Ahoy there.
Recently I've been looking at the weather files, in PROGRAM/Weather/init. There was something I suspected I wanted to check out : the sunset hour. Because playing the game it appears you have a brillant red sky until nearly 22h (and I would have rather expected something around 18h for sunset). Apparently that's indeed 22h in the code : 'night' min hour & 'evening' max hour are 22h. Shouldn't we change that?
I've found those values on internet that could be usefull, for <a href="http://www.gaisma.com/en/location/oranjestad-aw.html" target="_blank">Aruba</a> (in the south) and <a href="http://www.gaisma.com/en/location/havanna.html" target="_blank">Cuba</a> (in the north), that should cover the whole Carribean.
So, what do you think? I know that it's berely noticable ingame as the character doesn't walk with a watch at his hand. But shouldn't we do something about it?
Recently I've been looking at the weather files, in PROGRAM/Weather/init. There was something I suspected I wanted to check out : the sunset hour. Because playing the game it appears you have a brillant red sky until nearly 22h (and I would have rather expected something around 18h for sunset). Apparently that's indeed 22h in the code : 'night' min hour & 'evening' max hour are 22h. Shouldn't we change that?
I've found those values on internet that could be usefull, for <a href="http://www.gaisma.com/en/location/oranjestad-aw.html" target="_blank">Aruba</a> (in the south) and <a href="http://www.gaisma.com/en/location/havanna.html" target="_blank">Cuba</a> (in the north), that should cover the whole Carribean.
So, what do you think? I know that it's berely noticable ingame as the character doesn't walk with a watch at his hand. But shouldn't we do something about it?