Heya.
I just encountered another strange thing. Since it is still about the new skill system, I'll put it in this thread.
It's again about the sailing skill. Being unsatisfied with the speed it increases, I watched it closer. Now this is what I found.
I did receive 4% while chasing and batteling enemy ships.
I did receive another 6% when boarding an enemy ship.
Id did receive 3% while manually outsailing enemy ships while *not using time compression*. Which also gies true for the other pints above, all that was done without compression.
On the other hand, I did not receive even 1% sailing for doing half the distance from Martinique to Gouadeloupe *while using* time compression.
Is it possible, that one does not receive any sailing skill % while using time compression?
I remember Jeff did something to sailing experience in that open seas mod he did, and so Ilooked into the files in the mod.
In his version of LogInterface.c I found these lines:
// LDH accumulate sailing experience - 21Dec08
void AccumSailTime()
{
ref mchr = GetMainCharacter();
if ( ! IsPerkIntoList("TimeSpeed")) // not in compressed time
{
if (!CheckAttribute(mchr, "SailingMinutes")) mchr.SailingMinutes = 0;
mchr.SailingMinutes = sti(mchr.SailingMinutes) + 1; // Note: do we want to add more if in battle?
}
}
Does this mean sailing experience is not gained when sailing in compressed time? And if so, why?
If so, I'd like to change that, because I don't get the idea behind. Time compression doesn't change anything about that I'm actually sailing my ship, so it should give sailing experience.
And, another question, completely different subject ...
I actually downloaded the high res moon ... moonglow.tga.tx
Where exactly is that to be placed to get the moon in game?
Great thanks in advance.