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Three New Islands on the Worldmap

Pieter Boelen

Navigation Officer
Administrator
Storm Modder
Hearts of Oak Donator
Maximus found a new worldmap that is the same as our current one, but with three additional islands. Currently they're called Puerto Rico, Beliz and Santa Catalina, but those names are only temporary and can easily be changed. They MUST be changed, because the Real Caribbean mod will change Isla Muelle into Puerto Rico.

So any thoughts on what use we could give them? Thomas the Terror already suggested we change Beliz into Aruba and give ourselves another Dutch island. What else could we use? Perhaps one of them could be Pelegostos?

Right now these islands are worldmap-only; you can't yet sail around them in 3D sailing mode and you can't land there either. So what to use for the 3D islands? Should we reuse some of the islands we have now? Or can we find some new ones elsewhere? AoP, for example?
 
Definitly agree about Aruba... Can't wait for Bonaire now <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />
 
Another suggestion of Thomas: Beliz>Aruba, Douwesen>Bonaire, Santa Catalina>Curacao. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
one thing i've noticed is that santa catalina can now be used as the rocks in the middle of the map. how about that? of course, the silver train quest should be modified in that case.
 
Good point; what about Battle Rocks...? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
those are the rocks in the middle. i would replace them with the island. the directsail mod will need adjusting anyway.
 
I know what the Battle Rocks are. Don't you worry. <img src="style_emoticons/<#EMO_DIR#>/no.gif" style="vertical-align:middle" emoid=":no" border="0" alt="no.gif" />
The DirectSail mod indeed will need adjusting. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
Shouldn't we give Isla Muelle a real Caribbean name as well? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
hadn't we thought of a name already? can't think of what it was though. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
<!--quoteo(post=231784:date=Jan 4 2008, 02:27 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jan 4 2008, 02:27 PM) [snapback]231784[/snapback]</div><div class='quotemain'><!--quotec-->Shouldn't we give Isla Muelle a real Caribbean name as well? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Oh, yes, I guess so, if you are giving all locations real names. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
Isla Muelle is going to be Puerto Rico. But we have to decide what to use the new islands for. Two of them *could* complete Aruba-Bonaire-Curacao, but that leaves the third to decide. Pelegostos? US island? Something else? What do we need anyway?
 
Good point; we could use Isla Cruces and Pelegostos. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
in that case, isla cruses should be fully jungle, i think. maybe with some ruinous surprises or a native village.
 
Cruces needs a Ruined church, with a dead preist hanged in it. (the skeleton in the church was its priest, commited suicide when his whole colony died of a decease and he had to bury them all by himself.
 
i keep confusing pelegostos with cruces. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
St.Thomas, maybe?
[attachment=1511:clip_image002.gif] [attachment=1513:Christiansvaern2.gif]
The year in the game is 1630, right? That means, it is undiscovered by civilization. We did´nt find it and settle there until 1666, that means 36 years of gameplay before the Danish EITC established a trade = no new nation needs to be added. St.Thomas was a small island in the Antilles, had a natural harbour and was uninhabited except for a small amount of Dutch colonists <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> After we settled there, it was an attractive recreation island for privateers from all over the archipelago because of the free port, Charlotte Amalie. This colony was lucrating on the wars between the bigger nations. It became the center of trade and shipping in the whole archipelago because of the trade with pirates <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Also, St.Croix was inhabited by Dutch and French colonists (officially French until 1733 when we bought it in 1733. Its rather large, featuring a heavy fortification in the port ...
[attachment=1512:Christiansvaern.gif]
Ok, I guess its far out...just a thought <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

EDIT: Argh, already far behind in the conversation
 
Let's make them St. Thomas, Aruba and Tortola. I visited all those islands in real life, so we should add them all.
^ There's some sound reasoning, not? :wink
 
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