnd-->
Ah, so Keith did check in in May. I thought the last time was in February.

Pieter, it may be possible to obtain the website AFTER it expires, because then it may be up for sale. Not positive about that though.

<!--quoteo(post=270184:date=Jul 24 2008, 05:11 AM:name=Thomas the Terror)--><div class='quotetop'>QUOTE (Thomas the Terror @ Jul 24 2008, 05:11 AM) <a href="index.php?act=findpost&pid=270184"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->But HOW to buy? For example how do I put money in this?<!--QuoteEnd--></div><!--QuoteEEnd-->
We would have to contact them to find out how to obtain it.

<!--quoteo(post=270187:date=Jul 24 2008, 05:46 AM:name=gunsmith)--><div class='quotetop'>QUOTE (gunsmith @ Jul 24 2008, 05:46 AM) <a href="index.php?act=findpost&pid=270187"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->aya-yay...
I think, if you want to buy it, you still need to contact site owners.

Damn it!
What do we do?!? We don't have a lot of time.<!--QuoteEnd--></div><!--QuoteEEnd-->
If the site expired I don't know if we'd still have to go through the owners to obtain it.

Dammit though, I don't want it to seem like were trying to grab the site from Keith, but what other choice do we have? <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />
 
<!--quoteo(post=270192:date=Jul 24 2008, 02:11 PM:name=Old Salt)--><div class='quotetop'>QUOTE (Old Salt @ Jul 24 2008, 02:11 PM) <a href="index.php?act=findpost&pid=270192"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Dammit though, I don't want it to seem like were trying to grab the site from Keith, but what other choice do we have? <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->Keith can have it and we'll pay for it for all I care. As long as the site doesn't disappear. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />
 
My feelings exactly. I just wish there were a way that we could renew it while its in Keith's name. There must be a way to contact the web host. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />
 
I wouldn't see how it would matter if it isn't in Keith's name - it would be far easier to get in contact with a regular user of the forum. I guess there wouldn't be a way to set it up so that it's registered under, say, Pieter or Salty's name, but that anyone can pay the bill?
 
See <a href="http://forum.piratesahoy.net//index.php?s=&showtopic=12059&view=findpost&p=270210" target="_blank">this post</a> and the one right after.
 
Well, a lot of cut and pasting was avoided this weekend thanks to the great news. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" /> Now we can get back to our script. <img src="style_emoticons/<#EMO_DIR#>/thumbs1.gif" style="vertical-align:middle" emoid=":2up" border="0" alt="thumbs1.gif" />
 
No decisions yet as far as I know. I thought our last brainwave opened up some fairly good possibilities. When I am aboard the cruiseship, I might try to write a whole first draft of the script myself and then submit it to you to shoot at. At least that way we'd actually have something to work from other than just outlines and ideas.
 
<!--quoteo(post=265885:date=Jun 30 2008, 10:47 PM:name=Old Salt)--><div class='quotetop'>QUOTE (Old Salt @ Jun 30 2008, 10:47 PM) <a href="index.php?act=findpost&pid=265885"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=265841:date=Jun 30 2008, 05:52 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 30 2008, 05:52 PM) <a href="index.php?act=findpost&pid=265841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It might be one of those Beckett-multiple-goals-with-one-action kind of thing. He gets Tia AND the town. Mercer of course gets the whole story, Edwards gets only the war aspect of the story, which he doesn't object to and Jack gets only the transport part of the story. This also gives Edwards something to actually TELL Jack. Edwards can tell Jack about the war thing, but when he does, it's already too late. I suppose there indeed is some friction between the village and the port. Possibly there actually IS some valuable commodity exported there, but the villagers don't want to give it to the French and Beckett tries to pretend to "help" them get rid of the annoying French port. Of course Beckett claims that he wants to establish a fair trade. Which he then doesn't. So he gets Tia, he gets the valuable commodity, he gets the port and he gets rid of Jack all in one swift stroke.

