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Vanilla game and bugged quests

jmaverick

Sailor
In the game Vanilla, these quests are bugged:
- Lost Ships City
- Ascold quest
- Austin quest
- Tenochtitlan quest
- Enchanted city quest
I don't want to install mods, I just wanto to play Vanilla and fix those quests. Can anyone tell me which are theavailable fixes/patches to be applied and where I can find them? Thank you very much, regards
 
We will be releasing a patch for vanilla games that will only have fixes soon, at the moment the only way is either fix them yourself or install mods. I don't have any idea of how long it will be before the none offical patch will be released but hopefully not too long. :onya
 
We will be releasing a patch for vanilla games that will only have fixes soon, at the moment the only way is either fix them yourself or install mods. I don't have any idea of how long it will be before the none offical patch will be released but hopefully not too long. :onya
Ok, I'll be wating faithfully :) Thx
 
No problem bud. At the moment all is going well and the patch i hope will be ready in a matter of 4 day's to 1 week. :dance
 
Hi guys,

any news on the fan patch? ... because i'm really looking forward to this great project.

greetings
Lucky
 
LOL, all this time and it looks as though we have a fix already. Thanks to JonathanA he has released his mod 1.9 with either ships added or the vanilla ships only. Here is this mod. JsCombinedMods_1.9

I will finish off the one i'm doing but that one should serve everyone well. Here is what has changed. This is all taken from the read me file you will find in the mod.

Ver 1.9 of JsCombined Mods for AOP2 COAS.

This mod includes all my current code mods.

These are:

1. Skip intro movies.
-- V1.5 -> Quick Map updated to V2 (bug fix in 1.7.1)
2. Add Quick Map V2 on pressing M button http://forum.piratesahoy.net//index.php?/topic/14524-quick-map/
3. Add "UseBetterPotion" http://forum.piratesahoy.net//index.php?/topic/14574-better-potion-use/
4. Rum_Management Mod http://forum.piratesahoy.net//index.php?/topic/14494-rum-management-mod/
5. Fix Missing companion ability Instant Repair
6. Fix incorrectly available companion light repair
7. Fix repair using up canvas trying to repair sails for broken masts.
8. Fix incorrect animation after using diving suit for non standard animation characters.
9. Allow female gender hero characters to appear as hireable competitors.
-- V1.1 ->
10. Add "BetterLooting" Mod. http://forum.piratesahoy.net//index.php?/topic/14583-better-looting/
-- V1.2 ->
11. Add OfficerCommand Mod. http://forum.piratesahoy.net//index.php?/topic/14612-officers-command-mod/
-- V1.2.1 ->
12. Add ColSchoonerCannonFix Mod to COAS_Ships compatible version.
-- V1.3 ->
13. Add SpaceToTalk Mod. http://forum.piratesahoy.net//index.php?/topic/14640-space-to-talk/
-- V1.4 -> (bug fix in 1.7.2)
14. Add WhereAreMyShips Mod. http://forum.piratesahoy.net//index.php?/topic/14648-where-are-my-ships/
-- V1.6 -> (bug fix in 1.7.2)
15. Add QuestLookout Mod. http://forum.piratesahoy.net//index.php?/topic/14678-questlookout-mod/
-- V1.7 ->
16. Add CompanionBallChoice Mod. http://forum.piratesahoy.net//index.php?/topic/14692-companion-ball-choice/
-- V1.7.1
17. Fix Missing Tenochtitlan text bug.
18. Fix Broken Tenochtitlan animation for non standard characters.
19. Fix Bug where Austin would not appear if you had found his pearl village before fighting all his men.
-- V1.8
20. Included Vorius's No Crew Limit Capture mod http://forum.piratesahoy.net//index.php?/topic/14688-no-crew-limit-capture-mod/
(Updated so "Sail To" will not work without adequate crew)
21. Included Vorius's Show Officer's Position mod http://forum.piratesahoy.net//index.php?/topic/14696-show-officers-position-mod/
-- V1.9
22. Fix Treasure Map seller to have gold on his body when you kill him in duel for selling you a fraud
23. Added ability to name your save games


Note, if you are using COAS_Ships addon, please download JsCombinedMods_COASShips.

Installation.
I suggest using JSGME for installing this, though you could just manually overwrite your old files.
Download JSGME from: http://www.users.on.net/~jscones/software/
Place it in main game folder, run it once and let it make a MODS folder.

