Cpt. Wolf359
Landlubber
Posted by: Wolf359 Jan 28 2008, 03:57 PM
What you think about add Upgrade ships hulls, sails and cannons features at the shipyard such as AOP?
Possible ships, sails and cannons upgrades (my suggestion):
HULLS
Normal Wooden hull: no Bonus or Fire chance 10%
Copper Hull upgrade: Hit Points 10%, 5% less damage, fire chance 10%, ship speed and Maneuverability 5% or 10%
Bronze Hull upgrade: Hit Points 20%, 10% less damage, fire chance 15%, ship speed and Maneuverability 10% or 15%
SAILS
Normal sails: no bonus
Cotton Sails: 5% more ship speed and maneuverability; it takes 10% more damage
Silk Sails: 15% more ship speed and maneuverability; it takes 20% more damage
CANNONS
Copper-Iron Cannons: normal guns with medium/high chances for explosion
Bronze-Iron Cannons: -25% explosion probability/chances for explosion, 10% more damage, 5% greater fire range
Full Iron Cannons: -50/-60% explosion probability/chances for explosion, 15% more damage, 10% greater fire range
Now we must find right costs/prices for these upgrades
Ahoy!
What you think about add Upgrade ships hulls, sails and cannons features at the shipyard such as AOP?
Possible ships, sails and cannons upgrades (my suggestion):
HULLS
Normal Wooden hull: no Bonus or Fire chance 10%
Copper Hull upgrade: Hit Points 10%, 5% less damage, fire chance 10%, ship speed and Maneuverability 5% or 10%
Bronze Hull upgrade: Hit Points 20%, 10% less damage, fire chance 15%, ship speed and Maneuverability 10% or 15%
SAILS
Normal sails: no bonus
Cotton Sails: 5% more ship speed and maneuverability; it takes 10% more damage
Silk Sails: 15% more ship speed and maneuverability; it takes 20% more damage
CANNONS
Copper-Iron Cannons: normal guns with medium/high chances for explosion
Bronze-Iron Cannons: -25% explosion probability/chances for explosion, 10% more damage, 5% greater fire range
Full Iron Cannons: -50/-60% explosion probability/chances for explosion, 15% more damage, 10% greater fire range
Now we must find right costs/prices for these upgrades
Ahoy!