I like how "fair trade" not also plays into this. Would be interesting to somehow add some actual food for thought into the story so that it's not "just" a fun film.<!--QuoteEnd--></div><!--QuoteEEnd-->
Now we just have to fit all that into the script. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" /> I like the "different parts to different people" approach. Its like that western, "The Good, the Bad and the Ugly" where the three leads are all chasing this treasure but each one only has a fragment of info about its whereabouts.
Jack is an expensive thorn in Beckett's side and so it will be a plus for him to get rid of Jack after extracting from him the location of turtle rock. He can change a hostile French port to an English one and he gets Tia, plus he has his most trusted weapon in Mercer handling the whole thing. What could go wrong? Everything, it turns out, which fuels Beckett's thirst for revenge in the later films.

<!--quoteo(post=265841:date=Jun 30 2008, 05:52 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 30 2008, 05:52 PM) <a href="index.php?act=findpost&pid=265841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I tend to dislike these kinds of shorts. I think there's no need to draw additional attention to the French pirate being there. Not doing so respects the intelligence of the viewer and things ike that also make a second viewing pay off. Certainly things make a lot more sense, while the first time around you'd probably miss it. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Agreed. That's why I didn't want to make it obvious, just some quick shots of the French pirate that, truth be told, would not be noticed by the audience, or most of them, untill they see the movie a second time anyway. But they would be there, because it is part of the story being told.

<!--quoteo(post=265841:date=Jun 30 2008, 05:52 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 30 2008, 05:52 PM) <a href="index.php?act=findpost&pid=265841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I like how with those new ideas, suddenly things are beginning to make a bit more sense. And it also adds the action back into the story, which we had intended at this point originally, but what we had partly abandoned with our idea of having the whole capture take place off-screen. Also an assault is much cooler than a capture and is probably more dramatic when the soldiers turn on the villagers.<!--QuoteEnd--></div><!--QuoteEEnd-->
Very much so. I think this scene is coming much more sharply into focus and the beginning of the script is much more relevant. But that's how it is with a story. At first were just putting in filler really into some areas of the script, generic writing, to serve as a placeholder until we can fill it in later with more detail. Like having a cardboard cutout standing in an area where the real actor will be standing later.
<!--QuoteEnd--></div><!--QuoteEEnd-->

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The last scene we were discussing was the jungle one. I was looking back to see if I could find a post that encapsulated the most current ideas we had about the village scene. This seems to be it. We kind of got past the roadblock by making the port a hostile French one. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
There should also be a couple of posts above that one first suggesting the hostile French port thing. I do pretty much like that idea, because it opens up a lot of story opportunities.
 
Agreed. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" /> We had hit a roadblock with that port. I think we had the jungle scene pretty much down so its just working the kinks out of the many ideas we had for the village. I'll see if I can come up with a written scene as well so we can have a couple of templates to work from. They should be similar since we pretty much know the basics of the scene. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
Well, I forgot about the french port idea. I know the Batavia is still in, (hopefully). I have had my hands tied lately, I have been running around doing this and that. So, we do have a collection of ideas we need to sift through and try to combine them in the best possible way. Here is a rough outline I think we were about to agree on:

-Wench pulls up at the coast.

-Failed George Washington Moment.

-In the jungle, Jack gets scared.

-Arrival at villiage. Children playing on and near water wheel, foreshadow to DMC.

-Jack goes to the Shaman (Dalma).

-Children dance around Mercer, the monster throwing flowers at his feet.

-Jack and Dalma hear screaming.

-Mercer busts into the hut saying she will be coming along.

-Jack askes Mercer what's going on.

-Mercer says they are the cargo.

-Villiage burns, and the populace is brought off in chains, Mercer has a slight smirk on his face, watching the children be taken.

And thats what I see so far, before we had the new ideas. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
I'm fine with that.... butif you want something else I'll do my best to come up with great ideas and stuff. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
Does it go from the children thowing flowers at Mercer straight to Jack speaking with Tia in the hut to the sound of screaming outside?
 
We never did decide on the whole screaming thing. Actually, I thought we were going with an offscreen capture to give Jack and the audience a bigger shock later.
 
That's interesting. You mean, nothing is heard of the capture while Jack is talking to Tia and its only when they emerge that they see everyone taken prisoner?
 
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