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    Maelstrom New Horizons


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What do we need in a mod?

galeninjapan

Landlubber
What do we need in a mod? WHat can be added to the game to make it a better game?

Here are some of my suggestions.

-Make a mod that lets you run a town
-Make a mod that lets you torture/imprison/ransom captured sea captain.
-Make a mod that makes the game a tad more `sim-like`. By this I mean micro managment type stuff. Just to keep things interesting you know?
-Make a mod with random events.
-Make a mod that makes the game similar to an RPG. Not sure how this could be done, but it seems like this is missing from the game.

Just some thoughts <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/william.gif" style="vertical-align:middle" emoid=":will" border="0" alt="william.gif" />
 
Uhm, where's the challenge if you disable the aging process? If you just continue playing and playing and playing, you have all the time in the world to complete everything in the game, and you'll never have any pressure on you, which kinda makes the whole game pointless. Well... in my opinion at least.
 
<!--`QuoteBegin-Cpt`. StarEye+--><div class='quotetop'>QUOTE(Cpt. StarEye)</div><div class='quotemain'><!--QuoteEBegin-->Uhm, where's the challenge if you disable the aging process? If you just continue playing and playing and playing, you have all the time in the world to complete everything in the game, and you'll never have any pressure on you, which kinda makes the whole game pointless. Well... in my opinion at least.[/quote]

Eh? Most games don't have an aging process. Where's the challenge when you can only accomplish half of the game before your guy ends up in "failing" health? That's not challenge, that's ridiculous...why make an `open-ended` game if it's not really `open-ended` because your character becomes an invalid?
 
BECAUSE the whole point of the aging process is to keep you on you toes, to try and attain as much as you can before growing too old to compete. It's one of the things that makes Pirates unique!
Anyone who mods this out is missing the point of the game entirely.
 
Well, most other games have a goal. If your carreer doesn't end one way of another, you won't have a goal at all. The goal of the game (besides having fun) is to life the life of a pirate. What will you do once you completed everything? Retire on your own free will, yes. But will you be proud of your achievments? Are these really achievements if you do it that way?

But each his own I guess.
 
How about a mod that allows you to keep your ships after dividing the plunder? Oh.. and berthing if you dont have the men to man them.
 
The choice of paying your men by the month instead of dividing the plunder. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
God of Anime, I agree, like in PotC, this should be implemented... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
Oh my god you have to be kidding, right? TELL ME you are kidding. THE #1 cardinal rule...the very defining principle....the very CORE of privateering and piracy itself is....NO PREY NO PAY. A regular salary was unheard of and has NO PLACE in a pirate game! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/dp_nogd.gif" style="vertical-align:middle" emoid=":ng" border="0" alt="dp_nogd.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" />
 
This is really rich. Next thing they'll be begging for a mod that gets rid of the Carribean and lets you play on the Archipelago. ROFLMAO.

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->The choice of paying your men by the month instead of dividing the plunder.<!--QuoteEnd--></div><!--QuoteEEnd-->

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->God of Anime, I agree, like in PotC, this should be implemented...<!--QuoteEnd--></div><!--QuoteEEnd-->

I am going to have to mind my temper when I come here and read some of these quotes, and I am going to have to remember that some people's only knowledge of piracy comes from Russian computer games, which is a shame. I am going to have to remember that even though some people never picked up a book in their entire lives and live a shallow, meaningless existence in their world of gaming, they are people too and deserve more than to be `keel-hauled` --- to some extent.

No, instead of going 'round and 'round and repeating the same old sentiments, instead of explaining that a group of us campaigned hard and begged Akella to get rid of the monthly payments because ti was exactly the opposite of what real pirates did, instead of trying to make sense out of the moronic idea that aging should be turned off in Pirates! --- AGING, for God's sake --- the very fiber of the game which makes it perfectly balanced in every respect and forces you to chose what path you will pursue.... Instead of reiterating all of that, I wil try to see these issues from the viewpoint of my prestegious compariots.

