<!--`QuoteBegin-Jeff_ATARI`+--><div class='quotetop'>QUOTE(Jeff_ATARI)</div><div class='quotemain'><!--QuoteEBegin-->How much do you care about playing older versions of Pirates! on your PC?[/quote]
I'm a bit strange, perhaps, because I have more old games installed on my computer, than new ones (here's a testimony to how odd I am:
http://www.eobet.com/temp/muahaha.jpg ).
I see two options for you. Either include DosBox (an open source DOS emulator from
http://dosbox.sourceforge.net/ ) or you could try to get Ludvig Strigeus to port the game to SDL (Windows), if the original PC Pirates! was coded in assembly language (Ludde is the one who made the original ScummVM, an application for running old LucasArts games, and have lately done a perfect `re-implementation` of Transport Tycoon, called OpenTTD).
<!--`QuoteBegin-Firaxis_Barry`+--><div class='quotetop'>QUOTE(Firaxis_Barry)</div><div class='quotemain'><!--QuoteEBegin-->If Atari were to include a playable version of the original game, which one would it be?[/quote]
I think Pirates! Gold is a sad and buggy update attempt. I have heard that the Windows version can be made to run under XP with a bit of effort, though. I still have the box on my shelf, and my memory about it might be wrong, but I do remember playing the Atari ST version infinitely more than the Gold version (which I, of course, also still have the box + map for).
These days, I favour the Sega Megadrive version (same as the Amiga CD32 version, which is very different from the standard Amiga version), because there is a rather good emulator for it. I'm still looking at Ebay as often as I can remember for a proper Amiga CD32 version of the game, though, as that included a nice CD audio soundtrack.
Anyway, sorry for blabbering on too much. As I said, I think the PC EGA version with a DOS emulator is your best chance to actually getting people to play it (unless you spend some money creating a reverse engineered implementation).
I mean, if you want to include the Amiga version, you would have to supply an Amiga ROM image, which would be rather hard to acquire a lincense for, I'd imagine (same for contacting SEGA/Nintendo/Apple for licenses of their systems).