Unzip JsCombinedModsV1 to the new MODS folder with WinZip or 7zip.
start JSGME and enable JsCombinedModsV1.


Please report any bugs in the forum: http://forum.piratesahoy.net//index.php?/forum/66-city-of-abandoned-ships-mods



------------------------------------------------------------------------------------------
Mod details:
----------------------------
QuickMap V2:

This mod does:

1. When you push M, this mod lists all the non-treasure maps you have found on the right. and shows the chosen map on the left, defaulting to the best Caribean map you have.
You can click on the Caribbean map to zoom to the various island maps you own, and then right click to get back to the Caribbean map.
The maps can be carried by yourself, your fighters, or your Navigator. So you don't need to clutter your own inventory with 20+ maps.

2. This mod adds the new "Excellent" map created by Sordid http://forum.piratesahoy.net//index.php?/topic/13796-coas-mini-mods/page__p__336652&#entry336652
and add's it to the merchant lists (1 in 20 chance of them having it after level 8)
**Many thanks to Sordid for his permission to include his excellent map.**
----------------------------
UseBetterPotion:

This mod changes the effect of the "Use Potion" button.
Now, if you use a potion, it will pick the best healing potion it can find that doesn't "Overheal" you (if there is one).
If you are poisoned, it will use the best Antidote potion if available.
If you are not poisoned, it will not use an antidote potion unless there is nothing else.
----------------------------
RumManagement:

This mod changes the shop, ship details, ship to ship transfer and crew hire interface screens to show estimated Rum duration for your ship(s).
Also, every midnight it will also pop up a message giving the remaining days of rum for the ship in the fleet which is going to run out first.
You can also "Speak out aloud" and set the rum ration, between half, normal, and double, with morale effect +1,+2 or +3 per day.
**Inspired by the POTC Build Mod.**

----------------------------
BetterLooting:

When pushing 1 to loot a pile of bodies, instead of only checking the closest body, this mod will make it pick the first nearby body with loot.
If no bodies have, loot, it will open the closest body.

----------------------------
OfficerCommand:

With this mod, you can:
Push H (Hold) to command all your officers to stand where they are, they will defend themselves against close targets only.
Push G (Go/Follow) to start them all following you, still only attacking close targets.
Push C (Charge) to send them to attack anything nearby.

----------------------------
SpaceToTalk:

With this mod, you can now talk to people by pusing space, as well as the standard Left Mouse Button.
This will only work if there's no default action up, such as open door, etc.

----------------------------
WhereAreMyShips:

This mod adds a new tab to the players log, which shows the details of all the ships left in ports around the Caribbean.

----------------------------
QuestLookout:

Ths mod makes the "lookout" report any quest ships spotted in the nearby sea (not world map)
I found it too easy to sail right past these guys.

----------------------------
CompanionBallChoice:

Through the standard companion command system, you can now assign what ball type your companion should use, Cannon balls, grapeshot, knippels or bombs.
The companion will keep using these until you assign another type, or you assign the same type again, where it will reset to choosing the ball type itself.
The companion will also warn you when it runs out of the chosen ammo type.

----------------------------
No Crew Limit Capture mod:

This mod removes the check on crew size when capturing a ship.
The game still does a check for min crew size when you try to go back to the world map, or use "Sail To", but only of you are not playing at the easiest difficulties.

----------------------------
Show Officer's Position mod :

When assigning a ship captain and I scroll through my officers I did not know what position those officers held.
This mod shows you the officer's position under their name to remove any confusion.
 
So that option has less mods... It still would be nice to have a completely Vanilla version with just fixes, so do keep working on yours Luke :onya
 
Yep less mods but like you said its still adds mods and not everyone wants mods. I will continue working on the one i'm doing and hope to have it ready in a couple of day's. :onya
 
Small fixes to the quests but most was fixes to our own work. None of us play the stock game so none of us know what is bugged and what isn't bugged. All we have to go on is what people say in the forum.
 
We will be releasing a patch for vanilla games that will only have fixes soon, at the moment the only way is either fix them yourself or install mods. I don't have any idea of how long it will be before the none offical patch will be released but hopefully not too long. :onya
Any good news about date and content? Thx for yr reply
 
As I said in another topic on the same topic... It is being worked on and when released will be announced ;)
 
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