And as such, I ask..... God and Druken, exactly why do you want monthly payments for your crew? Let me ask you, and answer me honestly: don't you find it thrilling when, after months of cruising the Caribbean, the men are restless and you put into a friendly port and hit the divide plunder button? Isn't it fun to see how they will react, happy or not so happy? And isn't it great how, based on the success or failure of your last voyage, you can expect a larger or smaller turnout for the next? This is how it happened in real life, and this is what Firaxis gave us.

Maybe you could outline for us the benfits of the Akella model, then?

Oh, and as for the posters in other threads who are saying Pirates! is repetetive: there are nuances in Pirates! you have yet to discover. You will never play the same game twice. That's because of the aging: it forces you to prioritize and scrutinize what you will do next --- because you CAN'T do everything, you must pick and chose what you do and every game becomes a mad rush to accomplish as much as you can. But you will never accomplish everything. Compare that to a `quest-based` game like POTC where everything truly is repepetive. Start a new game of POTC and you have no choice --- the quests are the same and they all must be followed. By contrast, SM Pirates! doesn't force me to pursue any path if I don't want to. Saying Pirates! is repetetive is like saying Morrowind is repepetive.

mqbanner3.gif
 
One more thing, because I just can't get the stupidity of some of these posts off my mind.

For everyone who thinks POTC is superior to Pirates!, go open a book. Although I cringe at the image I am about to produce (believe me I do) I must say it, as I feel this strongly about the issue:

Akella has opened their `butt-cheeks`, squated real low to the ground and taken a big fat dump on history. That's right. Akella, in their rush to get games out the door, in their laziness when it comes to research, in their eagerness to sell games based on NOTHING MORE than a great graphical engine, have dumped a big fat load on what is true about history.

And the problem with this? We have a whole generation of youngsters who get Ds and Fs in history class and play these games and think this is how it really was. They think the Archipelago is a real place. It's a shame.

MQA
 
<!--`QuoteBegin-MarkQuinn`+--><div class='quotetop'>QUOTE(MarkQuinn)</div><div class='quotemain'><!--QuoteEBegin-->One more thing, because I just can't get the stupidity of some of these posts off my mind.  

For everyone who thinks POTC is superior to Pirates!, go open a book.  Although I cringe at the image I am about to produce (believe me I do) I must say it, as I feel this strongly about the issue:

Akella has opened their `butt-cheeks`, squated real low to the ground and taken a big fat dump on history.  That's right.  Akella, in their rush to get games out the door, in their laziness when it comes to research, in their eagerness to sell games based on NOTHING MORE than a great graphical engine, have dumped a big fat load on what is true about history.  

And the problem with this?  We have a whole generation of youngsters who get Ds and Fs in history class and play these games and think this is how it really was.  They think the Archipelago is a real place.  It's a shame.

MQA[/quote] Let's not forget that Disney has a big piece of what PotC(unmodded) is.
 
Yep, thank Akella for dropping a fat Cleveland Steamer on all that we purists hold dear.
Luckily Sid Meier showed up with a pooper scooper and some books. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/bookish.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="bookish.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/diomed.gif" style="vertical-align:middle" emoid=":dio" border="0" alt="diomed.gif" />
 
Ahoy Mark! Wondered when I'd sight your sails again!

Isreal Hands <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" />
 
<!--`QuoteBegin-YankeePyrate`+--><div class='quotetop'>QUOTE(YankeePyrate)</div><div class='quotemain'><!--QuoteEBegin-->Yep, thank Akella for dropping a fat Cleveland Steamer on all that we purists hold dear.  
Luckily Sid Meier showed up with a pooper scooper and some books.  :mm  :dio[/quote]

<!--`QuoteBegin-MarkQuinn`+--><div class='quotetop'>QUOTE(MarkQuinn)</div><div class='quotemain'><!--QuoteEBegin-->For everyone who thinks POTC is superior to Pirates!, go open a book.[/quote]
<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/bookish.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="bookish.gif" />

You guys are right on target. Akella is way too lazy and cheap to do any research. They prefer to create a fantasy world and don't particularly care how ridiculous it becomes. Pirates of the Caribbean doesn't even take place in the Caribbean! How stupid is that? There's only a handful of islands, and it feels more like you're sailing a lake than the sea.

Akella is a first class graphics company, but they don't have a clue about history or gameplay. They can't even program a multiplayer game to make it work, e.g. Privateer. It's just pathetic. But they keep putting out the crap and spend lots of money on marketing. Quite a formula for success. I'll never buy another piece of crap from them. They've ripped me off one too many times.
 
<!--`QuoteBegin-Blackie`+--><div class='quotetop'>QUOTE(Blackie)</div><div class='quotemain'><!--QuoteEBegin--><!--`QuoteBegin-YankeePyrate`+--><div class='quotetop'>QUOTE(YankeePyrate)</div><div class='quotemain'><!--QuoteEBegin-->Yep, thank Akella for dropping a fat Cleveland Steamer on all that we purists hold dear.  
Luckily Sid Meier showed up with a pooper scooper and some books.  :mm  :dio[/quote]

<!--`QuoteBegin-MarkQuinn`+--><div class='quotetop'>QUOTE(MarkQuinn)</div><div class='quotemain'><!--QuoteEBegin-->For everyone who thinks POTC is superior to Pirates!, go open a book.[/quote]
<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/bookish.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="bookish.gif" />

You guys are right on target. Akella is way too lazy and cheap to do any research. They prefer to create a fantasy world and don't particularly care how ridiculous it becomes. Pirates of the Caribbean doesn't even take place in the Caribbean! How stupid is that? There's only a handful of islands, and it feels more like you're sailing a lake than the sea.

Akella is a first class graphics company, but they don't have a clue about history or gameplay. They can't even program a multiplayer game to make it work, e.g. Privateer. It's just pathetic. But they keep putting out the crap and spend lots of money on marketing. Quite a formula for success. I'll never buy another piece of crap from them. They've ripped me off one too many times.[/quote]


You know, if you are turning to video games to get an accurate history portrayal maybe you are looking in the wrong spots. Pirates! has plenty wrong with it, if you are thinking historically. There are way to many ships! Some of the famous pirates didn't even live at the same time, but Sid decided they would in his game. Is he taking a dump on history (how is that possible anyway). If I want historical accuracy I will read a textbook. If I want a fun game, I want just that something that is fun.

I enjoyed seadogs alot, and I enjoy pirates too! I wish there was someway to combine the best from all the good pirate games.


-Take the gameplay style, the land battles, cutscenes, the world and the atmosphere from Pirates!
-Take the variety of ships, the RPG aspect from Seadogs
-And take the management from Cutthroat


That would be the best pirate game right there.


As it is, Pirates! is a good game, just not great. It needs more meat.
 
Yes you are right that there are historical inaccuracies present, including TONS of ships, and pirates who didn't live at certain times. But those are just fluff added to flesh out the mood of the game. But NO PREY NO PAY is sort of like the pirates' first amendment. You simply CANNOT pirate without it.
And the tradewinds were an everpresent and life altering force in any seaman's life.
Sid rocks sez I! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Really.. I believe that it was mentioned by the devs that Pirates! was not a historically accurate game, also I dont think I have ever heard the same about POTC. I dont think you have to look very hard to see that both games fall flat in this arena. Perhaps this being the mod forum, you could come up with ideas for future modders who would like to create a "Pirates! Realism Mod", if this is what you truely desire in a mod.. or build one as you see fit. That would be great too. I'm sure once the mod community takes off there will be something for everyone and Pirates! will be like one of those fat treaure ships waiting for you to sink your hooks into.
 
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